Player Matchup

Merlin
Merlin
ChamelonBras
Merlin
Level 87
God Stats
3W - 1L
1,631 SR
Queue Stats
51W - 46L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
MrHappy14789
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 2
Skadi
Skadi
Ystraa
Skadi
Level 88
God Stats
13W - 8L
1,542 SR
Queue Stats
117W - 120L
1,500 Elo+
Party 2
Team Averages
Level 80
1,558 SR
1,455 Elo+

VS

Team Averages
Level 116
1,531 SR
1,410 Elo+
Ratatoskr
Ratatoskr
Church Tex Kill
Ratatoskr
Level 157
God Stats
1W - 1L
1,714 SR
Queue Stats
93W - 91L
1,486 Elo+
Party 1
Mulan
Mulan
Silver_Virland
Mulan
Level 124
God Stats
7W - 5L
1,699 SR
Queue Stats
74W - 81L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
noodleknocku2
Nu Wa
Level 67
God Stats
0W - 4L
1,182 SR
Queue Stats
4W - 13L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 2 / 2
7,036
640
5,007
4,178
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MrHappy14789
Gilgamesh
11
2 / 1 / 2
7,335
667
5,757
7,197
5,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Ystraa
Skadi
11
2 / 1 / 3
7,377
671
6,892
3,959
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Church Tex Kill
Ratatoskr
11
2 / 2 / 2
6,946
631
2,645
6,213
1,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 3 / 2
6,783
617
4,976
11,848
6,535
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 0 / 2
6,331
576
4,369
4,344
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
2
1
L
Ratatoskr
Church Tex Kill
Ratatoskr
2
2
2
1.5
W
Gilgamesh
MrHappy14789
Gilgamesh
2
1
2
3
L
2
3
2
1
W
Skadi
Ystraa
Skadi
2
1
3
3.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
11,990
15,334
Taken
22,405
8,382
Mitigated
9,708
2,022
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,007
83
0
454
4,178
1,235
0
1,314
2,864
27,297
0
L
Ratatoskr
Church Tex Kill
Ratatoskr
2,645
354
0
487
6,213
1,995
0
1,128
4,784
0
14,475
W
Gilgamesh
MrHappy14789
Gilgamesh
5,757
1,004
0
796
7,197
5,604
264
2,558
4,639
6,943
21,192
L
4,976
37
0
890
11,848
6,535
0
3,555
7,712
0
17,194
W
Skadi
Ystraa
Skadi
6,892
2,457
0
772
3,959
1,543
750
1,071
2,888
0
29,150
L
4,369
2,230
0
373
4,344
1,178
207
1,471
2,593
15,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,748
Gold Earned
20,060
151
Minions Killed
87
7
Camps Cleared
3
582,807
Distance Traveled
598,300
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,036
640
55
5
0
192,913
4
L
Ratatoskr
6,946
631
35
3
0
221,577
0
W
Gilgamesh
7,335
667
48
4
5
216,360
1
L
Mulan
6,783
617
21
2
1
186,616
4
W
Skadi
7,377
671
48
4
2
173,534
4
L
Nu Wa
6,331
576
31
3
2
190,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role