Player Matchup

Tyr
Tyr
D4nny Milos
Tyr
Level 107
God Stats
1W - 4L
1,294 SR
Queue Stats
247W - 212L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustSchwi
Morgan Le Fay
Level 86
God Stats
8W - 2L
1,851 SR
Queue Stats
206W - 163L
1,574 Elo+
Party 2
Fafnir
Fafnir
Soprano978
Fafnir
Level 68
God Stats
17W - 8L
1,600 SR
Queue Stats
114W - 68L
1,612 Elo+
Party 2
Team Averages
Level 87
1,582 SR
1,586 Elo+

VS

Team Averages
Level 57
1,486 SR
1,504 Elo+
Ah Puch
Ah Puch
FinisherCar
Ah Puch
Level 58
God Stats
2W - 4L
1,335 SR
Queue Stats
127W - 130L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Ghacyarla
Cthulhu
Level 49
God Stats
141W - 125L
1,548 SR
Queue Stats
188W - 223L
1,497 Elo+
Solo
Izanami
Izanami
PugPoppa
Izanami
Level 64
God Stats
29W - 20L
1,576 SR
Queue Stats
197W - 233L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 11
16,090
575
20,576
39,309
39,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
JustSchwi
Morgan Le Fay
20
14 / 8 / 3
18,436
658
31,793
27,313
12,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Soprano978
Fafnir
19
2 / 5 / 16
18,205
650
10,444
40,550
67,101
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FinisherCar
Ah Puch
20
3 / 5 / 14
17,310
618
32,497
13,545
4,087
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ghacyarla
Cthulhu
19
6 / 7 / 11
17,874
638
21,220
28,802
36,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
PugPoppa
Izanami
20
13 / 9 / 8
20,835
744
36,539
29,878
10,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
21
Kills
22
22
Deaths
21
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
9
11
1.17
W
Ah Puch
FinisherCar
Ah Puch
3
5
14
2
W
Cthulhu
Ghacyarla
Cthulhu
6
7
11
1.64
L
Morgan Le Fay
JustSchwi
Morgan Le Fay
14
8
3
1.94
W
Izanami
PugPoppa
Izanami
13
9
8
1.89
L
Fafnir
Soprano978
Fafnir
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,813
Damage
90,256
107,172
Taken
72,225
119,286
Mitigated
50,515
22,856
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,576
4,374
0
4,940
39,309
39,363
0
15,801
23,019
0
56,482
W
Ah Puch
FinisherCar
Ah Puch
32,497
557
0
3,909
13,545
4,087
824
8,870
4,519
87,490
0
W
Cthulhu
Ghacyarla
Cthulhu
21,220
1,733
1,562
6,685
28,802
36,106
218
18,454
9,679
42,449
0
L
Morgan Le Fay
JustSchwi
Morgan Le Fay
31,793
1,224
1,463
6,956
27,313
12,822
1,418
14,766
12,231
114,376
0
W
Izanami
PugPoppa
Izanami
36,539
30,271
0
10,811
29,878
10,322
1,117
15,296
13,980
0
112,776
L
Fafnir
Soprano978
Fafnir
10,444
1,293
1,887
7,610
40,550
67,101
1,142
21,970
17,715
34,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
56,019
297
Minions Killed
271
13
Camps Cleared
9
1,375,936
Distance Traveled
1,399,366
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,090
575
71
3
2
485,406
4
W
Ah Puch
17,310
618
123
4
1
485,082
6
W
Cthulhu
17,874
638
43
2
1
487,545
3
L
Morgan Le Fay
18,436
658
177
6
8
417,638
1
W
Izanami
20,835
744
105
4
7
426,739
7
L
Fafnir
18,205
650
49
2
3
472,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role