Player Matchup

Hades
Hades
I HenKsTerMan I
Hades
Level 19
God Stats
14W - 12L
1,539 SR
Queue Stats
38W - 38L
1,434 Elo+
Solo
Ares
Ares
PanditaPro98
Ares
Level 29
God Stats
0W - 3L
1,149 SR
Queue Stats
15W - 24L
1,474 Elo+
Solo
Horus
Horus
SpectralHatred
Horus
Level 18
God Stats
0W - 2L
1,346 SR
Queue Stats
35W - 39L
1,515 Elo+
Solo
Chang'e
Chang'e
TidyZulu3711959
Chang'e
Level 29
God Stats
62W - 60L
1,549 SR
Queue Stats
143W - 145L
1,492 Elo+
Solo
Arachne
Arachne
restless_puun
Arachne
Level 15
God Stats
3W - 4L
1,590 SR
Queue Stats
13W - 10L
1,431 Elo+
Solo
Team Averages
Level 22
1,435 SR
1,469 Elo+

VS

Team Averages
Level 19
1,623 SR
1,453 Elo+
Neith
Neith
EmptyDemon54
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
ReportTheFeeders
Chronos
Level 28
God Stats
13W - 10L
1,611 SR
Queue Stats
115W - 91L
1,519 Elo+
Solo
Agni
Agni
elitesniper747
Agni
Level 27
God Stats
1W - 0L
1,665 SR
Queue Stats
27W - 37L
1,390 Elo+
Party 1
Hercules
Hercules
mutantkiller02
Hercules
Level 20
God Stats
5W - 11L
1,562 SR
Queue Stats
15W - 33L
1,202 Elo+
Party 1
Arachne
Arachne
qt zubi
Arachne
Level 14
God Stats
4W - 0L
1,778 SR
Queue Stats
25W - 19L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 3
5,365
537
3,887
6,166
2,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 4
5,932
593
4,097
7,708
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 0
4,540
454
1,230
6,282
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 2 / 0
5,125
513
726
5,249
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
8
0 / 4 / 0
4,501
450
864
6,504
1,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,580
458
1,819
4,547
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
7 / 0 / 0
7,387
739
6,910
5,695
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 0 / 1
6,680
668
3,529
3,019
987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
6
0 / 3 / 3
4,461
446
2,112
7,236
3,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
qt zubi
Arachne
10
3 / 1 / 2
5,898
590
3,506
4,953
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
14
14
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
4
2
3
2.75
L
3
2
4
2.5
W
7
0
0
7
L
0
4
0
0
L
0
2
0
0
W
4
0
1
4.5
W
Hercules
0
3
3
0.5
W
Arachne
qt zubi
Arachne
3
1
2
4
L
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,804
Damage
17,876
31,909
Taken
25,450
14,265
Mitigated
9,201
9,280
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,819
701
0
516
4,547
1,449
0
2,572
1,975
0
15,335
L
3,887
632
423
2,021
6,166
2,034
0
1,598
4,568
22,181
0
L
4,097
404
164
1,939
7,708
5,071
12
125
7,583
20,644
0
W
6,910
2,711
0
2,079
5,695
1,540
1,182
0
5,508
43,965
0
L
1,230
439
264
1,257
6,282
3,698
0
3,936
2,346
0
12,809
L
726
0
0
1,926
5,249
1,528
0
1,771
3,478
30,259
0
W
3,529
660
0
1,593
3,019
987
0
870
2,149
39,432
0
W
Hercules
2,112
1,095
196
1,326
7,236
3,368
0
3,649
3,587
0
10,022
W
Arachne
qt zubi
Arachne
3,506
2,985
0
1,368
4,953
1,857
0
1,619
3,334
0
32,562
L
Arachne
864
575
218
1,068
6,504
1,934
0
3,266
3,238
0
16,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
29,006
196
Minions Killed
300
0
Camps Cleared
0
878,665
Distance Traveled
948,841
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,580
458
26
3
0
176,283
0
L
Hades
5,365
537
45
5
0
159,586
0
L
Ares
5,932
593
31
3
0
180,910
1
W
Chronos
7,387
739
109
11
0
176,317
1
L
Horus
4,540
454
32
3
0
173,387
1
L
Chang'e
5,125
513
50
5
0
188,948
2
W
Agni
6,680
668
82
8
0
214,551
2
W
Hercules
4,461
446
15
2
0
154,603
1
W
Arachne
5,898
590
68
7
0
227,087
0
L
Arachne
4,501
450
38
4
0
175,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role