Player Matchup

Kukulkan
Kukulkan
Jacarsun
Kukulkan
Level 17
God Stats
1W - 3L
1,451 SR
Queue Stats
3W - 5L
1,247 Elo+
Solo
Bacchus
Bacchus
TTV-JaydennE
Bacchus
Level 29
God Stats
22W - 11L
1,720 SR
Queue Stats
86W - 59L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Youtube-UseCash
Cu Chulainn
Level 66
God Stats
1W - 2L
1,623 SR
Queue Stats
176W - 146L
1,557 Elo+
Party 2
Team Averages
Level 37
1,598 SR
1,448 Elo+

VS

Team Averages
Level 98
1,510 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
TheAvenger1954
Geb
Level 84
God Stats
48W - 45L
1,530 SR
Queue Stats
86W - 97L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jacarsun
Kukulkan
11
2 / 4 / 2
7,361
613
8,438
7,469
3,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TTV-JaydennE
Bacchus
11
2 / 3 / 3
8,737
728
4,923
15,546
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Youtube-UseCash
Cu Chulainn
11
2 / 7 / 2
7,415
618
8,541
18,222
12,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
10 / 2 / 4
10,170
848
23,464
9,993
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
13
3 / 1 / 9
8,809
734
7,191
4,983
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 11
9,054
755
5,600
12,577
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
2
4
6
W
Cupid
 
Cupid
3
1
9
7.5
L
Kukulkan
Jacarsun
Kukulkan
2
4
2
0.75
L
Bacchus
TTV-JaydennE
Bacchus
2
3
3
1.17
W
1
3
11
2.17
L
Cu Chulainn
Youtube-UseCash
Cu Chulainn
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
36,255
41,237
Taken
27,553
33,725
Mitigated
17,992
4,722
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
23,464
3,344
0
2,243
9,993
4,424
623
5,306
4,687
57,647
0
W
Cupid
 
Cupid
7,191
3,845
2,063
1,089
4,983
1,943
1,632
3,193
1,790
0
23,033
L
Kukulkan
Jacarsun
Kukulkan
8,438
1,156
0
265
7,469
3,446
0
6,093
1,376
29,823
0
L
Bacchus
TTV-JaydennE
Bacchus
4,923
572
0
1,330
15,546
17,598
0
9,888
5,658
9,045
0
W
5,600
684
264
1,403
12,577
11,625
513
7,253
5,324
13,332
0
L
Cu Chulainn
Youtube-UseCash
Cu Chulainn
8,541
1,683
0
3,127
18,222
12,681
126
13,387
4,835
5,119
22,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
28,033
105
Minions Killed
144
3
Camps Cleared
7
659,052
Distance Traveled
678,357
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,170
848
80
7
5
209,865
3
W
Cupid
8,809
734
49
4
2
239,823
0
L
Kukulkan
7,361
613
57
5
0
206,899
3
L
Bacchus
8,737
728
6
1
0
231,497
0
W
Geb
9,054
755
15
1
0
228,669
3
L
Cu Chulainn
7,415
618
42
4
3
220,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role