Player Matchup

Neith
Neith
Dragonravine
Neith
Level 82
God Stats
2W - 4L
1,439 SR
Queue Stats
126W - 154L
1,463 Elo+
Solo
Bellona
Bellona
Flaretritium
Bellona
Level 43
God Stats
11W - 11L
1,546 SR
Queue Stats
182W - 189L
1,478 Elo+
Solo
Cthulhu
Cthulhu
MrKeepItPetty
Cthulhu
Level 140
God Stats
123W - 110L
1,542 SR
Queue Stats
2,659W - 2,732L
1,540 Elo+
Solo
Tiamat
Tiamat
Paraxona
Tiamat
Level 108
God Stats
8W - 11L
1,485 SR
Queue Stats
37W - 48L
1,476 Elo+
Solo
Achilles
Achilles
ktystal
Achilles
Level 83
God Stats
22W - 23L
1,567 SR
Queue Stats
400W - 426L
1,487 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,489 Elo+

VS

Team Averages
Level 92
1,544 SR
1,517 Elo+
Charybdis
Charybdis
AgShida
Charybdis
Level 124
God Stats
11W - 13L
1,471 SR
Queue Stats
282W - 275L
1,474 Elo+
Solo
Vulcan
Vulcan
DocRince
Vulcan
Level 78
God Stats
23W - 18L
1,602 SR
Queue Stats
120W - 128L
1,491 Elo+
Solo
Achilles
Achilles
GodZeeHunter
Achilles
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 67L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Panikha
Aphrodite
Level 107
God Stats
34W - 28L
1,549 SR
Queue Stats
317W - 297L
1,574 Elo+
Solo
Mercury
Mercury
unskillnoname
Mercury
Level 91
God Stats
3W - 1L
1,598 SR
Queue Stats
30W - 19L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
15,631
1,042
18,187
21,803
8,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Flaretritium
Bellona
20
1 / 15 / 15
13,776
918
13,143
28,604
16,620
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
20
6 / 5 / 16
15,035
1,002
21,450
27,757
47,581
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Paraxona
Tiamat
20
10 / 3 / 14
16,627
1,108
50,001
21,358
16,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ktystal
Achilles
20
4 / 8 / 15
14,639
976
20,054
35,037
45,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgShida
Charybdis
20
6 / 5 / 16
14,797
986
33,308
25,754
10,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
DocRince
Vulcan
20
6 / 4 / 20
16,117
1,074
32,565
16,556
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
GodZeeHunter
Achilles
20
8 / 7 / 23
16,473
1,098
25,355
35,048
51,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Panikha
Aphrodite
20
7 / 3 / 18
15,666
1,044
19,656
21,703
14,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
20
8 / 9 / 14
14,361
957
16,853
28,792
11,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
126
28
Kills
35
35
Deaths
28
73
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AgShida
Charybdis
6
5
16
2.8
W
Vulcan
DocRince
Vulcan
6
4
20
4
L
7
4
13
3.38
L
Bellona
Flaretritium
Bellona
1
15
15
0.57
W
Achilles
GodZeeHunter
Achilles
8
7
23
2.79
L
Cthulhu
6
5
16
2.8
W
Aphrodite
Panikha
Aphrodite
7
3
18
5.33
L
Tiamat
Paraxona
Tiamat
10
3
14
5.67
L
Achilles
ktystal
Achilles
4
8
15
1.44
W
Mercury
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,835
Damage
127,737
134,559
Taken
127,853
134,486
Mitigated
94,981
16,599
Healing
38,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AgShida
Charybdis
33,308
22,667
0
5,046
25,754
10,306
0
15,330
10,424
0
64,343
W
Vulcan
DocRince
Vulcan
32,565
9,655
0
1,232
16,556
7,206
0
10,238
6,318
80,655
0
L
18,187
4,539
0
2,998
21,803
8,483
0
6,705
15,098
0
71,574
L
Bellona
Flaretritium
Bellona
13,143
2,403
0
80
28,604
16,620
0
12,453
16,151
0
41,667
W
Achilles
GodZeeHunter
Achilles
25,355
6,952
0
1,583
35,048
51,541
0
17,635
16,728
1,042
46,727
L
Cthulhu
21,450
531
2,455
0
27,757
47,581
0
12,125
15,632
40,641
0
W
Aphrodite
Panikha
Aphrodite
19,656
1,418
15,247
13,111
21,703
14,689
0
14,731
6,972
41,657
0
L
Tiamat
Paraxona
Tiamat
50,001
2,165
1,180
9,610
21,358
16,214
0
9,317
12,041
81,251
0
L
Achilles
ktystal
Achilles
20,054
5,432
0
276
35,037
45,588
0
12,639
22,398
6,402
26,947
W
Mercury
16,853
6,422
0
2,119
28,792
11,239
0
16,670
12,122
0
32,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,708
Gold Earned
77,414
340
Minions Killed
320
7
Camps Cleared
13
1,573,250
Distance Traveled
1,606,625
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,797
986
76
5
1
264,382
4
W
Vulcan
16,117
1,074
109
7
9
363,132
2
L
Neith
15,631
1,042
161
11
2
298,915
1
L
Bellona
13,776
918
63
4
0
264,775
0
W
Achilles
16,473
1,098
48
3
1
299,597
0
L
Cthulhu
15,035
1,002
17
1
0
370,202
0
W
Aphrodite
15,666
1,044
54
4
0
323,663
0
L
Tiamat
16,627
1,108
63
4
4
315,718
3
L
Achilles
14,639
976
36
2
1
323,640
0
W
Mercury
14,361
957
33
2
2
355,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role