Player Matchup

Olorun
Olorun
DekazeLR
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
GeorgeMX22
Rama
Level 10
God Stats
3W - 3L
1,463 SR
Queue Stats
10W - 17L
1,416 Elo+
Solo
Bellona
Bellona
NetnotTheSky
Bellona
Level 14
God Stats
19W - 6L
1,739 SR
Queue Stats
31W - 13L
1,692 Elo+
Solo
Artio
Artio
ReportTheFeeders
Artio
Level 28
God Stats
1W - 2L
1,261 SR
Queue Stats
115W - 91L
1,535 Elo+
Solo
Bastet
Bastet
SlothsNutButter
Bastet
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 11L
1,711 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,571 Elo+

VS

Team Averages
Level 40
1,533 SR
1,338 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CleverPup619417
Gilgamesh
Level 17
God Stats
28W - 32L
1,546 SR
Queue Stats
52W - 59L
1,377 Elo+
Party 1
Sobek
Sobek
GabGalica19
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,241 Elo+
Party 1
Loki
Loki
MattTH3RAG3
Loki
Level 17
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 1
Nu Wa
Nu Wa
Nonshalant Troy
Nu Wa
Level 28
God Stats
13W - 11L
1,386 SR
Queue Stats
166W - 193L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DekazeLR
Olorun
11
0 / 0 / 3
6,200
620
1,743
2,820
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 1
4,754
475
3,220
5,374
1,199
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
NetnotTheSky
Bellona
11
4 / 0 / 3
6,529
653
7,628
8,307
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,526
653
7,266
6,534
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
8 / 0 / 1
7,035
704
4,631
5,869
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
3 / 4 / 1
5,513
551
3,318
6,171
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
CleverPup619417
Gilgamesh
9
0 / 2 / 0
4,944
494
2,211
7,154
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 3
5,020
502
2,421
10,719
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,364
436
671
5,146
1,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,730
473
3,574
7,500
2,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
5
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
1
0.88
L
Gilgamesh
CleverPup619417
Gilgamesh
0
2
0
0
W
Olorun
DekazeLR
Olorun
0
0
3
1.5
L
1
3
3
0.83
W
1
5
1
0.3
L
0
3
0
0
W
Bellona
NetnotTheSky
Bellona
4
0
3
5.5
L
0
4
0
0
W
3
0
2
4
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
12,195
28,904
Taken
36,690
14,178
Mitigated
14,502
12,690
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,318
2,680
392
1,680
6,171
1,177
0
0
6,171
0
27,588
L
Gilgamesh
CleverPup619417
Gilgamesh
2,211
678
0
1,978
7,154
2,759
82
2,931
3,804
0
21,249
W
Olorun
DekazeLR
Olorun
1,743
844
0
736
2,820
863
1,908
1,806
1,014
29,952
3,251
L
2,421
566
187
2,640
10,719
6,768
0
56
10,663
9,096
0
W
3,220
2,925
0
280
5,374
1,199
358
1,159
4,215
0
15,730
L
671
241
0
23
5,146
1,718
0
1,976
2,902
0
16,145
W
Bellona
NetnotTheSky
Bellona
7,628
3,468
0
3,453
8,307
4,423
430
1,622
6,685
0
43,665
L
3,574
1,347
45
2,981
7,500
2,080
0
3,065
4,393
21,759
0
W
7,266
562
0
4,520
6,534
5,891
0
1,132
5,147
33,798
0
W
4,631
1,023
0
3,701
5,869
1,802
886
276
5,556
0
36,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
24,571
334
Minions Killed
206
0
Camps Cleared
0
1,021,886
Distance Traveled
891,933
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,513
551
60
6
0
161,149
1
L
Gilgamesh
4,944
494
58
6
0
191,395
0
W
Olorun
6,200
620
77
8
0
161,759
0
L
Sobek
5,020
502
7
1
0
182,129
0
W
Rama
4,754
475
25
3
0
183,418
3
L
Loki
4,364
436
46
5
0
190,038
0
W
Bellona
6,529
653
77
8
0
234,125
1
L
Nu Wa
4,730
473
35
4
0
167,222
0
W
Artio
6,526
653
76
8
0
199,432
2
W
Bastet
7,035
704
79
8
0
243,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role