Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DEADPRE5IDENT5
Gilgamesh
Level 123
God Stats
53W - 37L
1,577 SR
Queue Stats
387W - 405L
1,446 Elo+
Party 3
Bacchus
Bacchus
GotDeaths5oal
Bacchus
Level 47
God Stats
3W - 2L
1,633 SR
Queue Stats
49W - 29L
1,502 Elo+
Party 1
Skadi
Skadi
MoNsTeRaSSaSIN5
Skadi
Level 67
God Stats
26W - 19L
1,571 SR
Queue Stats
151W - 172L
1,423 Elo+
Party 1
Fenrir
Fenrir
Mr7evn6ix2wo
Fenrir
Level 43
God Stats
11W - 7L
1,663 SR
Queue Stats
216W - 258L
1,381 Elo+
Party 1
Team Averages
Level 81
1,589 SR
1,450 Elo+

VS

Team Averages
Level 65
1,464 SR
1,458 Elo+
Charybdis
Charybdis
AguilaCobra
Charybdis
Level 42
God Stats
2W - 3L
1,406 SR
Queue Stats
148W - 171L
1,425 Elo+
Solo
Vamana
Vamana
Axsifs
Vamana
Level 60
God Stats
2W - 4L
1,499 SR
Queue Stats
98W - 131L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlashedApple
Kumbhakarna
Level 121
God Stats
11W - 9L
1,727 SR
Queue Stats
330W - 311L
1,535 Elo+
Solo
Izanami
Izanami
bbre
Izanami
Level 87
God Stats
6W - 3L
1,530 SR
Queue Stats
72W - 73L
1,472 Elo+
Party 2
Scylla
Scylla
mxsbrea
Scylla
Level 14
God Stats
0W - 4L
1,156 SR
Queue Stats
11W - 13L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 2 / 10
11,733
1,067
14,794
14,934
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DEADPRE5IDENT5
Gilgamesh
18
3 / 0 / 9
11,740
1,067
14,721
14,416
11,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
17
3 / 0 / 8
11,214
1,019
13,069
17,752
24,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 5
10,782
980
11,065
16,122
6,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
3 / 1 / 7
10,546
959
9,100
14,295
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AguilaCobra
Charybdis
16
1 / 1 / 4
10,430
948
18,811
10,630
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Axsifs
Vamana
16
1 / 8 / 5
9,710
883
20,245
22,628
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
SlashedApple
Kumbhakarna
16
1 / 4 / 4
9,923
902
8,866
14,609
14,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bbre
Izanami
16
4 / 3 / 1
10,607
964
14,149
11,970
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
mxsbrea
Scylla
16
0 / 3 / 3
9,236
840
10,792
8,164
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
19
Kills
7
7
Deaths
19
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
10
5.5
L
Charybdis
AguilaCobra
Charybdis
1
1
4
3
L
Vamana
Axsifs
Vamana
1
8
5
0.44
W
Gilgamesh
DEADPRE5IDENT5
Gilgamesh
3
0
9
7.5
W
Bacchus
3
0
8
7
W
4
4
5
1.63
W
Fenrir
3
1
7
6.5
L
Kumbhakarna
SlashedApple
Kumbhakarna
1
4
4
0.75
L
Izanami
bbre
Izanami
4
3
1
1.5
L
Scylla
mxsbrea
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
72,863
77,519
Taken
68,001
61,988
Mitigated
44,145
29,664
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,794
827
9,785
8,916
14,934
7,951
0
3,091
11,614
31,620
0
L
Charybdis
AguilaCobra
Charybdis
18,811
14,231
0
380
10,630
4,221
0
6,540
3,998
0
38,035
L
Vamana
Axsifs
Vamana
20,245
11,258
0
4,223
22,628
17,967
0
8,561
13,619
0
29,146
W
Gilgamesh
DEADPRE5IDENT5
Gilgamesh
14,721
3,350
2,347
1,745
14,416
11,319
0
1,700
12,327
8,323
22,070
W
Bacchus
13,069
1,598
762
1,816
17,752
24,898
0
3,524
14,063
26,583
0
W
11,065
6,189
311
2,425
16,122
6,908
0
4,894
10,938
0
29,540
W
Fenrir
9,100
1,926
0
1,557
14,295
10,912
0
6,449
7,677
0
19,649
L
Kumbhakarna
SlashedApple
Kumbhakarna
8,866
85
0
490
14,609
14,437
0
4,358
9,948
23,861
0
L
Izanami
bbre
Izanami
14,149
10,873
0
1,562
11,970
4,686
0
5,398
6,465
0
33,352
L
Scylla
mxsbrea
Scylla
10,792
929
0
0
8,164
2,834
0
6,655
1,509
16,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,015
Gold Earned
49,906
184
Minions Killed
163
9
Camps Cleared
4
1,154,741
Distance Traveled
1,029,006
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,733
1,067
41
4
2
238,682
0
L
Charybdis
10,430
948
66
6
3
180,779
0
L
Vamana
9,710
883
10
1
0
209,171
0
W
Gilgamesh
11,740
1,067
29
3
4
241,363
0
W
Bacchus
11,214
1,019
29
3
1
232,589
0
W
Skadi
10,782
980
45
4
2
198,706
1
W
Fenrir
10,546
959
40
4
0
243,401
0
L
Kumbhakarna
9,923
902
29
3
1
246,743
1
L
Izanami
10,607
964
43
4
0
195,984
1
L
Scylla
9,236
840
15
1
0
196,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role