Player Matchup

Ullr
Ullr
NeverBunt
Ullr
Level 16
God Stats
3W - 0L
1,805 SR
Queue Stats
22W - 6L
1,796 Elo+
Solo
Freya
Freya
Nytefiire
Freya
Level 29
God Stats
4W - 2L
1,626 SR
Queue Stats
100W - 65L
1,542 Elo+
Solo
Bellona
Bellona
SW1KACE
Bellona
Level 16
God Stats
7W - 10L
1,418 SR
Queue Stats
16W - 18L
1,421 Elo+
Solo
Awilix
Awilix
SirLongFAaT
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,578 Elo+
Solo
Ares
Ares
theboydudey
Ares
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
30W - 17L
1,638 Elo+
Solo
Team Averages
Level 20
1,612 SR
1,595 Elo+

VS

Team Averages
Level 24
1,566 SR
1,593 Elo+
Osiris
Osiris
Gaizka_19_
Osiris
Level 24
God Stats
1W - 1L
1,692 SR
Queue Stats
24W - 13L
1,636 Elo+
Solo
Awilix
Awilix
Mikistli13
Awilix
Level 15
God Stats
2W - 1L
1,827 SR
Queue Stats
18W - 12L
1,642 Elo+
Solo
Ares
Ares
XLilBeanosX
Ares
Level 29
God Stats
0W - 3L
1,248 SR
Queue Stats
78W - 82L
1,511 Elo+
Solo
Hades
Hades
adct92
Hades
Level 22
God Stats
13W - 19L
1,519 SR
Queue Stats
71W - 80L
1,595 Elo+
Solo
Anhur
Anhur
lospollos021
Anhur
Level 29
God Stats
37W - 44L
1,545 SR
Queue Stats
253W - 241L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
7 / 3 / 5
11,530
641
10,404
12,784
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
Nytefiire
Freya
14
5 / 8 / 1
9,057
503
9,980
15,549
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
SW1KACE
Bellona
17
9 / 1 / 7
10,472
582
12,208
15,331
16,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
18
5 / 3 / 13
10,907
606
13,588
13,286
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 3 / 14
8,980
499
10,463
19,534
23,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gaizka_19_
Osiris
17
3 / 7 / 3
10,072
560
14,893
17,815
21,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Mikistli13
Awilix
15
5 / 8 / 6
9,203
511
9,821
18,048
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 5
7,950
442
6,004
18,266
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
adct92
Hades
15
4 / 2 / 6
9,178
510
14,805
13,197
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 0
9,381
521
9,533
14,308
5,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
29
Kills
17
18
Deaths
29
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
Gaizka_19_
Osiris
3
7
3
0.64
L
Awilix
Mikistli13
Awilix
5
8
6
1
W
Ullr
7
3
5
3.17
W
Freya
Nytefiire
Freya
5
8
1
0.69
W
Bellona
SW1KACE
Bellona
9
1
7
12.5
W
Awilix
5
3
13
3.83
L
1
6
5
0.58
L
Hades
adct92
Hades
4
2
6
3.5
L
4
6
0
0.67
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,643
Damage
55,056
76,484
Taken
81,634
59,033
Mitigated
60,438
17,642
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Gaizka_19_
Osiris
14,893
4,366
615
4,234
17,815
21,257
0
2,831
14,757
7,043
71,035
L
Awilix
Mikistli13
Awilix
9,821
4,175
0
2,951
18,048
6,753
0
3,262
14,656
226
51,879
W
Ullr
10,404
5,450
0
3,655
12,784
4,081
3,767
344
12,440
0
83,829
W
Freya
Nytefiire
Freya
9,980
3,646
0
4,579
15,549
7,470
0
6,508
9,041
49,707
5,813
W
Bellona
SW1KACE
Bellona
12,208
4,230
0
4,966
15,331
16,134
1,379
4,025
11,306
0
48,659
W
Awilix
13,588
4,872
0
624
13,286
7,804
1,866
3,366
9,920
0
83,362
L
6,004
519
0
2,727
18,266
19,365
0
6,316
11,483
23,982
0
L
Hades
adct92
Hades
14,805
1,358
1,210
4,975
13,197
7,974
240
4,666
8,303
56,767
0
L
9,533
4,319
0
4,070
14,308
5,089
662
1,120
12,983
0
73,516
W
10,463
1,043
571
3,247
19,534
23,544
0
8,953
10,581
27,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
45,784
511
Minions Killed
499
0
Camps Cleared
0
1,790,354
Distance Traveled
1,672,071
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,072
560
139
8
0
319,839
3
L
Awilix
9,203
511
81
5
0
347,364
0
W
Ullr
11,530
641
169
9
0
367,978
7
W
Freya
9,057
503
90
5
0
312,866
2
W
Bellona
10,472
582
97
5
0
361,563
0
W
Awilix
10,907
606
128
7
0
390,651
1
L
Ares
7,950
442
41
2
0
328,869
4
L
Hades
9,178
510
117
7
0
356,751
7
L
Anhur
9,381
521
121
7
0
319,248
5
W
Ares
8,980
499
27
2
0
357,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role