Player Matchup

Ymir
Ymir
CETRIONx
Ymir
Level 29
God Stats
10W - 8L
1,695 SR
Queue Stats
57W - 54L
1,467 Elo+
Solo
Artemis
Artemis
Rindr420
Artemis
Level 10
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Sol
Sol
coltize
Sol
Level 18
God Stats
18W - 7L
1,807 SR
Queue Stats
38W - 29L
1,542 Elo+
Solo
Chaac
Chaac
wikiclover
Chaac
Level 22
God Stats
7W - 7L
1,480 SR
Queue Stats
17W - 16L
1,540 Elo+
Solo
Serqet
Serqet
蛋炒饭糊了0
Serqet
Level 26
God Stats
2W - 7L
1,222 SR
Queue Stats
66W - 83L
1,502 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,498 Elo+

VS

Team Averages
Level 27
1,535 SR
1,452 Elo+
Guan Yu
Guan Yu
Balinus2021
Guan Yu
Level 24
God Stats
5W - 5L
1,489 SR
Queue Stats
43W - 50L
1,433 Elo+
Solo
Neith
Neith
Maxentoxen
Neith
Level 27
God Stats
5W - 5L
1,485 SR
Queue Stats
10W - 11L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Steelrayoleg
Baron Samedi
Level 28
God Stats
7W - 3L
1,599 SR
Queue Stats
77W - 68L
1,386 Elo+
Solo
Vulcan
Vulcan
malak9999
Vulcan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 94L
1,509 Elo+
Solo
Fenrir
Fenrir
plzgankmemore
Fenrir
Level 29
God Stats
5W - 3L
1,603 SR
Queue Stats
126W - 79L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 1
5,891
491
2,218
7,445
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Rindr420
Artemis
2
0 / 1 / 0
4,036
336
140
900
208
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
3 / 3 / 3
6,936
578
5,070
8,966
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
11
4 / 5 / 0
6,901
575
7,726
12,201
5,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
9 / 3 / 0
8,093
674
8,455
7,511
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balinus2021
Guan Yu
11
1 / 5 / 1
6,769
564
3,700
8,927
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
9
1 / 3 / 2
5,819
485
2,273
5,652
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Steelrayoleg
Baron Samedi
11
0 / 2 / 4
6,392
533
3,979
6,360
2,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
malak9999
Vulcan
11
1 / 5 / 0
6,572
548
4,759
6,239
1,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 1 / 1
8,671
723
9,417
10,851
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
16
Kills
13
13
Deaths
16
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Balinus2021
Guan Yu
1
5
1
0.3
L
Ymir
0
1
1
0.5
W
Neith
1
3
2
0.67
L
Artemis
Rindr420
Artemis
0
1
0
0
W
Baron Samedi
Steelrayoleg
Baron Samedi
0
2
4
1
L
Sol
3
3
3
1.5
W
Vulcan
malak9999
Vulcan
1
5
0
0.2
W
10
1
1
10.5
L
Chaac
4
5
0
0.8
L
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
24,128
37,023
Taken
38,029
14,739
Mitigated
15,000
9,372
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Balinus2021
Guan Yu
3,700
1,063
136
2,307
8,927
4,872
836
0
8,780
2,743
31,184
L
Ymir
2,218
286
449
881
7,445
3,077
0
1,858
5,587
24,635
0
W
Neith
2,273
779
0
1,146
5,652
1,871
375
1,201
4,451
0
24,232
L
Artemis
Rindr420
Artemis
140
140
0
62
900
208
0
398
502
0
2,245
W
Baron Samedi
Steelrayoleg
Baron Samedi
3,979
256
93
3,467
6,360
2,127
729
2,482
3,671
26,971
0
L
Sol
5,070
475
0
3,546
8,966
2,835
1,059
3,932
5,034
33,134
0
W
Vulcan
malak9999
Vulcan
4,759
1,227
0
250
6,239
1,936
418
3,234
3,005
32,673
0
W
9,417
3,566
0
5,121
10,851
4,194
0
1,198
9,491
0
50,852
L
Chaac
7,726
2,823
0
3,853
12,201
5,856
548
1,620
10,581
1,820
35,744
L
8,455
1,875
0
581
7,511
2,763
0
1,253
6,258
0
44,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
34,223
272
Minions Killed
321
0
Camps Cleared
0
973,511
Distance Traveled
1,142,127
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,769
564
73
6
0
183,599
5
L
Ymir
5,891
491
39
3
0
217,559
0
W
Neith
5,819
485
36
3
0
215,649
2
L
Artemis
4,036
336
5
0
0
42,436
0
W
Baron Samedi
6,392
533
62
5
0
224,544
2
L
Sol
6,936
578
69
6
0
218,279
2
W
Vulcan
6,572
548
62
5
0
230,371
5
W
Fenrir
8,671
723
88
7
0
287,964
2
L
Chaac
6,901
575
73
6
0
199,046
3
L
Serqet
8,093
674
86
7
0
296,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role