Player Matchup

Agni
Agni
CrispyMA
Agni
Level 28
God Stats
27W - 1L
1,856 SR
Queue Stats
114W - 27L
1,870 Elo+
Party 1
Ymir
Ymir
Jithyland
Ymir
Level 66
God Stats
5W - 1L
1,628 SR
Queue Stats
269W - 130L
1,691 Elo+
Party 1
Charybdis
Charybdis
xxJustTheBasic3x
Charybdis
Level 82
God Stats
1W - 2L
1,348 SR
Queue Stats
534W - 286L
1,735 Elo+
Party 1
Team Averages
Level 59
1,611 SR
1,765 Elo+

VS

Team Averages
Level 42
1,500 SR
1,434 Elo+
Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AnhurOneTrick
Anhur
Level 16
God Stats
3W - 10L
1,499 SR
Queue Stats
3W - 12L
1,303 Elo+
Solo
Nox
Nox
Fofinya
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
5 / 2 / 14
8,417
765
10,026
6,351
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
5 / 0 / 16
8,943
813
6,454
12,605
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
14
15 / 0 / 6
10,307
937
17,166
9,393
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 5 / 0
7,073
643
4,970
21,346
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 10 / 0
6,865
624
3,792
9,697
3,883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
9
0 / 10 / 0
6,189
563
3,438
11,477
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
25
Kills
2
2
Deaths
25
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
0
0.2
L
1
10
0
0.1
W
Agni
5
2
14
6
L
Nox
0
10
0
0
W
Ymir
5
0
16
13
W
Charybdis
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
12,200
28,349
Taken
42,520
19,641
Mitigated
29,635
9,009
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,970
567
222
5,424
21,346
21,107
0
6,675
14,087
13,333
0
L
3,792
3,046
0
0
9,697
3,883
0
5,046
4,548
0
8,801
W
Agni
10,026
386
775
1,662
6,351
2,242
366
2,052
4,235
22,604
0
L
Nox
3,438
258
0
410
11,477
4,645
0
4,046
7,094
15,320
0
W
Ymir
6,454
1,305
0
1,328
12,605
13,419
0
4,283
8,033
14,646
0
W
Charybdis
17,166
11,323
0
5,244
9,393
3,980
1,720
2,232
7,082
0
52,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
20,127
135
Minions Killed
52
8
Camps Cleared
1
596,113
Distance Traveled
457,566
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,073
643
15
1
1
219,067
2
L
Anhur
6,865
624
14
1
0
95,569
0
W
Agni
8,417
765
27
2
1
194,423
1
L
Nox
6,189
563
23
2
0
142,930
1
W
Ymir
8,943
813
20
2
1
209,579
2
W
Charybdis
10,307
937
88
8
6
192,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role