Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Az602birdgang
Ah Muzen Cab
Level 27
God Stats
19W - 24L
1,379 SR
Queue Stats
53W - 96L
1,317 Elo+
Party 2
Anubis
Anubis
XXXTAPATIO23XXX
Anubis
Level 69
God Stats
54W - 69L
1,415 SR
Queue Stats
117W - 181L
1,323 Elo+
Party 2
Yemoja
Yemoja
jakal_mars668
Yemoja
Level 81
God Stats
72W - 100L
1,474 SR
Queue Stats
235W - 337L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
mollymik
Baron Samedi
Level 85
God Stats
9W - 1L
1,910 SR
Queue Stats
169W - 224L
1,351 Elo+
Party 2
Kali
Kali
thealchemist1713
Kali
Level 93
God Stats
22W - 27L
1,439 SR
Queue Stats
360W - 397L
1,413 Elo+
Party 1
Team Averages
Level 71
1,524 SR
1,354 Elo+

VS

Team Averages
Level 100
1,412 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Daytonna
Pele
Level 69
God Stats
52W - 64L
1,390 SR
Queue Stats
249W - 276L
1,404 Elo+
Solo
Sol
Sol
TheSaltyWriter
Sol
Level 89
God Stats
0W - 3L
1,182 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Jormungandr
Jormungandr
YungWukong
Jormungandr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 220L
1,407 Elo+
Solo
Aphrodite
Aphrodite
evenst7
Aphrodite
Level 36
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Az602birdgang
Ah Muzen Cab
10
2 / 4 / 0
6,023
502
4,967
7,490
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
7,709
642
6,697
7,872
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 6
6,561
547
4,083
8,978
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
mollymik
Baron Samedi
11
2 / 3 / 3
6,494
541
7,524
7,152
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 4
7,276
606
7,339
9,252
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 3 / 0
6,817
568
6,618
8,508
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
10
2 / 4 / 1
6,473
539
4,918
8,550
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 2
6,474
540
7,460
9,551
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
YungWukong
Jormungandr
12
1 / 2 / 0
6,724
560
4,500
8,914
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
evenst7
Aphrodite
10
1 / 2 / 2
5,849
487
1,724
7,261
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
11
11
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
0
1.67
W
Ah Muzen Cab
Az602birdgang
Ah Muzen Cab
2
4
0
0.5
L
Pele
2
4
1
0.63
L
2
3
2
1
W
4
1
0
4
L
Jormungandr
YungWukong
Jormungandr
1
2
0
0.5
L
Aphrodite
evenst7
Aphrodite
1
2
2
1
W
0
2
6
1.5
W
Baron Samedi
mollymik
Baron Samedi
2
3
3
1.17
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
25,220
40,744
Taken
42,784
19,349
Mitigated
19,799
19,014
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,618
2,284
0
457
8,508
2,361
0
1,817
6,691
0
47,387
W
Ah Muzen Cab
Az602birdgang
Ah Muzen Cab
4,967
1,656
368
2,086
7,490
1,835
514
249
7,241
0
33,942
L
Pele
4,918
1,062
0
2,756
8,550
2,304
0
3,279
5,271
0
32,874
L
7,460
2,987
0
4,072
9,551
2,912
1,186
5,162
4,389
31,915
0
W
6,697
229
0
4,472
7,872
3,617
636
4,626
3,246
46,641
0
L
Jormungandr
YungWukong
Jormungandr
4,500
1,792
0
3,246
8,914
6,637
0
5,428
3,486
36,445
0
L
Aphrodite
evenst7
Aphrodite
1,724
422
1,142
2,022
7,261
5,585
0
2,618
4,643
12,888
0
W
4,083
670
883
2,473
8,978
6,187
467
2,297
6,681
18,774
0
W
Baron Samedi
mollymik
Baron Samedi
7,524
1,137
1,293
3,104
7,152
2,399
615
3,293
3,859
36,346
0
W
7,339
3,593
0
4,335
9,252
5,311
117
3,219
6,033
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
32,337
304
Minions Killed
320
0
Camps Cleared
0
1,114,316
Distance Traveled
1,123,644
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,817
568
94
8
0
212,262
0
W
Ah Muzen Cab
6,023
502
60
5
0
226,711
0
L
Pele
6,473
539
67
6
0
269,898
1
L
Sol
6,474
540
62
5
0
215,097
5
W
Anubis
7,709
642
97
8
0
203,361
0
L
Jormungandr
6,724
560
79
7
0
197,352
5
L
Aphrodite
5,849
487
18
2
0
229,035
0
W
Yemoja
6,561
547
28
2
0
201,058
6
W
Baron Samedi
6,494
541
52
4
0
205,476
1
W
Kali
7,276
606
67
6
0
277,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role