Player Matchup

Sol
Sol
PotBellyLion
Sol
Level 124
God Stats
1W - 0L
1,665 SR
Queue Stats
7W - 6L
1,679 Elo+
Party 3
King Arthur
King Arthur
RiceAndButter
King Arthur
Level 128
God Stats
1W - 0L
1,106 SR
Queue Stats
49W - 50L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
Self Pitty
The Morrigan
Level 103
God Stats
1W - 3L
1,661 SR
Queue Stats
54W - 70L
1,476 Elo+
Party 2
Chaac
Chaac
WumanSu
Chaac
Level 148
God Stats
1W - 0L
1,681 SR
Queue Stats
7W - 7L
1,583 Elo+
Party 3
Team Averages
Level 126
1,528 SR
1,559 Elo+

VS

Team Averages
Level 104
1,596 SR
1,338 Elo+
Artio
Artio
Dragonslight765
Artio
Level 24
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
King Arthur
King Arthur
Mr_Nice_weed420
King Arthur
Level 86
God Stats
0W - 1L
1,324 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 1
Anhur
Anhur
calandrino711
Anhur
Level 145
God Stats
0W - 1L
1,570 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 1
Chang'e
Chang'e
venator23
Chang'e
Level 159
God Stats
0W - 1L
1,667 SR
Queue Stats
24W - 34L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,691
881
11,164
9,029
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
RiceAndButter
King Arthur
14
4 / 5 / 6
8,996
818
11,050
10,577
5,144
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Self Pitty
The Morrigan
15
2 / 1 / 7
9,057
823
7,852
4,434
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
WumanSu
Chaac
15
5 / 2 / 5
9,195
836
8,642
9,298
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,998
818
3,040
14,156
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Mr_Nice_weed420
King Arthur
13
3 / 5 / 1
8,069
734
3,561
12,539
6,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 4
8,262
751
7,074
11,024
3,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
venator23
Chang'e
14
3 / 4 / 4
8,390
763
7,851
9,743
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
King Arthur
Mr_Nice_weed420
King Arthur
3
5
1
0.7
W
5
1
6
8
W
King Arthur
RiceAndButter
King Arthur
4
5
6
1.4
W
The Morrigan
Self Pitty
The Morrigan
2
1
7
5.5
W
Chaac
WumanSu
Chaac
5
2
5
3.75
L
1
2
4
1.5
L
Chang'e
venator23
Chang'e
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,708
Damage
21,526
33,338
Taken
47,462
18,714
Mitigated
27,902
9,554
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
255
500
2,753
14,156
14,665
0
6,417
7,401
14,738
0
L
King Arthur
Mr_Nice_weed420
King Arthur
3,561
550
0
0
12,539
6,187
76
4,514
7,896
1,963
17,158
W
11,164
3,644
419
4,987
9,029
3,030
2,466
4,316
4,713
44,882
0
W
King Arthur
RiceAndButter
King Arthur
11,050
2,126
0
270
10,577
5,144
46
2,872
7,705
0
23,372
W
The Morrigan
Self Pitty
The Morrigan
7,852
521
324
998
4,434
1,657
971
1,848
2,586
29,299
0
W
Chaac
WumanSu
Chaac
8,642
2,264
0
2,556
9,298
8,883
380
2,498
6,800
0
23,760
L
7,074
4,440
0
1,960
11,024
3,724
794
4,459
6,345
0
41,765
L
Chang'e
venator23
Chang'e
7,851
457
2,040
2,698
9,743
3,326
148
4,031
5,626
26,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
33,719
182
Minions Killed
175
10
Camps Cleared
7
803,267
Distance Traveled
739,051
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,998
818
26
2
1
170,231
2
L
King Arthur
8,069
734
27
2
0
189,717
1
W
Sol
9,691
881
69
6
4
179,903
0
W
King Arthur
8,996
818
36
3
0
210,951
1
W
The Morrigan
9,057
823
49
4
4
203,839
1
W
Chaac
9,195
836
28
3
2
208,574
1
L
Anhur
8,262
751
78
7
4
188,396
0
L
Chang'e
8,390
763
44
4
2
190,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role