Player Matchup

Yemoja
Yemoja
Balinus2021
Yemoja
Level 24
God Stats
5W - 3L
1,606 SR
Queue Stats
43W - 50L
1,419 Elo+
Solo
Neith
Neith
Slimdeadx
Neith
Level 21
God Stats
2W - 2L
1,515 SR
Queue Stats
32W - 35L
1,391 Elo+
Solo
Nemesis
Nemesis
bandoleroplayero
Nemesis
Level 28
God Stats
3W - 4L
1,443 SR
Queue Stats
88W - 65L
1,650 Elo+
Solo
Bellona
Bellona
l00k0tp9c
Bellona
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 9L
1,231 Elo+
Solo
Sol
Sol
咕哒丶子
Sol
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
154W - 68L
1,673 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,473 Elo+

VS

Team Averages
Level 23
1,365 SR
1,494 Elo+
Ymir
Ymir
DeBlue21
Ymir
Level 29
God Stats
1W - 4L
1,248 SR
Queue Stats
55W - 70L
1,315 Elo+
Solo
Nemesis
Nemesis
KROTOY
Nemesis
Level 27
God Stats
6W - 6L
1,563 SR
Queue Stats
54W - 55L
1,468 Elo+
Solo
Sol
Sol
Over90PermaBans
Sol
Level 28
God Stats
3W - 1L
1,262 SR
Queue Stats
75W - 52L
1,625 Elo+
Solo
Mulan
Mulan
Sengreex
Mulan
Level 15
God Stats
1W - 5L
1,251 SR
Queue Stats
20W - 32L
1,489 Elo+
Solo
Bellona
Bellona
UnknownFT
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 4 / 6
8,000
533
5,624
9,047
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Slimdeadx
Neith
13
5 / 8 / 4
8,117
541
6,341
9,266
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 5
10,361
691
12,843
12,009
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
l00k0tp9c
Bellona
14
4 / 2 / 3
8,949
597
7,108
11,177
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 3 / 5
10,446
696
14,975
14,859
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 5
7,743
516
4,619
15,739
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
KROTOY
Nemesis
13
3 / 3 / 5
8,385
559
6,501
9,875
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
10 / 3 / 2
10,511
701
15,699
14,468
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Sengreex
Mulan
9
2 / 7 / 5
6,690
446
4,813
11,212
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
UnknownFT
Bellona
12
3 / 8 / 1
7,889
526
7,254
15,580
12,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
26
Kills
19
19
Deaths
26
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
4
6
1
L
Ymir
1
5
5
0.7
L
Nemesis
KROTOY
Nemesis
3
3
5
1.83
L
10
3
2
3.67
L
Mulan
Sengreex
Mulan
2
7
5
0.64
W
Neith
Slimdeadx
Neith
5
8
4
0.88
L
Bellona
UnknownFT
Bellona
3
8
1
0.44
W
7
2
5
4.75
W
Bellona
l00k0tp9c
Bellona
4
2
3
2.75
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,891
Damage
38,886
56,358
Taken
66,874
29,579
Mitigated
38,907
20,706
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,624
1,743
855
1,317
9,047
6,543
770
6,250
2,758
33,617
0
L
Ymir
4,619
1,043
0
3,470
15,739
10,743
54
3,813
11,926
27,228
0
L
Nemesis
KROTOY
Nemesis
6,501
2,030
0
2,977
9,875
3,567
49
4,627
5,248
0
36,896
L
15,699
6,940
0
8,843
14,468
5,639
4,517
3,163
11,305
77,088
8,738
L
Mulan
Sengreex
Mulan
4,813
933
0
2,952
11,212
6,423
0
5,014
6,198
0
18,031
W
Neith
Slimdeadx
Neith
6,341
2,489
0
805
9,266
3,218
1,447
3,554
5,649
0
27,184
L
Bellona
UnknownFT
Bellona
7,254
1,726
0
2,396
15,580
12,535
428
3,763
11,817
2,910
23,268
W
12,843
7,703
0
5,137
12,009
5,508
1,551
4,109
7,900
0
70,806
W
Bellona
l00k0tp9c
Bellona
7,108
1,715
0
2,874
11,177
8,398
62
2,295
8,694
8,014
28,443
W
14,975
5,950
0
9,718
14,859
5,912
2,499
3,226
11,459
73,117
6,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
41,218
446
Minions Killed
339
0
Camps Cleared
0
1,414,753
Distance Traveled
1,312,616
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,000
533
53
4
0
231,154
6
L
Ymir
7,743
516
38
3
0
267,462
1
L
Nemesis
8,385
559
78
5
0
325,142
2
L
Sol
10,511
701
154
10
0
274,911
2
L
Mulan
6,690
446
26
2
0
221,679
3
W
Neith
8,117
541
42
3
0
259,337
2
L
Bellona
7,889
526
43
3
0
223,422
1
W
Nemesis
10,361
691
139
9
0
339,060
2
W
Bellona
8,949
597
68
5
0
297,247
4
W
Sol
10,446
696
144
10
0
287,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role