Player Matchup

Camazotz
Camazotz
EdsonCloak
Camazotz
Level 28
God Stats
11W - 4L
1,962 SR
Queue Stats
157W - 85L
1,650 Elo+
Party 2
Vulcan
Vulcan
GigaHuts
Vulcan
Level 125
God Stats
3W - 4L
1,366 SR
Queue Stats
258W - 231L
1,626 Elo+
Party 1
Geb
Geb
Irishbean020
Geb
Level 47
God Stats
14W - 8L
1,763 SR
Queue Stats
103W - 83L
1,553 Elo+
Party 1
Scylla
Scylla
Jbalvinmen
Scylla
Level 64
God Stats
2W - 0L
1,698 SR
Queue Stats
283W - 163L
1,696 Elo+
Party 2
Hachiman
Hachiman
Mono00k
Hachiman
Level 110
God Stats
21W - 8L
1,758 SR
Queue Stats
328W - 215L
1,702 Elo+
Party 2
Team Averages
Level 75
1,709 SR
1,645 Elo+

VS

Team Averages
Level 64
1,670 SR
1,480 Elo+
Fenrir
Fenrir
Choco1at Muffin
Fenrir
Level 107
God Stats
8W - 9L
1,540 SR
Queue Stats
71W - 61L
1,511 Elo+
Party 3
Anubis
Anubis
Hardwell22
Anubis
Level 16
God Stats
0W - 1L
1,730 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 3
Neith
Neith
LaJambaJuice
Neith
Level 38
God Stats
20W - 16L
1,566 SR
Queue Stats
222W - 267L
1,379 Elo+
Solo
Khepri
Khepri
LegendaryBP
Khepri
Level 64
God Stats
4W - 6L
1,666 SR
Queue Stats
6W - 8L
1,538 Elo+
Party 3
Chaac
Chaac
ToeRub
Chaac
Level 96
God Stats
2W - 3L
1,850 SR
Queue Stats
7W - 9L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EdsonCloak
Camazotz
20
14 / 0 / 8
14,487
659
17,630
21,912
10,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
GigaHuts
Vulcan
20
5 / 3 / 1
13,521
615
14,327
11,333
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 1 / 11
12,340
561
4,458
16,036
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Jbalvinmen
Scylla
20
4 / 2 / 13
13,596
618
14,215
11,162
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Mono00k
Hachiman
19
2 / 4 / 9
12,323
560
15,267
17,931
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 1
11,151
507
7,050
17,447
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Hardwell22
Anubis
15
1 / 10 / 0
10,048
457
5,433
14,911
5,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 5
9,255
421
8,283
14,173
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
13
0 / 3 / 5
9,122
415
4,531
20,437
17,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
ToeRub
Chaac
19
2 / 3 / 0
11,465
521
11,376
20,486
14,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
27
Kills
10
10
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
Camazotz
EdsonCloak
Camazotz
14
0
8
18
W
Vulcan
GigaHuts
Vulcan
5
3
1
1.83
L
Anubis
Hardwell22
Anubis
1
10
0
0.1
W
2
1
11
7.5
W
Scylla
Jbalvinmen
Scylla
4
2
13
5.25
L
0
5
5
0.5
L
Khepri
0
3
5
0.83
W
Hachiman
Mono00k
Hachiman
2
4
9
1.63
L
Chaac
ToeRub
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,897
Damage
36,673
78,374
Taken
87,454
50,048
Mitigated
49,964
36,233
Healing
23,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,050
957
0
5,332
17,447
8,132
0
5,763
11,556
0
59,712
W
Camazotz
EdsonCloak
Camazotz
17,630
7,894
0
15,693
21,912
10,953
5,381
3,497
18,415
0
103,911
W
Vulcan
GigaHuts
Vulcan
14,327
3,530
717
2,855
11,333
5,663
1,779
97
11,236
86,748
0
L
Anubis
Hardwell22
Anubis
5,433
331
0
2,597
14,911
5,956
2,601
5,910
8,797
64,553
0
W
4,458
784
700
4,824
16,036
21,513
894
3,922
12,114
25,982
0
W
Scylla
Jbalvinmen
Scylla
14,215
2,611
0
3,497
11,162
4,408
2,091
1,840
9,322
103,511
0
L
8,283
2,590
0
3,288
14,173
4,383
1,098
3,840
10,173
0
61,030
L
Khepri
4,531
519
2,399
2,995
20,437
17,352
0
6,346
13,915
22,960
0
W
Hachiman
Mono00k
Hachiman
15,267
9,445
0
7,947
17,931
7,511
5,043
2,323
15,608
0
99,101
L
Chaac
ToeRub
Chaac
11,376
2,082
0
6,638
20,486
14,141
406
10,457
10,013
0
89,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,267
Gold Earned
51,041
631
Minions Killed
518
0
Camps Cleared
0
2,193,260
Distance Traveled
1,875,853
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,151
507
95
4
0
422,356
1
W
Camazotz
14,487
659
132
6
0
508,684
4
W
Vulcan
13,521
615
154
7
0
422,926
6
L
Anubis
10,048
457
136
6
0
324,850
1
W
Geb
12,340
561
36
2
0
469,101
5
W
Scylla
13,596
618
157
7
0
406,678
4
L
Neith
9,255
421
118
5
0
353,732
1
L
Khepri
9,122
415
20
1
0
394,062
6
W
Hachiman
12,323
560
152
7
0
385,871
3
L
Chaac
11,465
521
149
7
0
380,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role