Player Matchup

Nemesis
Nemesis
D3MONxSL4Y3R
Nemesis
Level 76
God Stats
7W - 15L
1,415 SR
Queue Stats
24W - 45L
1,330 Elo+
Party 2
Hel
Hel
DMND KENOBI
Hel
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
10W - 33L
1,261 Elo+
Party 2
Nox
Nox
Foxy of moon
Nox
Level 25
God Stats
1W - 1L
1,696 SR
Queue Stats
8W - 29L
1,255 Elo+
Party 2
Scylla
Scylla
KillingDragoon7
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,328 Elo+
Party 2
Nike
Nike
MelonTurtle2433
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,278 Elo+
Party 2
Team Averages
Level 44
1,481 SR
1,291 Elo+

VS

Team Averages
Level 82
1,473 SR
1,425 Elo+
Bastet
Bastet
CoryMonsta
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,458 Elo+
Solo
Horus
Horus
GurnGremlin
Horus
Level 89
God Stats
37W - 22L
1,610 SR
Queue Stats
172W - 228L
1,420 Elo+
Party 1
Izanami
Izanami
ba_donk96
Izanami
Level 42
God Stats
13W - 21L
1,377 SR
Queue Stats
161W - 202L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
operation_FOB_
Baron Samedi
Level 88
God Stats
108W - 126L
1,483 SR
Queue Stats
221W - 281L
1,430 Elo+
Party 1
Cerberus
Cerberus
ragging_mongrel
Cerberus
Level 61
God Stats
63W - 75L
1,395 SR
Queue Stats
96W - 135L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D3MONxSL4Y3R
Nemesis
14
1 / 8 / 1
8,970
997
17,861
26,159
16,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 9 / 3
8,830
981
8,137
19,183
15,748
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 3
8,297
922
5,343
15,211
8,337
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 13 / 3
8,383
931
4,811
16,844
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 9 / 0
8,759
973
12,772
18,901
18,787
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoryMonsta
Bastet
18
13 / 1 / 21
11,569
1,285
17,661
11,136
5,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 1 / 42
11,306
1,256
10,694
15,032
19,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
ba_donk96
Izanami
19
13 / 1 / 29
11,104
1,234
21,161
9,743
4,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
operation_FOB_
Baron Samedi
19
15 / 0 / 28
11,764
1,307
24,438
9,874
5,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
17
5 / 1 / 30
10,766
1,196
15,107
13,160
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
198
4
Kills
48
48
Deaths
4
10
Assists
150
Player
Kills
Deaths
Assists
KDA
W
Bastet
CoryMonsta
Bastet
13
1
21
23.5
L
Nemesis
D3MONxSL4Y3R
Nemesis
1
8
1
0.19
L
1
9
3
0.28
L
0
9
3
0.17
W
2
1
42
23
L
0
13
3
0.12
L
2
9
0
0.22
W
Izanami
ba_donk96
Izanami
13
1
29
27.5
W
Baron Samedi
operation_FOB_
Baron Samedi
15
0
28
29
W
Cerberus
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
89,061
96,298
Taken
58,945
64,318
Mitigated
44,464
9,372
Healing
35,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CoryMonsta
Bastet
17,661
5,784
601
2,941
11,136
5,137
0
2,443
8,693
0
34,574
L
Nemesis
D3MONxSL4Y3R
Nemesis
17,861
10,438
275
3,435
26,159
16,502
0
12,001
14,158
0
35,123
L
8,137
2,150
2,104
2,207
19,183
15,748
0
7,490
11,693
18,609
0
L
5,343
733
118
381
15,211
8,337
0
5,549
9,662
14,478
0
W
10,694
5,294
2,779
5,531
15,032
19,276
0
5,782
9,250
0
14,493
L
4,811
2,079
0
25
16,844
4,944
0
4,980
11,864
11,875
0
L
12,772
2,481
312
515
18,901
18,787
0
9,525
9,376
0
30,128
W
Izanami
ba_donk96
Izanami
21,161
17,278
620
1,471
9,743
4,275
0
3,127
6,616
0
42,215
W
Baron Samedi
operation_FOB_
Baron Samedi
24,438
3,137
11,106
5,981
9,874
5,191
0
1,812
8,062
37,990
0
W
Cerberus
15,107
858
408
3,995
13,160
10,585
0
5,127
5,792
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
56,509
114
Minions Killed
154
6
Camps Cleared
5
738,578
Distance Traveled
876,171
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,569
1,285
37
4
1
198,258
0
L
Nemesis
8,970
997
29
3
4
176,796
0
L
Hel
8,830
981
24
3
2
133,195
0
L
Nox
8,297
922
20
2
0
143,299
0
W
Horus
11,306
1,256
6
1
1
183,176
0
L
Scylla
8,383
931
17
2
0
118,807
0
L
Nike
8,759
973
24
3
0
166,481
3
W
Izanami
11,104
1,234
59
7
2
159,983
0
W
Baron Samedi
11,764
1,307
31
3
1
171,898
0
W
Cerberus
10,766
1,196
21
2
0
162,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role