Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Gurkahamaru
Danzaburou
Level 67
God Stats
22W - 30L
1,484 SR
Queue Stats
108W - 173L
1,452 Elo+
Party 1
Fenrir
Fenrir
ReflexflowTv
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,454 Elo+

VS

Team Averages
Level 80
1,521 SR
1,490 Elo+
Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
artistic_hobby77
Ares
Level 18
God Stats
43W - 29L
1,562 SR
Queue Stats
77W - 66L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 9
6,754
675
3,523
6,975
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Gurkahamaru
Danzaburou
12
7 / 1 / 3
8,294
829
10,852
6,220
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
3 / 2 / 6
7,260
726
6,602
7,339
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 3
7,017
702
8,784
5,253
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
 
Bastet
10
1 / 5 / 3
6,617
662
7,128
10,597
6,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 3 / 2
7,327
733
1,628
10,038
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
9
4.5
L
Discordia
 
Discordia
1
2
3
1.25
L
Bastet
 
Bastet
1
5
3
0.5
W
Danzaburou
Gurkahamaru
Danzaburou
7
1
3
8.5
W
Fenrir
3
2
6
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,977
Damage
17,540
20,534
Taken
25,888
8,937
Mitigated
15,770
6,917
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,523
246
2,063
3,366
6,975
3,813
0
4,082
2,893
14,387
0
L
Discordia
 
Discordia
8,784
341
546
322
5,253
1,858
0
924
4,329
32,569
0
L
Bastet
 
Bastet
7,128
1,450
0
1,401
10,597
6,026
0
1,597
9,000
0
13,618
W
Danzaburou
Gurkahamaru
Danzaburou
10,852
4,199
0
751
6,220
2,322
325
2,347
3,873
0
29,028
W
Fenrir
6,602
1,162
0
737
7,339
2,802
0
4,339
3,000
0
18,364
L
1,628
224
0
1,128
10,038
7,886
0
1,408
8,630
9,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,308
Gold Earned
20,961
103
Minions Killed
89
5
Camps Cleared
5
624,087
Distance Traveled
589,352
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,754
675
24
2
2
210,654
1
L
Discordia
7,017
702
63
6
5
185,893
2
L
Bastet
6,617
662
15
2
0
201,663
0
W
Danzaburou
8,294
829
49
5
2
195,023
3
W
Fenrir
7,260
726
30
3
1
218,410
5
L
Ares
7,327
733
11
1
0
201,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role