Player Matchup

Sol
Sol
ExarchofGreed
Sol
Level 127
God Stats
8W - 12L
1,444 SR
Queue Stats
339W - 531L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
KiraKat13
Cernunnos
Level 67
God Stats
33W - 55L
1,398 SR
Queue Stats
215W - 367L
1,338 Elo+
Party 1
Ymir
Ymir
aTowel757
Ymir
Level 18
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 10L
1,166 Elo+
Solo
Team Averages
Level 71
1,369 SR
1,283 Elo+

VS

Team Averages
Level 64
1,649 SR
1,360 Elo+
Loki
Loki
Bitterrune
Loki
Level 95
God Stats
3W - 2L
1,808 SR
Queue Stats
49W - 43L
1,455 Elo+
Party 2
Zeus
Zeus
GawkyRelic10522
Zeus
Level 68
God Stats
31W - 24L
1,572 SR
Queue Stats
49W - 42L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
Ramya Parehk
Sun Wukong
Level 29
God Stats
5W - 4L
1,566 SR
Queue Stats
340W - 538L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,618
662
4,487
6,101
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
KiraKat13
Cernunnos
10
0 / 2 / 2
5,953
595
3,367
5,101
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
1 / 3 / 1
6,545
655
1,507
7,016
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,569
757
3,960
4,071
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 2 / 5
7,811
781
10,298
4,965
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Ramya Parehk
Sun Wukong
10
1 / 1 / 6
6,609
661
1,293
5,957
4,187
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
2
5
1
0.5
W
5
2
5
3.75
L
Cernunnos
KiraKat13
Cernunnos
0
2
2
0.5
W
Sun Wukong
Ramya Parehk
Sun Wukong
1
1
6
4
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
15,551
18,218
Taken
14,993
8,209
Mitigated
7,689
3,108
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,960
574
0
1,006
4,071
1,843
1,021
1,782
2,197
0
25,873
L
4,487
695
60
528
6,101
1,734
0
2,893
2,742
16,806
0
W
10,298
301
0
0
4,965
1,659
372
1,749
3,016
28,335
0
L
Cernunnos
KiraKat13
Cernunnos
3,367
1,298
295
596
5,101
1,799
0
3,620
1,130
0
14,121
W
Sun Wukong
Ramya Parehk
Sun Wukong
1,293
186
0
410
5,957
4,187
169
2,272
3,518
0
7,925
L
Ymir
1,507
456
0
1,629
7,016
4,676
0
3,211
3,249
9,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,116
Gold Earned
21,989
88
Minions Killed
118
2
Camps Cleared
7
424,256
Distance Traveled
513,889
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,569
757
47
5
3
199,770
1
L
Sol
6,618
662
48
5
1
143,807
3
W
Zeus
7,811
781
55
6
4
169,105
0
L
Cernunnos
5,953
595
24
2
1
144,100
0
W
Sun Wukong
6,609
661
16
2
0
145,014
2
L
Ymir
6,545
655
16
2
0
136,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role