Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
IslandBoI68
Chernobog
Level 67
God Stats
16W - 14L
1,504 SR
Queue Stats
190W - 242L
1,337 Elo+
Solo
Bakasura
Bakasura
MarcusA23
Bakasura
Level 147
God Stats
1W - 2L
1,459 SR
Queue Stats
195W - 187L
1,523 Elo+
Party 2
King Arthur
King Arthur
WieldySaucer539
King Arthur
Level 87
God Stats
1W - 7L
1,376 SR
Queue Stats
113W - 102L
1,551 Elo+
Party 2
Fafnir
Fafnir
Xenozavia
Fafnir
Level 103
God Stats
1W - 2L
1,552 SR
Queue Stats
224W - 204L
1,512 Elo+
Solo
Team Averages
Level 102
1,478 SR
1,485 Elo+

VS

Team Averages
Level 96
1,649 SR
1,647 Elo+
Neith
Neith
Misfit1519
Neith
Level 86
God Stats
37W - 26L
1,493 SR
Queue Stats
58W - 54L
1,427 Elo+
Solo
Khepri
Khepri
RecedingH4ir
Khepri
Level 86
God Stats
24W - 13L
1,745 SR
Queue Stats
428W - 315L
1,677 Elo+
Party 1
Hou Yi
Hou Yi
RinThiccsaka
Hou Yi
Level 27
God Stats
17W - 3L
1,749 SR
Queue Stats
73W - 19L
1,826 Elo+
Party 1
Chaac
Chaac
WashedGoat
Chaac
Level 135
God Stats
3W - 1L
1,687 SR
Queue Stats
61W - 36L
1,700 Elo+
Party 1
Tiamat
Tiamat
yldog
Tiamat
Level 147
God Stats
5W - 5L
1,570 SR
Queue Stats
485W - 421L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 11 / 2
8,505
448
7,528
15,435
2,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
IslandBoI68
Chernobog
14
2 / 5 / 3
8,209
432
6,199
12,393
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MarcusA23
Bakasura
15
4 / 8 / 2
9,228
486
10,706
14,159
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
WieldySaucer539
King Arthur
13
1 / 7 / 3
8,449
445
11,641
18,635
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
Xenozavia
Fafnir
12
1 / 5 / 4
8,327
438
3,256
18,844
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 5 / 2
9,751
513
6,950
10,370
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
14
0 / 3 / 16
9,491
500
3,456
13,434
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
20
28 / 0 / 4
13,411
706
30,370
16,259
8,149
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
15
2 / 2 / 7
9,564
503
7,709
15,643
14,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
yldog
Tiamat
18
4 / 2 / 5
11,182
589
11,541
7,708
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
12
Kills
36
36
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
11
2
0.45
L
Chernobog
IslandBoI68
Chernobog
2
5
3
0.7
L
Bakasura
MarcusA23
Bakasura
4
8
2
0.63
W
Neith
2
5
2
0.6
W
Khepri
0
3
16
2.67
W
Hou Yi
28
0
4
30
W
Chaac
2
2
7
2.75
L
King Arthur
WieldySaucer539
King Arthur
1
7
3
0.36
L
Fafnir
Xenozavia
Fafnir
1
5
4
0.6
W
Tiamat
yldog
Tiamat
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,330
Damage
60,026
79,466
Taken
63,414
43,803
Mitigated
45,394
14,168
Healing
23,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,528
169
0
1,045
15,435
2,760
0
3,008
12,241
44,290
0
L
Chernobog
IslandBoI68
Chernobog
6,199
4,017
0
2,079
12,393
3,971
624
1,934
10,399
0
48,179
L
Bakasura
MarcusA23
Bakasura
10,706
6,586
0
3,216
14,159
4,563
0
1,998
12,053
0
47,048
W
Neith
6,950
3,586
0
1,550
10,370
3,562
1,639
855
9,192
0
52,354
W
Khepri
3,456
624
0
2,973
13,434
12,413
172
5,225
6,560
15,730
0
W
Hou Yi
30,370
17,476
0
8,056
16,259
8,149
5,070
2,080
11,848
0
114,314
W
Chaac
7,709
1,969
153
7,614
15,643
14,966
309
644
13,686
0
50,514
L
King Arthur
WieldySaucer539
King Arthur
11,641
2,835
0
3,965
18,635
12,043
0
3,207
15,308
4,976
43,497
L
Fafnir
Xenozavia
Fafnir
3,256
920
370
3,493
18,844
20,466
0
4,180
14,468
28,856
0
W
Tiamat
yldog
Tiamat
11,541
2,030
0
3,050
7,708
6,304
693
3,261
4,037
76,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
53,399
425
Minions Killed
556
0
Camps Cleared
0
1,602,656
Distance Traveled
1,732,452
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,505
448
104
5
0
289,995
0
L
Chernobog
8,209
432
89
5
0
292,817
0
L
Bakasura
9,228
486
101
5
0
368,286
1
W
Neith
9,751
513
105
6
0
320,258
2
W
Khepri
9,491
500
26
1
0
367,176
9
W
Hou Yi
13,411
706
158
8
0
379,178
4
W
Chaac
9,564
503
100
5
0
308,196
0
L
King Arthur
8,449
445
98
5
0
352,146
1
L
Fafnir
8,327
438
33
2
0
299,412
5
W
Tiamat
11,182
589
167
9
0
357,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role