Player Matchup

Discordia
Discordia
Faeror3
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Pause Koda
Bacchus
Level 47
God Stats
2W - 0L
1,560 SR
Queue Stats
21W - 16L
1,457 Elo+
Party 1
Chaac
Chaac
SquareOcean9633
Chaac
Level 16
God Stats
2W - 1L
1,504 SR
Queue Stats
11W - 8L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
jjjjuice
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
malevoryes
Da Ji
Level 16
God Stats
4W - 3L
1,406 SR
Queue Stats
21W - 13L
1,487 Elo+
Party 1
Team Averages
Level 24
1,494 SR
1,477 Elo+

VS

Team Averages
Level 23
1,491 SR
1,244 Elo+
Nu Wa
Nu Wa
Abi-UwU-
Nu Wa
Level 65
God Stats
2W - 5L
1,529 SR
Queue Stats
4W - 17L
1,166 Elo+
Party 2
Bastet
Bastet
ESTIDD
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Kali
Kali
Royshkov10
Kali
Level 28
God Stats
3W - 6L
1,377 SR
Queue Stats
43W - 39L
1,461 Elo+
Solo
Izanami
Izanami
baldivir
Izanami
Level 12
God Stats
4W - 4L
1,548 SR
Queue Stats
7W - 20L
1,157 Elo+
Solo
Nemesis
Nemesis
iXiiiA-
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faeror3
Discordia
20
7 / 1 / 16
13,512
1,039
16,020
10,401
3,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Pause Koda
Bacchus
20
3 / 2 / 22
14,120
1,086
16,592
13,768
18,713
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 0 / 12
14,548
1,119
28,956
17,508
18,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
jjjjuice
Tsukuyomi
20
4 / 2 / 18
12,609
970
11,105
11,126
7,147
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
20
11 / 3 / 11
13,785
1,060
27,192
12,646
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abi-UwU-
Nu Wa
18
3 / 4 / 4
12,793
984
19,033
18,403
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ESTIDD
Bastet
17
0 / 11 / 4
10,806
831
6,739
16,574
4,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 2
12,526
964
12,175
30,457
14,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
baldivir
Izanami
17
0 / 10 / 4
10,802
831
14,594
21,794
6,165
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
iXiiiA-
Nemesis
17
0 / 6 / 3
10,941
842
3,683
18,605
5,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
35
Kills
8
8
Deaths
35
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Abi-UwU-
Nu Wa
3
4
4
1.25
L
Bastet
ESTIDD
Bastet
0
11
4
0.18
W
Discordia
Faeror3
Discordia
7
1
16
15
W
Bacchus
Pause Koda
Bacchus
3
2
22
7
L
5
4
2
1.5
W
10
0
12
16
L
Izanami
baldivir
Izanami
0
10
4
0.2
L
Nemesis
iXiiiA-
Nemesis
0
6
3
0.25
W
Tsukuyomi
jjjjuice
Tsukuyomi
4
2
18
6.5
W
Da Ji
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,865
Damage
56,224
65,449
Taken
105,833
54,511
Mitigated
35,905
19,530
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Abi-UwU-
Nu Wa
19,033
4,595
0
0
18,403
4,885
0
6,922
11,097
60,609
0
L
Bastet
ESTIDD
Bastet
6,739
1,840
0
873
16,574
4,468
0
3,200
13,228
0
15,967
W
Discordia
Faeror3
Discordia
16,020
858
258
2,746
10,401
3,916
0
3,867
6,534
46,269
0
W
Bacchus
Pause Koda
Bacchus
16,592
1,444
0
3,005
13,768
18,713
0
4,109
8,863
30,405
0
L
12,175
7,312
0
2,851
30,457
14,613
0
8,841
21,331
0
25,019
W
28,956
4,507
0
9,177
17,508
18,724
0
5,073
12,435
710
71,291
L
Izanami
baldivir
Izanami
14,594
12,818
0
142
21,794
6,165
0
6,749
14,692
0
29,249
L
Nemesis
iXiiiA-
Nemesis
3,683
1,099
0
348
18,605
5,774
0
7,558
10,652
0
17,178
W
Tsukuyomi
jjjjuice
Tsukuyomi
11,105
1,246
1,067
2,687
11,126
7,147
0
2,608
8,518
190
26,189
W
Da Ji
27,192
7,881
0
590
12,646
6,011
0
3,376
9,270
0
41,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,574
Gold Earned
57,868
261
Minions Killed
207
12
Camps Cleared
5
1,294,866
Distance Traveled
1,140,040
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,793
984
94
7
1
219,461
0
L
Bastet
10,806
831
10
1
2
223,797
1
W
Discordia
13,512
1,039
71
5
0
241,233
0
W
Bacchus
14,120
1,086
27
2
2
257,697
0
L
Kali
12,526
964
27
2
2
285,718
0
W
Chaac
14,548
1,119
88
7
4
306,774
3
L
Izanami
10,802
831
28
2
0
180,498
0
L
Nemesis
10,941
842
48
4
0
230,566
2
W
Tsukuyomi
12,609
970
41
3
0
225,762
1
W
Da Ji
13,785
1,060
34
3
6
263,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role