Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ashbore
Fenrir
Level 87
God Stats
6W - 0L
1,978 SR
Queue Stats
190W - 112L
1,759 Elo+
Party 2
Thor
Thor
Аlder
Thor
Level 135
God Stats
3W - 0L
1,727 SR
Queue Stats
319W - 142L
1,852 Elo+
Party 2
Team Averages
Level 116
1,641 SR
1,622 Elo+

VS

Team Averages
Level 82
1,554 SR
1,588 Elo+
Danzaburou
Danzaburou
Cringé
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 44L
1,685 Elo+
Party 1
Mulan
Mulan
GTXTopHat
Mulan
Level 146
God Stats
8W - 14L
1,513 SR
Queue Stats
1,244W - 1,284L
1,623 Elo+
Party 1
Geb
Geb
SubToGulsoh
Geb
Level 17
God Stats
2W - 1L
1,763 SR
Queue Stats
21W - 22L
1,556 Elo+
Party 1
Chaac
Chaac
Venom43
Chaac
Level 89
God Stats
14W - 11L
1,584 SR
Queue Stats
360W - 355L
1,493 Elo+
Party 1
Zeus
Zeus
itstooicy
Zeus
Level 129
God Stats
2W - 5L
1,408 SR
Queue Stats
1,238W - 1,271L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
10 / 3 / 0
10,465
698
11,651
12,396
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
 
Baron Samedi
16
7 / 1 / 0
9,788
653
11,801
11,074
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
 
Persephone
15
3 / 1 / 8
9,642
643
9,884
5,411
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ashbore
Fenrir
13
3 / 4 / 6
8,278
552
7,897
12,837
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Аlder
Thor
14
4 / 3 / 4
7,911
527
5,661
10,733
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cringé
Danzaburou
11
5 / 9 / 0
7,762
517
9,316
13,898
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
GTXTopHat
Mulan
12
3 / 6 / 2
7,310
487
5,181
12,001
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 7
6,658
444
2,865
10,776
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Venom43
Chaac
12
1 / 3 / 2
6,849
457
5,600
12,695
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
2 / 7 / 3
7,386
492
7,359
10,058
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
27
Kills
12
12
Deaths
27
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
3
0
3.33
W
Baron Samedi
 
Baron Samedi
7
1
0
7
W
Persephone
 
Persephone
3
1
8
7
W
Fenrir
Ashbore
Fenrir
3
4
6
1.5
L
Danzaburou
Cringé
Danzaburou
5
9
0
0.56
L
Mulan
GTXTopHat
Mulan
3
6
2
0.67
L
1
2
7
2.25
L
Chaac
Venom43
Chaac
1
3
2
0.67
L
Zeus
2
7
3
0.5
W
Thor
Аlder
Thor
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,894
Damage
30,321
52,451
Taken
59,428
25,505
Mitigated
36,581
21,908
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,651
1,252
0
5,984
12,396
5,484
0
258
12,138
0
80,437
W
Baron Samedi
 
Baron Samedi
11,801
1,898
0
6,379
11,074
7,021
754
512
9,946
70,989
0
W
Persephone
 
Persephone
9,884
902
0
2,343
5,411
1,728
60
2,513
2,659
74,681
0
W
Fenrir
Ashbore
Fenrir
7,897
1,900
0
4,508
12,837
4,908
0
1,933
10,663
0
46,664
L
Danzaburou
Cringé
Danzaburou
9,316
2,745
0
2,209
13,898
3,674
0
1,102
12,163
0
44,060
L
Mulan
GTXTopHat
Mulan
5,181
910
0
2,894
12,001
5,982
0
4,695
7,096
0
37,950
L
2,865
573
0
1,434
10,776
9,817
0
5,871
4,727
11,912
0
L
Chaac
Venom43
Chaac
5,600
421
0
4,702
12,695
13,141
0
6,649
6,046
0
36,796
L
Zeus
7,359
1,791
0
642
10,058
3,967
0
3,368
6,411
54,033
0
W
Thor
Аlder
Thor
5,661
1,017
148
2,546
10,733
6,364
57
4,497
6,083
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
35,965
565
Minions Killed
342
0
Camps Cleared
0
1,547,781
Distance Traveled
1,388,112
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,465
698
140
9
0
318,203
2
W
Baron Samedi
9,788
653
143
10
0
284,701
0
W
Persephone
9,642
643
144
10
0
321,327
2
W
Fenrir
8,278
552
79
5
0
330,486
1
L
Danzaburou
7,762
517
83
6
0
242,776
8
L
Mulan
7,310
487
78
5
0
291,873
1
L
Geb
6,658
444
12
1
0
299,536
6
L
Chaac
6,849
457
60
4
0
293,637
2
L
Zeus
7,386
492
109
7
0
260,290
4
W
Thor
7,911
527
59
4
0
293,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role