Player Matchup

Bastet
Bastet
Kevzubrow
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,536 Elo+
Party 1
Chang'e
Chang'e
Maxouu_XXIV
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 137L
1,566 Elo+
Party 1
Cerberus
Cerberus
rexbax
Cerberus
Level 154
God Stats
5W - 6L
1,554 SR
Queue Stats
587W - 413L
1,543 Elo+
Party 1
Team Averages
Level 108
1,518 SR
1,548 Elo+

VS

Team Averages
Level 104
1,580 SR
1,471 Elo+
Zhong Kui
Zhong Kui
CZrenaultclioRS
Zhong Kui
Level 111
God Stats
19W - 20L
1,497 SR
Queue Stats
335W - 400L
1,398 Elo+
Solo
Achilles
Achilles
GrandmasterHamon
Achilles
Level 108
God Stats
3W - 0L
1,782 SR
Queue Stats
294W - 262L
1,488 Elo+
Solo
Chaac
Chaac
RipedAbs
Chaac
Level 94
God Stats
71W - 90L
1,460 SR
Queue Stats
566W - 589L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kevzubrow
Bastet
17
5 / 9 / 8
14,110
641
13,946
23,338
10,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Maxouu_XXIV
Chang'e
17
3 / 10 / 10
13,560
616
16,150
20,924
14,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
rexbax
Cerberus
18
10 / 4 / 5
14,775
672
22,873
38,522
53,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CZrenaultclioRS
Zhong Kui
19
9 / 6 / 11
15,138
688
28,690
23,094
15,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 5 / 16
14,202
646
20,877
24,269
29,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
RipedAbs
Chaac
18
8 / 7 / 12
14,839
675
23,202
27,733
41,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
18
Kills
23
23
Deaths
18
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CZrenaultclioRS
Zhong Kui
9
6
11
2.42
W
6
5
16
2.8
L
Bastet
Kevzubrow
Bastet
5
9
8
1
L
Chang'e
Maxouu_XXIV
Chang'e
3
10
10
0.8
W
Chaac
RipedAbs
Chaac
8
7
12
2
L
Cerberus
rexbax
Cerberus
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,969
Damage
72,769
82,784
Taken
75,096
78,259
Mitigated
86,714
28,717
Healing
27,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CZrenaultclioRS
Zhong Kui
28,690
3,707
2,680
11,120
23,094
15,201
1,224
13,597
9,497
74,453
0
W
20,877
3,391
1,303
6,414
24,269
29,961
225
13,094
11,175
9,313
39,987
L
Bastet
Kevzubrow
Bastet
13,946
4,415
402
4,203
23,338
10,213
1,759
10,792
11,800
0
30,341
L
Chang'e
Maxouu_XXIV
Chang'e
16,150
1,331
5,370
5,780
20,924
14,294
515
8,900
10,838
45,677
0
W
Chaac
RipedAbs
Chaac
23,202
1,408
0
6,190
27,733
41,552
52
13,268
14,465
15,366
57,792
L
Cerberus
rexbax
Cerberus
22,873
1,343
0
12,962
38,522
53,752
371
18,683
17,103
66,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
44,179
259
Minions Killed
277
7
Camps Cleared
11
1,096,539
Distance Traveled
1,179,848
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,138
688
108
5
5
378,218
5
W
Achilles
14,202
646
64
3
4
414,134
12
L
Bastet
14,110
641
39
2
4
382,789
5
L
Chang'e
13,560
616
70
3
1
346,449
5
W
Chaac
14,839
675
105
5
2
387,496
2
L
Cerberus
14,775
672
150
7
2
367,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role