Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BirdtfUp
Ullr
Level 23
God Stats
3W - 1L
1,248 SR
Queue Stats
56W - 27L
1,818 Elo+
Solo
Sun Wukong
Sun Wukong
Essyy
Sun Wukong
Level 7
God Stats
1W - 1L
1,354 SR
Queue Stats
9W - 4L
1,412 Elo+
Party 1
Artemis
Artemis
Larsiny
Artemis
Level 5
God Stats
5W - 1L
1,897 SR
Queue Stats
11W - 5L
1,871 Elo+
Solo
Nemesis
Nemesis
xDatPrestox
Nemesis
Level 26
God Stats
3W - 2L
1,639 SR
Queue Stats
104W - 69L
1,667 Elo+
Solo
Team Averages
Level 41
1,527 SR
1,654 Elo+

VS

Team Averages
Level 24
1,641 SR
1,702 Elo+
Persephone
Persephone
Amarthyst
Persephone
Level 61
God Stats
4W - 2L
1,663 SR
Queue Stats
21W - 11L
1,860 Elo+
Party 2
Ao Kuang
Ao Kuang
BorkBorkNomNoms2
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,820 Elo+
Party 2
Zeus
Zeus
PopsicleKA
Zeus
Level 15
God Stats
2W - 1L
1,730 SR
Queue Stats
19W - 11L
1,603 Elo+
Solo
Hachiman
Hachiman
ZEROThunda
Hachiman
Level 29
God Stats
10W - 6L
1,814 SR
Queue Stats
147W - 129L
1,613 Elo+
Solo
Ares
Ares
xEquator
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
5 / 1 / 10
8,608
574
7,355
14,053
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
13
5 / 3 / 3
8,825
588
7,621
9,132
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Essyy
Sun Wukong
11
3 / 3 / 4
7,431
495
4,910
8,863
6,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Larsiny
Artemis
16
2 / 0 / 3
9,589
639
7,808
7,675
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
xDatPrestox
Nemesis
15
8 / 2 / 8
9,615
641
12,264
11,265
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amarthyst
Persephone
12
2 / 5 / 2
8,119
541
7,299
8,711
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 2
8,767
584
7,835
14,366
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 0
6,400
427
2,224
4,219
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
ZEROThunda
Hachiman
12
0 / 4 / 1
7,055
470
5,176
11,047
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 4 / 3
6,782
452
6,240
13,574
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
8
9
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
10
10
L
Persephone
Amarthyst
Persephone
2
5
2
0.6
W
Ullr
5
3
3
2.17
L
4
7
2
0.71
W
Sun Wukong
Essyy
Sun Wukong
3
3
4
1.67
W
Artemis
Larsiny
Artemis
2
0
3
3.5
L
1
3
0
0.33
L
Hachiman
ZEROThunda
Hachiman
0
4
1
0.13
W
Nemesis
xDatPrestox
Nemesis
8
2
8
6
L
Ares
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,958
Damage
28,774
50,988
Taken
51,917
29,616
Mitigated
20,281
11,651
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,355
3,334
0
2,142
14,053
12,661
137
5,486
8,439
23,887
0
L
Persephone
Amarthyst
Persephone
7,299
468
45
1,316
8,711
2,100
0
476
8,230
37,990
0
W
Ullr
7,621
2,615
0
1,602
9,132
3,203
557
6,116
2,816
0
56,609
L
7,835
973
0
5,129
14,366
3,506
0
1,043
13,323
51,292
0
W
Sun Wukong
Essyy
Sun Wukong
4,910
1,107
0
468
8,863
6,488
358
4,890
3,905
0
25,430
W
Artemis
Larsiny
Artemis
7,808
4,045
0
2,743
7,675
2,574
758
608
7,067
0
80,022
L
2,224
624
0
587
4,219
1,303
0
362
3,857
20,555
2,082
L
Hachiman
ZEROThunda
Hachiman
5,176
2,183
0
2,550
11,047
2,054
0
1,672
9,375
0
46,750
W
Nemesis
xDatPrestox
Nemesis
12,264
5,387
0
4,696
11,265
4,690
0
5,783
5,360
0
56,498
L
Ares
6,240
1,131
0
2,075
13,574
11,318
0
4,181
9,393
19,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
37,123
445
Minions Killed
317
0
Camps Cleared
0
1,486,874
Distance Traveled
1,256,709
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,608
574
30
2
0
309,623
4
L
Persephone
8,119
541
70
5
0
289,184
3
W
Ullr
8,825
588
111
7
0
277,890
2
L
Ao Kuang
8,767
584
100
7
0
314,692
1
W
Sun Wukong
7,431
495
54
4
0
285,928
0
W
Artemis
9,589
639
143
10
0
280,146
4
L
Zeus
6,400
427
50
3
0
142,503
1
L
Hachiman
7,055
470
86
6
0
256,826
3
W
Nemesis
9,615
641
107
7
0
333,287
4
L
Ares
6,782
452
11
1
0
253,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role