Player Matchup

Olorun
Olorun
Borries88
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,362 Elo+
Solo
Chaac
Chaac
Codegunner
Chaac
Level 31
God Stats
5W - 4L
1,572 SR
Queue Stats
104W - 44L
1,688 Elo+
Solo
Neith
Neith
GR3ASYCAMS0CK
Neith
Level 18
God Stats
17W - 10L
1,613 SR
Queue Stats
76W - 76L
1,523 Elo+
Solo
Charybdis
Charybdis
Oly ubivas
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 88L
1,329 Elo+
Solo
Geb
Geb
SSabhatia
Geb
Level 18
God Stats
2W - 3L
1,260 SR
Queue Stats
44W - 52L
1,322 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,445 Elo+

VS

Team Averages
Level 17
1,561 SR
1,479 Elo+
Skadi
Skadi
IIIZariIII
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,484 Elo+
Solo
Raijin
Raijin
Nijiman
Raijin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thane1010
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,521 Elo+
Solo
Scylla
Scylla
Valcia
Scylla
Level 22
God Stats
59W - 21L
1,805 SR
Queue Stats
64W - 24L
1,795 Elo+
Solo
Cupid
Cupid
norseengamer123
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Borries88
Olorun
20
2 / 9 / 22
12,890
921
8,856
22,809
11,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
20
15 / 2 / 22
17,045
1,218
35,847
20,826
22,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
22 / 3 / 15
16,708
1,193
40,926
19,428
6,500
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Oly ubivas
Charybdis
20
0 / 9 / 15
12,205
872
2,932
17,586
6,218
20
2 / 4 / 26
14,873
1,062
11,911
30,831
48,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
2 / 9 / 19
13,865
990
18,069
24,647
27,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Nijiman
Raijin
20
0 / 15 / 10
12,208
872
4,692
25,691
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
Thane1010
Ah Muzen Cab
20
7 / 6 / 14
14,575
1,041
31,148
23,779
12,191
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Valcia
Scylla
20
11 / 0 / 7
15,673
1,120
31,372
10,223
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 12 / 8
13,628
973
20,279
24,999
12,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
85
41
Kills
27
27
Deaths
42
100
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
Borries88
Olorun
2
9
22
1.44
W
Chaac
15
2
22
13
W
22
3
15
9.83
L
Skadi
2
9
19
1.28
L
Raijin
Nijiman
Raijin
0
15
10
0.33
W
Charybdis
Oly ubivas
Charybdis
0
9
15
0.83
W
2
4
26
3.75
L
Ah Muzen Cab
Thane1010
Ah Muzen Cab
7
6
14
2.33
L
Scylla
Valcia
Scylla
11
0
7
14.5
L
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,472
Damage
105,560
111,480
Taken
109,339
95,425
Mitigated
69,312
19,127
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Borries88
Olorun
8,856
2,227
1,548
4,060
22,809
11,277
0
6,293
16,516
27,520
0
W
Chaac
35,847
5,411
0
8,504
20,826
22,910
0
7,196
13,630
1,029
62,106
W
40,926
26,177
764
2,822
19,428
6,500
0
8,228
11,200
0
69,336
L
Skadi
18,069
9,009
193
2,088
24,647
27,585
0
4,330
20,317
0
39,474
L
Raijin
Nijiman
Raijin
4,692
1,454
0
488
25,691
13,633
0
5,040
20,651
20,431
0
W
Charybdis
Oly ubivas
Charybdis
2,932
568
0
0
17,586
6,218
0
3,991
13,595
0
12,720
W
11,911
1,104
0
1,429
30,831
48,520
0
10,356
20,475
25,391
0
L
Ah Muzen Cab
Thane1010
Ah Muzen Cab
31,148
15,463
0
3,068
23,779
12,191
0
4,105
19,674
0
58,497
L
Scylla
Valcia
Scylla
31,372
3,032
0
458
10,223
3,802
0
2,621
7,602
56,238
0
L
20,279
12,515
1,496
4,388
24,999
12,101
0
5,426
19,573
0
48,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,721
Gold Earned
69,949
261
Minions Killed
237
4
Camps Cleared
6
1,212,973
Distance Traveled
1,188,966
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,890
921
53
4
0
211,109
0
W
Chaac
17,045
1,218
70
5
2
304,195
0
W
Neith
16,708
1,193
72
5
1
271,224
0
L
Skadi
13,865
990
37
3
1
212,185
0
L
Raijin
12,208
872
33
2
2
202,641
0
W
Charybdis
12,205
872
26
2
0
185,587
0
W
Geb
14,873
1,062
40
3
1
240,858
0
L
Ah Muzen Cab
14,575
1,041
43
3
0
248,498
3
L
Scylla
15,673
1,120
72
5
3
281,798
0
L
Cupid
13,628
973
52
4
0
243,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role