Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Afeksia
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,310 SR
Queue Stats
30W - 27L
1,555 Elo+
Party 1
Chronos
Chronos
Alex1stikhonov
Chronos
Level 68
God Stats
7W - 13L
1,412 SR
Queue Stats
415W - 428L
1,416 Elo+
Solo
Amaterasu
Amaterasu
borflevik
Amaterasu
Level 127
God Stats
2W - 5L
1,468 SR
Queue Stats
190W - 174L
1,404 Elo+
Party 2
Thanatos
Thanatos
zПушокz
Thanatos
Level 147
God Stats
11W - 9L
1,453 SR
Queue Stats
336W - 340L
1,397 Elo+
Party 2
Team Averages
Level 120
1,429 SR
1,455 Elo+

VS

Team Averages
Level 67
1,548 SR
1,416 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Balibalo62
Thoth
Level 98
God Stats
5W - 9L
1,370 SR
Queue Stats
337W - 355L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Givikx
Gilgamesh
Level 42
God Stats
6W - 0L
1,868 SR
Queue Stats
167W - 201L
1,323 Elo+
Solo
Jormungandr
Jormungandr
drive3928
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 7 / 8
11,700
836
17,889
20,876
8,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Afeksia
Morgan Le Fay
14
4 / 9 / 6
9,006
643
13,701
17,263
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 12
9,598
686
9,009
12,808
4,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
borflevik
Amaterasu
17
4 / 5 / 10
9,745
696
8,784
23,729
16,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
zПушокz
Thanatos
17
7 / 7 / 7
9,836
703
8,093
14,658
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
13 / 6 / 12
12,939
924
27,343
14,646
6,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
 
Heimdallr
19
9 / 4 / 10
11,620
830
15,468
13,561
6,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
18
6 / 5 / 12
11,349
811
19,142
9,759
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Givikx
Gilgamesh
17
1 / 5 / 20
10,249
732
10,845
12,592
11,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
drive3928
Jormungandr
17
2 / 5 / 11
10,632
759
7,065
19,196
20,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
96
24
Kills
31
31
Deaths
25
43
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
7
8
1.57
W
Artemis
 
Artemis
13
6
12
3.17
W
Heimdallr
 
Heimdallr
9
4
10
3.5
L
Morgan Le Fay
Afeksia
Morgan Le Fay
4
9
6
0.78
L
2
3
12
2.67
W
Thoth
6
5
12
2.4
W
Gilgamesh
Givikx
Gilgamesh
1
5
20
2.2
L
Amaterasu
borflevik
Amaterasu
4
5
10
1.8
W
Jormungandr
drive3928
Jormungandr
2
5
11
1.5
L
Thanatos
zПушокz
Thanatos
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,476
Damage
79,863
89,334
Taken
69,754
41,596
Mitigated
50,038
34,240
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,889
7,079
1,311
6,865
20,876
8,147
0
7,839
13,037
0
37,301
W
Artemis
 
Artemis
27,343
14,477
741
4,439
14,646
6,887
2,348
5,191
9,455
0
40,469
W
Heimdallr
 
Heimdallr
15,468
7,340
608
4,518
13,561
6,714
2,616
5,514
8,047
0
30,418
L
Morgan Le Fay
Afeksia
Morgan Le Fay
13,701
1,017
1,510
2,971
17,263
6,181
0
5,715
11,548
26,144
0
L
9,009
926
1,300
4,351
12,808
4,721
0
2,462
10,346
21,559
0
W
Thoth
19,142
1,133
1,811
1,459
9,759
4,042
693
3,760
5,999
40,919
0
W
Gilgamesh
Givikx
Gilgamesh
10,845
3,094
1,559
2,416
12,592
11,894
0
4,045
8,547
0
18,896
L
Amaterasu
borflevik
Amaterasu
8,784
1,578
224
8,374
23,729
16,903
0
5,855
17,874
0
12,394
W
Jormungandr
drive3928
Jormungandr
7,065
1,012
600
4,623
19,196
20,501
75
4,200
14,996
20,148
0
L
Thanatos
zПушокz
Thanatos
8,093
1,288
388
6,946
14,658
5,644
0
4,336
10,322
0
14,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
56,789
116
Minions Killed
149
0
Camps Cleared
0
1,349,750
Distance Traveled
1,270,212
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,700
836
52
4
0
253,020
0
W
Artemis
12,939
924
33
2
0
236,014
0
W
Heimdallr
11,620
830
36
3
0
248,293
0
L
Morgan Le Fay
9,006
643
15
1
0
238,622
0
L
Chronos
9,598
686
31
2
0
289,263
4
W
Thoth
11,349
811
47
3
0
261,209
0
W
Gilgamesh
10,249
732
16
1
0
285,973
2
L
Amaterasu
9,745
696
6
0
0
267,817
0
W
Jormungandr
10,632
759
17
1
0
238,723
0
L
Thanatos
9,836
703
12
1
0
301,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role