Player Matchup

Rama
Rama
 
Rama
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AnimalRF
Artio
Level 97
God Stats
2W - 1L
1,518 SR
Queue Stats
54W - 29L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
FrExX_ReX
Jing Wei
Level 105
God Stats
2W - 0L
1,572 SR
Queue Stats
95W - 91L
1,502 Elo+
Solo
Arachne
Arachne
Medusa1337
Arachne
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 19L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
SupernaturalLil
Aphrodite
Level 84
God Stats
1W - 0L
1,711 SR
Queue Stats
11W - 4L
1,454 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,530 Elo+

VS

Team Averages
Level 126
1,539 SR
1,478 Elo+
Rama
Rama
Jukai Forest
Rama
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 287L
1,524 Elo+
Party 3
Artemis
Artemis
Mr_Corn_Holio1
Artemis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 116L
1,546 Elo+
Party 2
Athena
Athena
NoName08248956
Athena
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 3
Hel
Hel
Stoner_ninjamonk
Hel
Level 160
God Stats
8W - 2L
1,695 SR
Queue Stats
733W - 621L
1,499 Elo+
Party 2
Izanami
Izanami
quietpunisher99
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 3 / 8
9,236
770
9,533
10,252
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
AnimalRF
Artio
16
4 / 3 / 9
9,465
789
11,850
24,350
29,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
FrExX_ReX
Jing Wei
15
2 / 4 / 4
8,952
746
7,558
13,635
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Medusa1337
Arachne
19
7 / 1 / 8
10,748
896
11,634
11,883
8,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
SupernaturalLil
Aphrodite
18
2 / 1 / 13
9,904
825
10,448
13,935
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
9,059
755
12,472
13,520
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 6
9,530
794
19,257
11,549
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 3
7,355
613
1,026
6,015
5,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 7
9,110
759
10,042
13,820
10,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 8
9,607
801
18,533
13,469
5,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
17
Kills
12
12
Deaths
17
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
8
2
W
Artio
AnimalRF
Artio
4
3
9
2.83
W
Jing Wei
FrExX_ReX
Jing Wei
2
4
4
1
L
2
4
8
1.5
W
Arachne
Medusa1337
Arachne
7
1
8
11
L
5
4
6
2
L
0
1
3
1.5
L
3
3
7
2.17
W
Aphrodite
SupernaturalLil
Aphrodite
2
1
13
8.5
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,023
Damage
61,330
74,055
Taken
58,373
54,537
Mitigated
33,066
43,047
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,533
7,161
1,423
1,949
10,252
3,434
1,620
1,714
8,538
0
29,225
W
Artio
AnimalRF
Artio
11,850
1,198
3,513
6,964
24,350
29,938
341
2,815
21,535
20,880
0
W
Jing Wei
FrExX_ReX
Jing Wei
7,558
4,693
1,294
3,222
13,635
4,962
2,280
2,268
11,367
0
21,718
L
12,472
10,273
1,407
2,325
13,520
6,448
1,034
3,471
10,049
0
22,859
W
Arachne
Medusa1337
Arachne
11,634
7,455
2,040
5,363
11,883
8,144
751
2,668
9,215
0
18,694
L
19,257
9,074
0
0
11,549
5,137
1,225
6,065
5,484
0
30,921
L
1,026
125
9
221
6,015
5,269
0
2,061
3,954
1,621
0
L
10,042
138
11,580
7,525
13,820
10,227
140
4,166
9,654
18,950
0
W
Aphrodite
SupernaturalLil
Aphrodite
10,448
1,572
8,882
8,397
13,935
8,059
517
1,603
12,332
29,045
0
L
18,533
8,247
573
2,045
13,469
5,985
1,569
6,535
6,934
0
43,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
44,661
133
Minions Killed
141
0
Camps Cleared
0
1,108,609
Distance Traveled
856,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,236
770
35
3
0
206,946
0
W
Artio
9,465
789
13
1
0
200,760
0
W
Jing Wei
8,952
746
26
2
0
219,287
0
L
Rama
9,059
755
24
2
0
186,822
2
W
Arachne
10,748
896
14
1
0
233,897
0
L
Artemis
9,530
794
32
3
0
189,454
0
L
Athena
7,355
613
3
0
0
87,268
0
L
Hel
9,110
759
17
1
0
225,894
0
W
Aphrodite
9,904
825
45
4
0
247,719
0
L
Izanami
9,607
801
65
5
0
167,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role