Player Matchup

Ymir
Ymir
Asian girl x
Ymir
Level 8
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1
Scylla
Scylla
Daiyamondoai
Scylla
Level 12
God Stats
1W - 1L
1,159 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
ErgoProxey
Cthulhu
Level 84
God Stats
0W - 1L
1,461 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 1
Bellona
Bellona
Okitaaaaaaan
Bellona
Level 11
God Stats
6W - 3L
1,687 SR
Queue Stats
9W - 14L
1,406 Elo+
Solo
Fenrir
Fenrir
PhoenixAzri
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,453 Elo+

VS

Team Averages
Level 13
1,609 SR
1,497 Elo+
Athena
Athena
Dark wolf7474
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,337 Elo+
Solo
He Bo
He Bo
Erxtica__
He Bo
Level 26
God Stats
3W - 2L
1,431 SR
Queue Stats
49W - 45L
1,488 Elo+
Solo
Thor
Thor
IhoxzzI
Thor
Level 16
God Stats
6W - 7L
1,585 SR
Queue Stats
15W - 15L
1,494 Elo+
Solo
Medusa
Medusa
ObscenePath
Medusa
Level 13
God Stats
2W - 0L
1,767 SR
Queue Stats
11W - 3L
1,780 Elo+
Solo
Bellona
Bellona
lucid_meter6
Bellona
Level 7
God Stats
2W - 0L
1,760 SR
Queue Stats
6W - 6L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 4
4,925
379
2,853
7,920
4,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
8
1 / 6 / 6
5,457
420
2,166
5,770
1,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ErgoProxey
Cthulhu
7
4 / 3 / 1
5,347
411
4,282
8,128
2,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Okitaaaaaaan
Bellona
11
2 / 2 / 2
6,548
504
3,987
7,902
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
9
3 / 9 / 2
6,205
477
3,348
10,005
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 4
5,411
416
835
7,145
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Erxtica__
He Bo
8
1 / 3 / 1
5,578
429
3,518
4,173
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
IhoxzzI
Thor
11
1 / 1 / 4
6,745
519
4,931
6,981
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
15
12 / 1 / 2
9,035
695
11,242
6,878
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
lucid_meter6
Bellona
14
9 / 0 / 1
8,500
654
6,516
7,784
6,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
24
25
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Scylla
1
6
6
0.67
W
1
6
4
0.5
L
Cthulhu
ErgoProxey
Cthulhu
4
3
1
1.5
W
He Bo
Erxtica__
He Bo
1
3
1
0.5
W
Thor
IhoxzzI
Thor
1
1
4
3
W
Medusa
12
1
2
13
L
Bellona
Okitaaaaaaan
Bellona
2
2
2
1.5
L
Fenrir
3
9
2
0.44
W
Bellona
lucid_meter6
Bellona
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
27,042
39,725
Taken
32,961
15,939
Mitigated
15,314
5,691
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,853
545
0
0
7,920
4,365
220
2,076
5,844
9,627
0
L
Scylla
2,166
334
107
617
5,770
1,199
0
379
5,391
11,491
0
W
835
434
0
156
7,145
3,119
68
2,082
5,063
5,324
0
L
Cthulhu
ErgoProxey
Cthulhu
4,282
705
348
812
8,128
2,460
377
1,184
6,944
15,570
0
W
He Bo
Erxtica__
He Bo
3,518
151
0
450
4,173
1,297
0
2,340
1,833
15,892
0
W
Thor
IhoxzzI
Thor
4,931
1,230
0
1,230
6,981
2,191
0
1,556
5,425
0
40,317
W
Medusa
11,242
4,501
0
4,122
6,878
2,598
1,086
2,607
4,271
0
70,286
L
Bellona
Okitaaaaaaan
Bellona
3,987
351
0
2,531
7,902
4,808
0
399
7,317
0
39,103
L
Fenrir
3,348
1,486
0
1,276
10,005
3,107
0
315
9,491
0
16,614
W
Bellona
lucid_meter6
Bellona
6,516
2,078
0
3,397
7,784
6,109
529
716
7,068
0
43,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
35,269
172
Minions Killed
345
0
Camps Cleared
0
1,084,992
Distance Traveled
1,096,217
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,925
379
22
2
0
220,620
0
L
Scylla
5,457
420
24
2
0
199,709
0
W
Athena
5,411
416
10
1
0
130,596
0
L
Cthulhu
5,347
411
24
2
0
193,183
0
W
He Bo
5,578
429
27
2
0
216,758
0
W
Thor
6,745
519
83
6
0
254,048
2
W
Medusa
9,035
695
122
9
0
233,744
2
L
Bellona
6,548
504
80
6
0
258,357
5
L
Fenrir
6,205
477
22
2
0
213,123
0
W
Bellona
8,500
654
103
8
0
261,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role