Player Matchup

Ares
Ares
Kanama94
Ares
Level 48
God Stats
38W - 14L
1,717 SR
Queue Stats
207W - 228L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
Serperian
Kukulkan
Level 57
God Stats
11W - 16L
1,415 SR
Queue Stats
193W - 223L
1,358 Elo+
Party 2
Hou Yi
Hou Yi
alohaillest
Hou Yi
Level 105
God Stats
6W - 9L
1,209 SR
Queue Stats
175W - 179L
1,393 Elo+
Party 3
Tiamat
Tiamat
don_pepe212
Tiamat
Level 25
God Stats
2W - 2L
1,460 SR
Queue Stats
20W - 25L
1,324 Elo+
Party 2
Mulan
Mulan
jencen_hnl
Mulan
Level 15
God Stats
2W - 4L
1,340 SR
Queue Stats
21W - 33L
1,286 Elo+
Party 3
Team Averages
Level 50
1,428 SR
1,344 Elo+

VS

Team Averages
Level 65
1,362 SR
1,381 Elo+
Hun Batz
Hun Batz
EliteCulture
Hun Batz
Level 49
God Stats
1W - 4L
1,249 SR
Queue Stats
109W - 137L
1,293 Elo+
Solo
Sol
Sol
Mr_BloodyBubbles
Sol
Level 44
God Stats
69W - 65L
1,467 SR
Queue Stats
83W - 83L
1,367 Elo+
Party 1
Sobek
Sobek
TheRitterz
Sobek
Level 92
God Stats
8W - 6L
1,589 SR
Queue Stats
325W - 314L
1,416 Elo+
Party 1
Apollo
Apollo
frozE123
Apollo
Level 107
God Stats
18W - 17L
1,104 SR
Queue Stats
162W - 169L
1,504 Elo+
Solo
Danzaburou
Danzaburou
scabino
Danzaburou
Level 35
God Stats
32W - 35L
1,399 SR
Queue Stats
143W - 188L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 1 / 7
11,282
564
8,044
15,290
13,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Serperian
Kukulkan
19
11 / 3 / 2
12,408
620
26,938
14,439
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
20
10 / 1 / 2
12,564
628
19,372
18,521
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
1 / 8 / 1
8,761
438
4,172
11,801
4,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
15
2 / 7 / 6
10,136
507
7,162
17,377
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EliteCulture
Hun Batz
12
1 / 7 / 5
7,720
386
7,044
15,278
4,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 6
9,719
486
12,059
16,579
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
12
0 / 3 / 3
7,831
392
6,005
22,963
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
frozE123
Apollo
17
12 / 5 / 5
10,966
548
17,640
18,838
6,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
scabino
Danzaburou
13
0 / 10 / 0
8,550
428
3,776
14,177
4,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
27
Kills
19
20
Deaths
28
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EliteCulture
Hun Batz
1
7
5
0.5
W
Ares
3
1
7
6.5
L
6
3
6
3
W
Kukulkan
Serperian
Kukulkan
11
3
2
4
L
Sobek
0
3
3
0.5
W
Hou Yi
10
1
2
11
W
Tiamat
1
8
1
0.19
L
Apollo
frozE123
Apollo
12
5
5
2.9
W
Mulan
2
7
6
0.71
L
Danzaburou
scabino
Danzaburou
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,688
Damage
46,524
77,428
Taken
87,835
45,272
Mitigated
42,912
23,662
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EliteCulture
Hun Batz
7,044
1,271
784
3,892
15,278
4,668
274
8,179
7,099
0
20,110
W
Ares
8,044
366
3,123
4,746
15,290
13,873
565
5,494
9,796
37,841
0
L
12,059
3,859
0
9,122
16,579
5,183
67
9,294
7,248
59,493
0
W
Kukulkan
Serperian
Kukulkan
26,938
3,893
63
2,323
14,439
6,273
1,638
6,033
8,406
86,980
0
L
Sobek
6,005
561
645
6,993
22,963
22,172
557
11,096
11,725
23,374
0
W
Hou Yi
19,372
13,075
0
8,626
18,521
8,030
3,181
3,406
15,115
0
119,806
W
Tiamat
4,172
924
0
1,104
11,801
4,325
2,010
1,117
10,684
29,475
0
L
Apollo
frozE123
Apollo
17,640
8,567
0
6,848
18,838
6,885
0
8,322
9,959
0
73,092
W
Mulan
7,162
1,414
0
3,677
17,377
12,771
688
2,014
15,363
8,384
29,972
L
Danzaburou
scabino
Danzaburou
3,776
1,144
0
988
14,177
4,004
771
3,317
10,818
0
60,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,151
Gold Earned
44,786
458
Minions Killed
402
0
Camps Cleared
0
1,823,848
Distance Traveled
1,903,333
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,720
386
38
2
0
400,331
1
W
Ares
11,282
564
46
2
0
414,157
7
L
Sol
9,719
486
106
5
0
392,342
1
W
Kukulkan
12,408
620
128
6
0
342,418
0
L
Sobek
7,831
392
38
2
0
410,614
1
W
Hou Yi
12,564
628
157
8
0
349,506
4
W
Tiamat
8,761
438
51
3
0
340,026
0
L
Apollo
10,966
548
113
6
0
366,981
1
W
Mulan
10,136
507
76
4
0
377,741
0
L
Danzaburou
8,550
428
107
5
0
333,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role