Player Matchup

Sol
Sol
AsTaCiO2435
Sol
Level 128
God Stats
4W - 3L
1,551 SR
Queue Stats
311W - 308L
1,480 Elo+
Party 1
Nox
Nox
GuyInABlindfold
Nox
Level 158
God Stats
2W - 6L
1,533 SR
Queue Stats
516W - 451L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kyvien
Cu Chulainn
Level 126
God Stats
8W - 11L
1,485 SR
Queue Stats
260W - 223L
1,519 Elo+
Party 2
Skadi
Skadi
Melveno1221
Skadi
Level 144
God Stats
0W - 3L
1,396 SR
Queue Stats
296W - 263L
1,442 Elo+
Party 2
Ymir
Ymir
RZC72
Ymir
Level 79
God Stats
19W - 13L
1,591 SR
Queue Stats
244W - 256L
1,481 Elo+
Party 1
Team Averages
Level 127
1,511 SR
1,473 Elo+

VS

Team Averages
Level 84
1,528 SR
1,476 Elo+
Skadi
Skadi
Jay-K-Fo7
Skadi
Level 58
God Stats
15W - 7L
1,608 SR
Queue Stats
39W - 39L
1,454 Elo+
Party 3
Guan Yu
Guan Yu
Mr Kid2114
Guan Yu
Level 149
God Stats
12W - 8L
1,679 SR
Queue Stats
154W - 147L
1,587 Elo+
Party 3
Arachne
Arachne
NOVAK9965
Arachne
Level 127
God Stats
3W - 1L
1,567 SR
Queue Stats
112W - 111L
1,490 Elo+
Solo
Sol
Sol
OutKast4050
Sol
Level 46
God Stats
21W - 12L
1,196 SR
Queue Stats
236W - 225L
1,411 Elo+
Solo
Khepri
Khepri
yUglyGodd
Khepri
Level 41
God Stats
13W - 11L
1,592 SR
Queue Stats
81W - 91L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,651
478
10,084
12,027
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 1
8,215
513
4,957
10,671
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Kyvien
Cu Chulainn
13
0 / 4 / 0
7,622
476
3,900
9,953
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 1
8,845
553
9,679
10,765
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
RZC72
Ymir
11
0 / 4 / 1
7,041
440
3,696
16,434
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jay-K-Fo7
Skadi
13
2 / 2 / 2
8,460
529
11,579
7,026
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Mr Kid2114
Guan Yu
16
5 / 0 / 4
10,081
630
9,042
11,365
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NOVAK9965
Arachne
15
1 / 3 / 1
8,931
558
4,978
15,193
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 1
10,207
638
8,241
7,447
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
yUglyGodd
Khepri
14
1 / 1 / 6
8,769
548
5,916
11,190
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
15
15
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
3
2
1
1.75
W
Skadi
Jay-K-Fo7
Skadi
2
2
2
1.5
L
Cu Chulainn
Kyvien
Cu Chulainn
0
4
0
0
L
3
3
1
1.17
W
Guan Yu
Mr Kid2114
Guan Yu
5
0
4
7
W
Arachne
NOVAK9965
Arachne
1
3
1
0.5
W
6
2
1
3.25
L
Ymir
RZC72
Ymir
0
4
1
0.13
W
Khepri
yUglyGodd
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
39,756
59,850
Taken
52,221
30,295
Mitigated
30,388
19,007
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,084
4,390
0
5,947
12,027
4,490
490
4,520
7,461
57,233
7,836
L
4,957
639
0
5,573
10,671
3,820
147
3,307
7,123
50,537
0
W
Skadi
Jay-K-Fo7
Skadi
11,579
6,146
0
0
7,026
2,664
378
4,226
2,800
0
71,577
L
Cu Chulainn
Kyvien
Cu Chulainn
3,900
660
0
2,891
9,953
5,363
0
1,354
7,973
0
40,862
L
9,679
4,143
0
735
10,765
3,946
1,323
2,629
8,047
0
67,569
W
Guan Yu
Mr Kid2114
Guan Yu
9,042
1,235
306
4,973
11,365
10,021
0
2,396
8,383
10,455
40,691
W
Arachne
NOVAK9965
Arachne
4,978
3,383
0
7,079
15,193
5,926
0
1,887
13,267
0
61,434
W
8,241
2,651
0
3,760
7,447
3,060
832
1,633
5,814
58,886
5,606
L
Ymir
RZC72
Ymir
3,696
364
530
3,331
16,434
12,676
52
3,928
12,465
20,971
0
W
Khepri
yUglyGodd
Khepri
5,916
910
0
4,559
11,190
8,717
0
7,321
3,869
18,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
46,448
476
Minions Killed
478
0
Camps Cleared
0
1,467,068
Distance Traveled
1,577,692
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,651
478
111
7
0
274,618
0
L
Nox
8,215
513
100
6
0
335,221
4
W
Skadi
8,460
529
121
8
0
300,997
3
L
Cu Chulainn
7,622
476
95
6
0
279,402
7
L
Skadi
8,845
553
129
8
0
289,715
4
W
Guan Yu
10,081
630
107
7
0
351,831
6
W
Arachne
8,931
558
99
6
0
266,287
0
W
Sol
10,207
638
128
8
0
322,128
3
L
Ymir
7,041
440
41
3
0
288,112
6
W
Khepri
8,769
548
23
1
0
336,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role