Player Matchup

Anubis
Anubis
CHOW CHOW 3243
Anubis
Level 27
God Stats
12W - 13L
1,518 SR
Queue Stats
48W - 39L
1,423 Elo+
Party 3
Skadi
Skadi
SlaymyEgo
Skadi
Level 25
God Stats
2W - 2L
1,761 SR
Queue Stats
38W - 46L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
T0RRO
Danzaburou
Level 18
God Stats
7W - 9L
1,540 SR
Queue Stats
18W - 19L
1,414 Elo+
Party 3
Merlin
Merlin
WaifuMikasa
Merlin
Level 17
God Stats
10W - 11L
1,507 SR
Queue Stats
10W - 13L
1,458 Elo+
Party 2
Tyr
Tyr
crackf4ce
Tyr
Level 21
God Stats
1W - 8L
1,192 SR
Queue Stats
34W - 40L
1,496 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,447 Elo+

VS

Team Averages
Level 25
1,543 SR
1,522 Elo+
Nemesis
Nemesis
IdleBigGas
Nemesis
Level 29
God Stats
5W - 3L
1,400 SR
Queue Stats
70W - 74L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Pro1Pro30
Heimdallr
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 32L
1,625 Elo+
Party 1
Sol
Sol
VannahM
Sol
Level 27
God Stats
6W - 4L
1,512 SR
Queue Stats
70W - 66L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
WillSiin
Gilgamesh
Level 24
God Stats
5W - 7L
1,471 SR
Queue Stats
86W - 97L
1,522 Elo+
Solo
Sobek
Sobek
oShakeS
Sobek
Level 22
God Stats
5W - 1L
1,834 SR
Queue Stats
127W - 72L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
3,750
625
3,430
4,279
1,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
SlaymyEgo
Skadi
6
0 / 1 / 0
3,511
585
3,172
3,827
587
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
T0RRO
Danzaburou
5
0 / 1 / 0
3,251
542
2,103
2,568
405
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
6
0 / 1 / 0
3,708
618
1,220
2,796
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
2,930
488
494
1,022
230
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IdleBigGas
Nemesis
7
0 / 1 / 3
4,190
698
1,573
4,174
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Pro1Pro30
Heimdallr
7
2 / 0 / 1
4,364
727
3,683
4,667
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
8
2 / 0 / 0
4,343
724
2,077
2,459
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WillSiin
Gilgamesh
7
3 / 0 / 0
4,497
750
1,892
4,039
1,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
oShakeS
Sobek
6
1 / 0 / 2
4,347
725
1,213
3,852
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Nemesis
IdleBigGas
Nemesis
0
1
3
1.5
W
Heimdallr
Pro1Pro30
Heimdallr
2
0
1
2.5
L
Skadi
SlaymyEgo
Skadi
0
1
0
0
L
Danzaburou
T0RRO
Danzaburou
0
1
0
0
W
Sol
2
0
0
2
L
Merlin
0
1
0
0
W
Gilgamesh
WillSiin
Gilgamesh
3
0
0
3
L
0
0
0
0
W
Sobek
oShakeS
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,419
Damage
10,438
14,492
Taken
19,191
3,191
Mitigated
6,313
3,438
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
362
0
1,002
4,279
1,274
217
663
3,530
15,049
0
W
Nemesis
IdleBigGas
Nemesis
1,573
305
0
878
4,174
997
0
1,410
2,744
0
19,139
W
Heimdallr
Pro1Pro30
Heimdallr
3,683
2,447
0
2,747
4,667
1,283
0
187
4,480
0
22,843
L
Skadi
SlaymyEgo
Skadi
3,172
552
0
730
3,827
587
0
564
3,263
0
15,596
L
Danzaburou
T0RRO
Danzaburou
2,103
1,264
0
612
2,568
405
0
457
2,111
0
9,079
W
Sol
2,077
257
0
1,359
2,459
576
654
987
1,356
15,263
0
L
Merlin
1,220
102
0
750
2,796
695
0
1,314
1,276
14,257
0
W
Gilgamesh
WillSiin
Gilgamesh
1,892
648
0
1,146
4,039
1,594
195
1,833
2,206
0
14,442
L
494
126
0
344
1,022
230
0
0
1,022
0
1,305
W
Sobek
oShakeS
Sobek
1,213
196
0
2,501
3,852
1,863
0
97
3,755
5,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,150
Gold Earned
21,741
100
Minions Killed
164
0
Camps Cleared
0
491,817
Distance Traveled
644,536
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,750
625
22
4
0
113,090
1
W
Nemesis
4,190
698
43
7
0
160,814
1
W
Heimdallr
4,364
727
42
7
0
115,812
1
L
Skadi
3,511
585
28
5
0
116,577
2
L
Danzaburou
3,251
542
15
3
0
102,833
0
W
Sol
4,343
724
38
6
0
112,047
2
L
Merlin
3,708
618
31
5
0
126,018
0
W
Gilgamesh
4,497
750
34
6
0
131,507
3
L
Tyr
2,930
488
4
1
0
33,299
0
W
Sobek
4,347
725
7
1
0
124,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role