Player Matchup

Morgan Le Fay
Morgan Le Fay
Angel-Ghost343
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo
Sol
Sol
Gonza8998
Sol
Level 21
God Stats
3W - 2L
1,470 SR
Queue Stats
9W - 7L
1,581 Elo+
Solo
Ne Zha
Ne Zha
Harlequin5713
Ne Zha
Level 27
God Stats
4W - 6L
1,423 SR
Queue Stats
15W - 27L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
MasterGrief117
Gilgamesh
Level 17
God Stats
4W - 2L
1,808 SR
Queue Stats
40W - 23L
1,683 Elo+
Solo
Medusa
Medusa
RussianFunk
Medusa
Level 14
God Stats
0W - 1L
1,299 SR
Queue Stats
7W - 5L
1,503 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,521 Elo+

VS

Team Averages
Level 20
1,473 SR
1,505 Elo+
Kali
Kali
ProGoneNoob
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,508 Elo+
Party 1
Anubis
Anubis
PurplePanda43
Anubis
Level 18
God Stats
14W - 5L
1,737 SR
Queue Stats
36W - 15L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
iSuck9007
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,785 Elo+
Party 1
Bacchus
Bacchus
spookyjay
Bacchus
Level 17
God Stats
1W - 2L
1,145 SR
Queue Stats
23W - 35L
1,266 Elo+
Party 2
Nike
Nike
tikdo
Nike
Level 34
God Stats
8W - 7L
1,482 SR
Queue Stats
80W - 103L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angel-Ghost343
Morgan Le Fay
10
0 / 6 / 1
6,361
454
3,779
8,456
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,454
390
2,334
7,100
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 9 / 2
6,491
464
4,589
12,090
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
MasterGrief117
Gilgamesh
14
5 / 1 / 0
8,698
621
6,316
8,480
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
10
0 / 6 / 0
6,460
461
3,063
9,156
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
9,375
670
8,864
8,363
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 2 / 4
8,986
642
10,580
12,223
5,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
iSuck9007
Danzaburou
13
5 / 0 / 7
8,275
591
5,991
4,687
1,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
spookyjay
Bacchus
10
3 / 0 / 5
7,265
519
2,428
5,469
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
tikdo
Nike
12
1 / 3 / 0
7,255
518
2,748
8,990
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
26
26
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Angel-Ghost343
Morgan Le Fay
0
6
1
0.08
L
0
4
0
0
L
0
9
2
0.11
L
Gilgamesh
MasterGrief117
Gilgamesh
5
1
0
5
W
8
0
4
10
W
9
2
4
5.5
L
Medusa
0
6
0
0
W
Danzaburou
iSuck9007
Danzaburou
5
0
7
8.5
W
Bacchus
spookyjay
Bacchus
3
0
5
5.5
W
Nike
tikdo
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
30,611
45,282
Taken
39,732
13,186
Mitigated
19,353
7,644
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Angel-Ghost343
Morgan Le Fay
3,779
232
0
1,197
8,456
1,867
0
4,195
4,261
29,659
0
L
2,334
364
0
1,022
7,100
1,574
0
2,731
4,369
18,122
2,546
L
4,589
3,117
0
2,010
12,090
2,633
0
3,191
8,832
0
31,439
L
Gilgamesh
MasterGrief117
Gilgamesh
6,316
2,275
0
2,501
8,480
5,189
570
393
7,700
2,416
39,093
W
8,864
5,963
0
3,571
8,363
3,958
332
780
7,412
0
55,264
W
10,580
1,158
0
6,223
12,223
5,915
742
3,385
8,576
55,844
0
L
Medusa
3,063
1,159
0
914
9,156
1,923
0
2,707
6,449
0
40,071
W
Danzaburou
iSuck9007
Danzaburou
5,991
1,901
0
2,512
4,687
1,398
1,140
846
3,821
0
54,453
W
Bacchus
spookyjay
Bacchus
2,428
180
0
2,062
5,469
4,650
140
756
4,713
9,681
0
W
Nike
tikdo
Nike
2,748
808
0
2,237
8,990
3,432
674
0
8,632
978
30,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
41,156
329
Minions Killed
389
0
Camps Cleared
0
1,319,596
Distance Traveled
1,364,670
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,361
454
61
4
0
260,381
3
L
Sol
5,454
390
39
3
0
256,992
3
L
Ne Zha
6,491
464
61
4
0
239,417
0
L
Gilgamesh
8,698
621
91
7
0
299,745
5
W
Kali
9,375
670
92
7
0
325,561
1
W
Anubis
8,986
642
99
7
0
222,085
3
L
Medusa
6,460
461
77
6
0
263,061
0
W
Danzaburou
8,275
591
101
7
0
295,830
1
W
Bacchus
7,265
519
19
1
0
255,135
0
W
Nike
7,255
518
78
6
0
266,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role