Player Matchup

Guan Yu
Guan Yu
Masters
ADMIRALBANKAI
Guan Yu
Masters
Level 160
God Stats
62W - 43L
1,712 SR
Queue Stats
703W - 610L
3,032 MMR
Party 3
Anhur
Anhur
Diamond IV
Blеss
Anhur
Diamond IV
Level 62
God Stats
12W - 5L
1,735 SR
Queue Stats
54W - 26L
2,538 MMR
Party 2
Raijin
Raijin
Diamond V
Clinkerson
Raijin
Diamond V
Level 89
God Stats
1W - 0L
1,403 SR
Queue Stats
37W - 10L
2,468 MMR
Party 2
Cliodhna
Cliodhna
Diamond II
Riperino96
Cliodhna
Diamond II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 22L
2,923 MMR
Solo
Camazotz
Camazotz
Masters
xLinkin_Parkfanx
Camazotz
Masters
Level 158
God Stats
10W - 11L
1,647 SR
Queue Stats
538W - 488L
3,082 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,599 SR
2,809 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,636 SR
2,716 MMR
Anubis
Anubis
Masters
All Will Serve
Anubis
Masters
Level 160
God Stats
3W - 15L
1,384 SR
Queue Stats
1,315W - 1,269L
2,637 MMR
Party 1
Hachiman
Hachiman
Masters
ImGrievous
Hachiman
Masters
Level 139
God Stats
35W - 29L
1,661 SR
Queue Stats
431W - 404L
2,906 MMR
Solo
Achilles
Achilles
Diamond II
M4ST_Pablo_
Achilles
Diamond II
Level 143
God Stats
16W - 19L
1,651 SR
Queue Stats
181W - 172L
2,422 MMR
Solo
Charybdis
Charybdis
Masters
PartIcy
Charybdis
Masters
Level 160
God Stats
127W - 129L
1,769 SR
Queue Stats
201W - 187L
2,897 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Śick
Baron Samedi
Masters
Level 109
God Stats
4W - 3L
1,714 SR
Queue Stats
246W - 235L
2,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
7 / 4 / 19
13,856
602
12,065
30,920
40,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Blеss
Anhur
20
8 / 4 / 2
15,772
686
17,824
22,884
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Clinkerson
Raijin
20
10 / 8 / 11
15,542
676
17,879
22,709
8,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Riperino96
Cliodhna
20
7 / 3 / 12
15,818
688
20,840
19,668
7,761
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 4 / 9
14,730
640
28,206
42,917
23,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GilgameshLokiGebMulan

VS

Bans
NikeUllrOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 8
11,189
486
12,058
21,471
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
ImGrievous
Hachiman
19
3 / 4 / 5
12,245
532
14,223
18,486
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
M4ST_Pablo_
Achilles
16
6 / 10 / 1
10,591
460
21,478
31,785
27,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PartIcy
Charybdis
20
7 / 8 / 8
13,397
582
27,412
23,096
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Śick
Baron Samedi
16
3 / 9 / 11
10,541
458
15,440
22,151
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
43
Kills
23
23
Deaths
43
53
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
4
19
4.13
L
4
12
8
0.67
W
Anhur
Blеss
Anhur
8
4
2
2.25
W
Raijin
Clinkerson
Raijin
10
8
11
1.94
L
Hachiman
ImGrievous
Hachiman
3
4
5
1.38
L
Achilles
M4ST_Pablo_
Achilles
6
10
1
0.65
L
Charybdis
PartIcy
Charybdis
7
8
8
1.38
W
Cliodhna
Riperino96
Cliodhna
7
3
12
4.33
W
11
4
9
3.88
L
Baron Samedi
Śick
Baron Samedi
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,814
Damage
90,611
139,098
Taken
116,989
87,420
Mitigated
51,622
72,984
Healing
28,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
12,065
1,123
4,693
12,793
30,920
40,030
0
5,765
24,717
1,955
40,511
L
12,058
251
0
5,188
21,471
7,299
0
5,124
15,786
56,616
0
W
Anhur
Blеss
Anhur
17,824
9,619
0
11,601
22,884
8,177
7,066
6,354
16,247
0
142,502
W
Raijin
Clinkerson
Raijin
17,879
735
0
3,952
22,709
8,294
1,237
6,439
15,695
93,735
0
L
Hachiman
ImGrievous
Hachiman
14,223
6,856
0
5,656
18,486
3,544
184
1,927
16,432
0
105,818
L
Achilles
M4ST_Pablo_
Achilles
21,478
5,042
0
6,384
31,785
27,085
0
3,105
27,543
6,680
50,566
L
Charybdis
PartIcy
Charybdis
27,412
13,043
0
4,833
23,096
6,692
1,104
5,425
17,006
0
100,658
W
Cliodhna
Riperino96
Cliodhna
20,840
3,009
0
8,913
19,668
7,761
2,281
4,258
15,058
0
141,540
W
28,206
10,607
0
31,032
42,917
23,158
1,517
7,920
33,921
0
104,098
L
Baron Samedi
Śick
Baron Samedi
15,440
1,159
1,073
5,858
22,151
7,002
0
1,501
20,390
61,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,718
Gold Earned
57,963
752
Minions Killed
569
0
Camps Cleared
0
2,292,670
Distance Traveled
2,018,159
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,856
602
34
1
0
492,326
5
L
Anubis
11,189
486
93
4
0
373,010
1
W
Anhur
15,772
686
198
9
0
396,095
4
W
Raijin
15,542
676
187
8
0
392,797
8
L
Hachiman
12,245
532
172
7
0
416,929
9
L
Achilles
10,591
460
76
3
0
425,323
10
L
Charybdis
13,397
582
151
7
0
407,494
5
W
Cliodhna
15,818
688
188
8
0
547,966
4
W
Camazotz
14,730
640
145
6
0
463,486
2
L
Baron Samedi
10,541
458
77
3
0
395,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role