Player Matchup

Medusa
Medusa
BornOfOsiris712
Medusa
Level 84
God Stats
418W - 450L
1,442 SR
Queue Stats
670W - 795L
1,404 Elo+
Solo
Hercules
Hercules
GB DubEye
Hercules
Level 85
God Stats
14W - 15L
1,450 SR
Queue Stats
431W - 535L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
mario246820
Baron Samedi
Level 58
God Stats
17W - 16L
1,488 SR
Queue Stats
112W - 146L
1,360 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,375 Elo+

VS

Team Averages
Level 86
1,609 SR
1,578 Elo+
Poseidon
Poseidon
DuhBeardofChucK
Poseidon
Level 125
God Stats
5W - 0L
1,628 SR
Queue Stats
20W - 11L
1,614 Elo+
Party 1
Hou Yi
Hou Yi
S-i-m-p-_l_-e-_-
Hou Yi
Level 114
God Stats
9W - 5L
1,513 SR
Queue Stats
97W - 45L
1,600 Elo+
Party 1
Ares
Ares
sky_walker365
Ares
Level 18
God Stats
12W - 9L
1,684 SR
Queue Stats
28W - 17L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 3
6,322
632
6,804
12,345
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
GB DubEye
Hercules
10
0 / 6 / 2
6,140
614
2,666
12,988
10,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
mario246820
Baron Samedi
10
4 / 8 / 1
7,212
721
6,210
10,265
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
12 / 0 / 10
9,384
938
15,206
8,236
3,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 14
8,738
874
11,400
7,272
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 4 / 10
8,749
875
3,586
10,855
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
24
24
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Poseidon
12
0
10
17
L
Hercules
GB DubEye
Hercules
0
6
2
0.17
W
6
1
14
13
L
Baron Samedi
mario246820
Baron Samedi
4
8
1
0.56
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
30,192
35,598
Taken
26,363
18,403
Mitigated
17,229
5,175
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,804
3,133
96
1,101
12,345
3,656
0
6,914
5,431
0
10,112
W
Poseidon
15,206
1,514
0
2,412
8,236
3,182
999
1,966
6,270
39,806
0
L
Hercules
GB DubEye
Hercules
2,666
376
225
2,377
12,988
10,975
0
6,721
6,267
0
11,322
W
11,400
5,626
0
1,506
7,272
3,079
1,322
1,870
5,402
0
30,835
L
Baron Samedi
mario246820
Baron Samedi
6,210
330
583
793
10,265
3,772
0
5,265
5,000
26,124
0
W
3,586
163
0
1,567
10,855
10,968
565
2,919
7,936
11,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
26,871
55
Minions Killed
106
3
Camps Cleared
6
416,733
Distance Traveled
549,272
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,322
632
4
0
1
117,612
1
W
Poseidon
9,384
938
54
5
2
204,158
1
L
Hercules
6,140
614
19
2
1
164,554
1
W
Hou Yi
8,738
874
39
4
3
181,333
0
L
Baron Samedi
7,212
721
32
3
1
134,567
2
W
Ares
8,749
875
13
1
1
163,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role