Player Matchup

Sobek
Sobek
Demzuh
Sobek
Level 22
God Stats
11W - 1L
1,446 SR
Queue Stats
63W - 19L
1,596 Elo+
Solo
Scylla
Scylla
Hardly Mad
Scylla
Level 113
God Stats
24W - 11L
1,827 SR
Queue Stats
202W - 208L
1,607 Elo+
Solo
Izanami
Izanami
XSevenYeTi
Izanami
Level 27
God Stats
22W - 17L
1,599 SR
Queue Stats
99W - 100L
1,417 Elo+
Solo
Team Averages
Level 54
1,624 SR
1,540 Elo+

VS

Team Averages
Level 66
1,537 SR
1,491 Elo+
Sun Wukong
Sun Wukong
Karma AgiIe
Sun Wukong
Level 160
God Stats
4W - 2L
1,797 SR
Queue Stats
485W - 186L
1,834 Elo+
Party 1
Camazotz
Camazotz
Lokismmain
Camazotz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,604 Elo+
Party 1
Baba Yaga
Baba Yaga
TLP RayleWay
Baba Yaga
Level 28
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 8L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Demzuh
Sobek
17
4 / 0 / 13
14,102
672
19,138
31,244
37,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Hardly Mad
Scylla
17
4 / 1 / 10
12,739
607
20,039
13,489
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XSevenYeTi
Izanami
17
9 / 3 / 5
13,870
660
25,328
14,852
6,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Karma AgiIe
Sun Wukong
16
1 / 3 / 2
11,131
530
21,887
28,546
27,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
Lokismmain
Camazotz
16
3 / 5 / 0
11,696
557
16,612
28,684
15,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
TLP RayleWay
Baba Yaga
12
0 / 9 / 1
10,113
482
6,112
17,920
12,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
4
4
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Demzuh
Sobek
4
0
13
10.5
W
Scylla
Hardly Mad
Scylla
4
1
10
9
L
Sun Wukong
Karma AgiIe
Sun Wukong
1
3
2
0.67
L
Camazotz
Lokismmain
Camazotz
3
5
0
0.6
L
Baba Yaga
TLP RayleWay
Baba Yaga
0
9
1
0.06
W
Izanami
XSevenYeTi
Izanami
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,505
Damage
44,611
59,585
Taken
75,150
49,561
Mitigated
55,530
26,339
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Demzuh
Sobek
19,138
2,066
612
15,950
31,244
37,540
215
4,740
24,183
42,775
0
W
Scylla
Hardly Mad
Scylla
20,039
2,257
613
4,006
13,489
5,487
232
896
11,958
65,473
0
L
Sun Wukong
Karma AgiIe
Sun Wukong
21,887
2,393
0
5,306
28,546
27,378
0
13,460
15,086
0
61,092
L
Camazotz
Lokismmain
Camazotz
16,612
2,447
0
9,213
28,684
15,871
0
15,310
13,374
0
42,478
L
Baba Yaga
TLP RayleWay
Baba Yaga
6,112
102
0
2,763
17,920
12,281
0
11,032
6,888
19,528
0
W
Izanami
XSevenYeTi
Izanami
25,328
14,566
1,904
3,254
14,852
6,534
2,482
1,374
12,688
0
74,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
32,940
233
Minions Killed
188
12
Camps Cleared
6
1,151,226
Distance Traveled
1,132,641
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,102
672
30
1
1
438,187
5
W
Scylla
12,739
607
97
5
4
383,570
2
L
Sun Wukong
11,131
530
97
5
4
380,027
5
L
Camazotz
11,696
557
63
3
2
416,849
3
L
Baba Yaga
10,113
482
28
1
0
335,765
1
W
Izanami
13,870
660
106
5
7
329,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role