Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MrSacalious-
Heimdallr
Level 44
God Stats
5W - 8L
1,415 SR
Queue Stats
107W - 105L
1,360 Elo+
Solo
Set
Set
Sans_TaleUnder
Set
Level 47
God Stats
0W - 4L
1,311 SR
Queue Stats
94W - 120L
1,275 Elo+
Party 1
Bellona
Bellona
St Jellal
Bellona
Level 28
God Stats
2W - 5L
1,325 SR
Queue Stats
31W - 45L
1,295 Elo+
Party 3
Fafnir
Fafnir
Upchuck-
Fafnir
Level 29
God Stats
3W - 5L
1,383 SR
Queue Stats
50W - 61L
1,256 Elo+
Party 1
Team Averages
Level 51
1,387 SR
1,337 Elo+

VS

Team Averages
Level 52
1,505 SR
1,349 Elo+
Ares
Ares
Hilario2468
Ares
Level 24
God Stats
29W - 45L
1,338 SR
Queue Stats
64W - 80L
1,336 Elo+
Party 2
Rama
Rama
SlowedChimera56
Rama
Level 67
God Stats
6W - 2L
1,694 SR
Queue Stats
313W - 336L
1,375 Elo+
Party 2
Ravana
Ravana
TechnoCat27
Ravana
Level 61
God Stats
8W - 7L
1,547 SR
Queue Stats
234W - 269L
1,343 Elo+
Party 2
Bellona
Bellona
dontknowme903
Bellona
Level 49
God Stats
7W - 6L
1,527 SR
Queue Stats
182W - 233L
1,339 Elo+
Party 2
Sol
Sol
lazyhero545
Sol
Level 59
God Stats
15W - 17L
1,417 SR
Queue Stats
205W - 233L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 1
6,083
553
986
6,859
2,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrSacalious-
Heimdallr
8
0 / 4 / 1
4,881
444
5,715
5,196
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 0
5,179
471
3,311
5,158
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
St Jellal
Bellona
10
2 / 2 / 0
6,274
570
5,863
7,513
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Upchuck-
Fafnir
8
0 / 4 / 0
5,343
486
1,743
10,280
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,491
499
3,347
6,720
3,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 4
6,217
565
7,129
7,817
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
10
3 / 1 / 5
6,745
613
4,655
3,897
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
12
4 / 1 / 0
6,952
632
5,610
8,188
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 3
7,433
676
3,892
3,610
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
3
0
3
4.5
L
Heimdallr
MrSacalious-
Heimdallr
0
4
1
0.13
L
2
2
0
1
W
3
2
4
2.5
L
Bellona
St Jellal
Bellona
2
2
0
1
W
Ravana
3
1
5
5.5
L
Fafnir
Upchuck-
Fafnir
0
4
0
0
W
Bellona
4
1
0
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
24,633
35,006
Taken
30,232
20,723
Mitigated
15,784
8,123
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
986
253
0
1,431
6,859
2,224
0
2,986
3,873
35,752
0
W
3,347
264
270
2,490
6,720
3,877
238
955
5,765
10,918
0
L
Heimdallr
MrSacalious-
Heimdallr
5,715
3,408
0
100
5,196
1,535
243
850
4,346
0
30,189
L
3,311
1,558
0
1,487
5,158
1,410
0
320
4,838
0
18,605
W
7,129
5,798
0
2,508
7,817
2,201
756
947
6,870
0
37,119
L
Bellona
St Jellal
Bellona
5,863
833
170
2,887
7,513
6,493
0
0
7,513
2,803
25,849
W
Ravana
4,655
1,144
0
1,479
3,897
1,894
65
882
2,975
0
33,461
L
Fafnir
Upchuck-
Fafnir
1,743
647
0
2,048
10,280
9,061
123
2,869
7,411
8,534
0
W
Bellona
5,610
2,248
0
3,637
8,188
6,418
0
647
6,958
0
30,343
W
3,892
1,073
0
2,080
3,610
1,394
1,497
450
3,160
39,969
4,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
32,838
235
Minions Killed
310
0
Camps Cleared
0
984,823
Distance Traveled
1,113,541
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,083
553
71
6
0
192,178
2
W
Ares
5,491
499
17
2
0
241,705
0
L
Heimdallr
4,881
444
48
4
0
176,278
0
L
Set
5,179
471
32
3
0
226,308
0
W
Rama
6,217
565
57
5
0
191,949
1
L
Bellona
6,274
570
72
7
0
198,955
0
W
Ravana
6,745
613
68
6
0
232,686
4
L
Fafnir
5,343
486
12
1
0
191,104
1
W
Bellona
6,952
632
71
6
0
226,609
4
W
Sol
7,433
676
97
9
0
220,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role