Player Matchup

Neith
Neith
Frisky4r33
Neith
Level 36
God Stats
3W - 4L
1,328 SR
Queue Stats
99W - 103L
1,416 Elo+
Party 1
Bacchus
Bacchus
SavageRunner642
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,475 Elo+
Solo
Loki
Loki
Zapie514
Loki
Level 28
God Stats
4W - 10L
1,369 SR
Queue Stats
109W - 132L
1,375 Elo+
Party 1
Nox
Nox
son_goku90001
Nox
Level 36
God Stats
3W - 4L
1,335 SR
Queue Stats
189W - 195L
1,321 Elo+
Solo
Achilles
Achilles
sorrowsworld
Achilles
Level 99
God Stats
2W - 3L
1,412 SR
Queue Stats
618W - 605L
1,407 Elo+
Party 1
Team Averages
Level 47
1,389 SR
1,399 Elo+

VS

Team Averages
Level 55
1,517 SR
1,429 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EchoJulio
Cerberus
Level 22
God Stats
12W - 23L
1,376 SR
Queue Stats
79W - 63L
1,407 Elo+
Party 2
Sol
Sol
LaJambaJuice
Sol
Level 38
God Stats
14W - 9L
1,583 SR
Queue Stats
222W - 267L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
SpectralSpade7
Baron Samedi
Level 34
God Stats
9W - 11L
1,529 SR
Queue Stats
28W - 44L
1,261 Elo+
Solo
Set
Set
marcoaps
Set
Level 138
God Stats
24W - 19L
1,599 SR
Queue Stats
780W - 640L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 6 / 0
4,228
470
2,745
6,776
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,262
474
976
5,875
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
8
1 / 3 / 0
4,777
531
2,120
5,821
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
4,889
543
1,496
4,298
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
sorrowsworld
Achilles
10
0 / 2 / 1
5,034
559
5,233
8,464
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 1 / 1
5,377
597
4,815
6,365
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
EchoJulio
Cerberus
9
1 / 0 / 8
6,014
668
1,906
4,176
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 1
5,954
662
3,830
4,081
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
SpectralSpade7
Baron Samedi
10
1 / 1 / 0
5,697
633
2,104
3,603
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
9 / 0 / 1
6,900
767
7,576
4,854
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
Cerberus
EchoJulio
Cerberus
1
0
8
5
L
Neith
0
6
0
0
W
3
0
1
3.5
L
0
3
0
0
W
Baron Samedi
SpectralSpade7
Baron Samedi
1
1
0
1
L
Loki
1
3
0
0.33
W
9
0
1
9.5
L
1
2
0
0.5
L
Achilles
sorrowsworld
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
20,231
31,234
Taken
23,079
12,938
Mitigated
8,294
8,748
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,815
1,788
0
1,782
6,365
1,764
340
0
5,850
0
24,443
W
Cerberus
EchoJulio
Cerberus
1,906
137
0
1,833
4,176
1,888
27
256
3,920
13,818
0
L
Neith
2,745
1,324
0
1,030
6,776
1,238
0
552
6,224
0
19,742
W
3,830
998
0
1,956
4,081
1,387
1,378
0
3,963
25,517
6,455
L
976
221
0
1,474
5,875
3,225
0
674
5,201
8,871
0
W
Baron Samedi
SpectralSpade7
Baron Samedi
2,104
130
85
1,361
3,603
1,295
650
1,326
2,107
30,083
0
L
Loki
2,120
799
0
2,312
5,821
1,413
0
2,300
3,521
0
19,914
W
7,576
3,901
0
2,155
4,854
1,960
0
720
4,134
0
40,913
L
1,496
0
0
1,125
4,298
1,387
0
2,736
1,562
22,664
0
L
Achilles
sorrowsworld
Achilles
5,233
474
0
2,807
8,464
5,675
0
1,240
7,224
0
22,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
29,942
196
Minions Killed
303
0
Camps Cleared
0
815,531
Distance Traveled
930,799
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,377
597
55
6
0
179,564
4
W
Cerberus
6,014
668
26
3
0
189,175
0
L
Neith
4,228
470
43
5
0
151,851
0
W
Sol
5,954
662
73
8
0
205,184
0
L
Bacchus
4,262
474
16
2
0
117,360
1
W
Baron Samedi
5,697
633
68
8
0
174,021
2
L
Loki
4,777
531
41
5
0
179,198
0
W
Set
6,900
767
81
9
0
182,855
4
L
Nox
4,889
543
36
4
0
170,655
7
L
Achilles
5,034
559
60
7
0
196,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role