Player Matchup

Ra
Ra
Charging_Ardvark
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,384 Elo+
Solo
Skadi
Skadi
HOOD_OC
Skadi
Level 27
God Stats
34W - 24L
1,545 SR
Queue Stats
94W - 100L
1,381 Elo+
Solo
Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 10
God Stats
14W - 25L
1,212 SR
Queue Stats
15W - 30L
1,152 Elo+
Solo
Persephone
Persephone
Lieli3
Persephone
Level 24
God Stats
2W - 4L
1,258 SR
Queue Stats
32W - 30L
1,385 Elo+
Solo
Bellona
Bellona
Sir Dopey96
Bellona
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 34L
1,316 Elo+
Solo
Team Averages
Level 19
1,403 SR
1,323 Elo+

VS

Team Averages
Level 16
1,540 SR
1,313 Elo+
Olorun
Olorun
cRank1096
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,331 Elo+
Solo
Charybdis
Charybdis
f4660t
Charybdis
Level 28
God Stats
17W - 18L
1,398 SR
Queue Stats
24W - 37L
1,261 Elo+
Solo
Danzaburou
Danzaburou
killuaanime2696
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,188 Elo+
Solo
Yemoja
Yemoja
massive_bong_rip
Yemoja
Level 6
God Stats
2W - 2L
1,801 SR
Queue Stats
4W - 8L
1,566 Elo+
Solo
Sol
Sol
ryvanbeach7
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 13
11,423
408
8,968
17,966
10,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
HOOD_OC
Skadi
20
11 / 4 / 6
16,692
596
22,217
21,206
9,883
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
9 / 2 / 4
14,691
525
8,495
18,745
8,285
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Lieli3
Persephone
20
17 / 2 / 11
17,062
609
40,762
17,577
7,586
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sir Dopey96
Bellona
20
7 / 6 / 6
14,247
509
15,357
26,409
25,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
cRank1096
Olorun
18
3 / 7 / 5
11,940
426
11,088
23,292
10,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
f4660t
Charybdis
16
1 / 11 / 8
11,347
405
8,969
29,702
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
killuaanime2696
Danzaburou
16
4 / 7 / 5
11,478
410
7,488
16,908
6,185
Mace

Mace

+10
Physical Power

19
9 / 10 / 2
13,205
472
17,305
30,593
14,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 10 / 2
10,419
372
6,308
19,650
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
44
Kills
20
21
Deaths
45
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
7
13
0.93
W
Skadi
HOOD_OC
Skadi
11
4
6
3.5
W
Fenrir
9
2
4
5.5
W
Persephone
Lieli3
Persephone
17
2
11
11.25
W
Bellona
Sir Dopey96
Bellona
7
6
6
1.67
L
Olorun
cRank1096
Olorun
3
7
5
0.79
L
Charybdis
f4660t
Charybdis
1
11
8
0.45
L
Danzaburou
killuaanime2696
Danzaburou
4
7
5
0.93
L
9
10
2
1
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,799
Damage
51,158
101,903
Taken
120,145
61,549
Mitigated
48,837
25,673
Healing
25,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,968
1,225
445
1,810
17,966
10,668
538
9,276
8,690
30,976
0
W
Skadi
HOOD_OC
Skadi
22,217
13,774
0
6,127
21,206
9,883
7,027
6,160
15,046
0
148,969
W
Fenrir
8,495
2,792
0
8,552
18,745
8,285
3,955
3,188
13,672
0
103,930
W
Persephone
Lieli3
Persephone
40,762
595
537
4,992
17,577
7,586
1,954
7,327
9,956
133,380
0
W
Bellona
Sir Dopey96
Bellona
15,357
3,529
0
3,210
26,409
25,127
2,378
8,001
16,419
13,811
59,576
L
Olorun
cRank1096
Olorun
11,088
4,409
967
7,104
23,292
10,915
2,797
10,507
12,567
61,337
3,666
L
Charybdis
f4660t
Charybdis
8,969
3,533
0
6,781
29,702
10,739
3,516
10,721
18,833
0
64,630
L
Danzaburou
killuaanime2696
Danzaburou
7,488
1,762
0
1,140
16,908
6,185
696
7,778
8,990
0
30,110
L
17,305
2,902
2,193
3,776
30,593
14,851
354
11,325
19,056
82,622
0
L
6,308
2,624
0
3,082
19,650
6,147
1,939
11,277
7,961
35,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,115
Gold Earned
58,389
666
Minions Killed
437
0
Camps Cleared
0
2,527,566
Distance Traveled
2,074,451
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,423
408
37
1
0
449,964
0
W
Skadi
16,692
596
214
8
0
478,987
0
W
Fenrir
14,691
525
139
5
0
548,375
0
W
Persephone
17,062
609
182
7
0
559,661
1
W
Bellona
14,247
509
94
3
0
490,579
3
L
Olorun
11,940
426
118
4
0
455,932
0
L
Charybdis
11,347
405
95
3
0
378,217
2
L
Danzaburou
11,478
410
43
2
0
495,544
0
L
Yemoja
13,205
472
123
4
0
428,293
6
L
Sol
10,419
372
58
2
0
316,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role