Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ashbore
Fenrir
Level 87
God Stats
6W - 0L
1,948 SR
Queue Stats
190W - 112L
1,752 Elo+
Party 2
Cerberus
Cerberus
Аlder
Cerberus
Level 135
God Stats
11W - 3L
1,942 SR
Queue Stats
319W - 142L
1,847 Elo+
Party 2
Team Averages
Level 116
1,678 SR
1,620 Elo+

VS

Team Averages
Level 82
1,616 SR
1,597 Elo+
Hou Yi
Hou Yi
Cringé
Hou Yi
Level 28
God Stats
1W - 1L
1,775 SR
Queue Stats
111W - 44L
1,695 Elo+
Party 1
Artio
Artio
GTXTopHat
Artio
Level 146
God Stats
12W - 21L
1,427 SR
Queue Stats
1,244W - 1,284L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
SubToGulsoh
Cabrakan
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
21W - 22L
1,569 Elo+
Party 1
Achilles
Achilles
Venom43
Achilles
Level 89
God Stats
37W - 25L
1,630 SR
Queue Stats
360W - 355L
1,500 Elo+
Party 1
Thoth
Thoth
itstooicy
Thoth
Level 129
God Stats
12W - 17L
1,524 SR
Queue Stats
1,238W - 1,271L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 0 / 1
6,684
668
6,326
5,218
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
11
4 / 2 / 3
6,401
640
2,825
5,131
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
 
Hou Yi
11
5 / 3 / 3
6,342
634
8,311
7,619
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ashbore
Fenrir
10
2 / 2 / 5
5,807
581
2,366
7,561
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Аlder
Cerberus
9
3 / 0 / 4
6,122
612
4,276
6,798
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cringé
Hou Yi
8
2 / 4 / 2
4,935
494
5,109
7,106
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
GTXTopHat
Artio
8
2 / 4 / 4
5,292
529
3,136
8,717
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SubToGulsoh
Cabrakan
7
0 / 2 / 3
4,470
447
2,017
5,954
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Venom43
Achilles
8
0 / 3 / 0
4,605
461
2,083
8,436
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
itstooicy
Thoth
9
3 / 4 / 2
5,751
575
4,656
5,159
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
7
7
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
1
3.5
W
Tiamat
 
Tiamat
4
2
3
2.75
W
Hou Yi
 
Hou Yi
5
3
3
2.17
W
Fenrir
Ashbore
Fenrir
2
2
5
2.25
L
Hou Yi
Cringé
Hou Yi
2
4
2
0.75
L
Artio
GTXTopHat
Artio
2
4
4
1
L
Cabrakan
SubToGulsoh
Cabrakan
0
2
3
0.75
L
Achilles
Venom43
Achilles
0
3
0
0
L
Thoth
itstooicy
Thoth
3
4
2
1
W
Cerberus
Аlder
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
17,001
32,327
Taken
35,372
11,529
Mitigated
15,778
12,176
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,326
898
101
1,948
5,218
2,093
222
853
4,005
43,101
0
W
Tiamat
 
Tiamat
2,825
416
0
1,580
5,131
2,467
0
2,425
2,557
31,845
0
W
Hou Yi
 
Hou Yi
8,311
4,135
0
2,552
7,619
1,755
19
794
6,803
0
38,586
W
Fenrir
Ashbore
Fenrir
2,366
905
0
2,540
7,561
2,316
0
3,026
4,395
0
27,740
L
Hou Yi
Cringé
Hou Yi
5,109
3,365
0
1,030
7,106
1,099
0
752
6,354
0
20,138
L
Artio
GTXTopHat
Artio
3,136
684
635
2,795
8,717
2,593
0
3,225
5,492
18,746
0
L
Cabrakan
SubToGulsoh
Cabrakan
2,017
219
0
1,068
5,954
4,393
0
2,264
3,690
8,626
0
L
Achilles
Venom43
Achilles
2,083
257
0
3,593
8,436
6,450
0
3,917
4,519
0
19,347
L
Thoth
itstooicy
Thoth
4,656
427
0
621
5,159
1,243
0
3,269
1,890
31,224
0
W
Cerberus
Аlder
Cerberus
4,276
420
314
3,141
6,798
2,898
0
2,425
4,339
20,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
25,053
325
Minions Killed
207
0
Camps Cleared
0
942,397
Distance Traveled
929,512
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,684
668
94
9
0
187,150
0
W
Tiamat
6,401
640
68
7
0
204,512
1
W
Hou Yi
6,342
634
60
6
0
174,501
1
W
Fenrir
5,807
581
63
6
0
216,749
0
L
Hou Yi
4,935
494
43
4
0
173,594
3
L
Artio
5,292
529
40
4
0
206,646
1
L
Cabrakan
4,470
447
15
2
0
180,033
6
L
Achilles
4,605
461
38
4
0
177,367
3
L
Thoth
5,751
575
71
7
0
191,872
5
W
Cerberus
6,122
612
40
4
0
159,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role