Player Matchup

Sun Wukong
Sun Wukong
FaroGodKing5453
Sun Wukong
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,294 Elo+
Solo
Thanatos
Thanatos
JustCallMeSwag20
Thanatos
Level 27
God Stats
10W - 9L
1,457 SR
Queue Stats
109W - 145L
1,415 Elo+
Party 1
Skadi
Skadi
MasterGrief117
Skadi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 23L
1,654 Elo+
Solo
Thoth
Thoth
RoomTemplQ
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,541 Elo+
Solo
Chernobog
Chernobog
ZweithroneYT
Chernobog
Level 28
God Stats
4W - 2L
1,417 SR
Queue Stats
57W - 63L
1,448 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,470 Elo+

VS

Team Averages
Level 20
1,583 SR
1,439 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dragonborn09102
Morgan Le Fay
Level 20
God Stats
1W - 3L
1,400 SR
Queue Stats
13W - 20L
1,420 Elo+
Solo
Nemesis
Nemesis
GloSoGodly-
Nemesis
Level 23
God Stats
26W - 24L
1,573 SR
Queue Stats
41W - 44L
1,532 Elo+
Solo
Loki
Loki
I--SnagCity--I
Loki
Level 17
God Stats
12W - 11L
1,596 SR
Queue Stats
20W - 27L
1,272 Elo+
Solo
Khepri
Khepri
Riscky_Business
Khepri
Level 16
God Stats
2W - 2L
1,847 SR
Queue Stats
34W - 37L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaroGodKing5453
Sun Wukong
11
0 / 3 / 4
7,261
427
2,774
7,972
3,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 5 / 4
10,119
595
5,946
11,208
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 5
9,892
582
6,903
9,544
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
18
11 / 2 / 8
11,536
679
19,221
12,558
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ZweithroneYT
Chernobog
12
2 / 3 / 6
7,664
451
5,325
9,970
2,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 7 / 1
7,937
467
11,278
10,554
3,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Dragonborn09102
Morgan Le Fay
11
1 / 9 / 1
7,304
430
5,068
13,958
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
GloSoGodly-
Nemesis
14
7 / 4 / 1
8,821
519
8,337
13,272
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 3
6,966
410
5,307
8,340
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 2
6,654
391
3,578
10,314
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
28
Kills
13
14
Deaths
28
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
7
1
0.36
L
Morgan Le Fay
Dragonborn09102
Morgan Le Fay
1
9
1
0.17
W
Sun Wukong
FaroGodKing5453
Sun Wukong
0
3
4
0.67
L
Nemesis
GloSoGodly-
Nemesis
7
4
1
1.88
L
2
4
3
0.88
W
11
5
4
2.6
W
4
1
5
6.5
L
1
4
2
0.5
W
Thoth
11
2
8
7.5
W
Chernobog
ZweithroneYT
Chernobog
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
33,568
51,252
Taken
56,438
19,745
Mitigated
21,352
19,319
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,278
5,305
0
1,184
10,554
3,290
0
1,478
9,076
0
46,698
L
Morgan Le Fay
Dragonborn09102
Morgan Le Fay
5,068
611
0
754
13,958
3,514
0
9,591
4,367
41,238
0
W
Sun Wukong
FaroGodKing5453
Sun Wukong
2,774
460
0
981
7,972
3,406
71
1,600
6,372
0
25,712
L
Nemesis
GloSoGodly-
Nemesis
8,337
3,336
0
5,734
13,272
4,129
0
4,245
9,027
0
48,939
L
5,307
1,073
0
1,590
8,340
2,044
0
3,250
5,090
0
41,486
W
5,946
1,308
0
8,348
11,208
3,188
35
382
10,826
0
40,321
W
6,903
2,854
0
4,309
9,544
6,956
2,587
326
9,150
0
67,921
L
3,578
621
0
1,621
10,314
8,375
0
657
9,657
22,066
0
W
Thoth
19,221
577
122
4,695
12,558
3,782
0
4,350
7,774
92,051
0
W
Chernobog
ZweithroneYT
Chernobog
5,325
4,009
0
864
9,970
2,413
315
1,486
8,484
0
35,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
37,682
482
Minions Killed
350
0
Camps Cleared
0
1,613,459
Distance Traveled
1,588,082
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,937
467
75
4
0
326,558
1
L
Morgan Le Fay
7,304
430
75
4
0
272,016
0
W
Sun Wukong
7,261
427
45
3
0
317,758
1
L
Nemesis
8,821
519
98
6
0
373,447
0
L
Loki
6,966
410
68
4
0
348,504
0
W
Thanatos
10,119
595
79
5
0
323,223
0
W
Skadi
9,892
582
136
8
0
300,737
7
L
Khepri
6,654
391
34
2
0
267,557
1
W
Thoth
11,536
679
148
9
0
344,424
1
W
Chernobog
7,664
451
74
4
0
327,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role