Player Matchup

Cthulhu
Cthulhu
CrzDBlue
Cthulhu
Level 29
God Stats
1W - 4L
1,205 SR
Queue Stats
56W - 80L
1,306 Elo+
Party 2
Anhur
Anhur
GBAudiS6
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,352 Elo+
Solo
Ymir
Ymir
OutKast4050
Ymir
Level 46
God Stats
16W - 14L
1,520 SR
Queue Stats
236W - 225L
1,421 Elo+
Solo
Merlin
Merlin
RockyMarmot9527
Merlin
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 50L
1,223 Elo+
Party 2
Bastet
Bastet
SolemnFears
Bastet
Level 47
God Stats
1W - 2L
1,466 SR
Queue Stats
103W - 126L
1,389 Elo+
Party 2
Team Averages
Level 35
1,438 SR
1,338 Elo+

VS

Team Averages
Level 73
1,555 SR
1,453 Elo+
Gilgamesh
Gilgamesh
DeeboIsDead
Gilgamesh
Level 49
God Stats
3W - 1L
1,423 SR
Queue Stats
132W - 147L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Issai15
Cernunnos
Level 115
God Stats
16W - 11L
1,583 SR
Queue Stats
365W - 354L
1,421 Elo+
Party 1
Xing Tian
Xing Tian
KERS726
Xing Tian
Level 88
God Stats
13W - 8L
1,656 SR
Queue Stats
200W - 190L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KGNO_PR
Morgan Le Fay
Level 47
God Stats
30W - 32L
1,465 SR
Queue Stats
185W - 194L
1,447 Elo+
Party 1
Bastet
Bastet
StrongerL
Bastet
Level 64
God Stats
13W - 8L
1,650 SR
Queue Stats
308W - 279L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrzDBlue
Cthulhu
13
0 / 3 / 4
8,006
421
4,340
10,570
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
GBAudiS6
Anhur
13
3 / 6 / 3
8,268
435
5,205
14,014
3,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 6 / 4
9,806
516
7,737
18,059
11,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 5 / 3
7,883
415
5,757
9,799
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
14
6 / 6 / 0
9,370
493
11,880
17,442
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeeboIsDead
Gilgamesh
17
5 / 3 / 2
9,861
519
6,435
11,046
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Issai15
Cernunnos
18
3 / 4 / 6
10,879
573
11,921
13,712
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
KERS726
Xing Tian
14
2 / 2 / 10
9,301
490
3,913
14,642
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KGNO_PR
Morgan Le Fay
16
3 / 1 / 5
10,094
531
4,692
6,907
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
StrongerL
Bastet
19
13 / 2 / 4
11,503
605
23,603
16,113
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
26
26
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrzDBlue
Cthulhu
0
3
4
0.67
W
Gilgamesh
DeeboIsDead
Gilgamesh
5
3
2
2
L
Anhur
GBAudiS6
Anhur
3
6
3
0.75
W
Cernunnos
Issai15
Cernunnos
3
4
6
1.5
W
Xing Tian
KERS726
Xing Tian
2
2
10
3.5
W
Morgan Le Fay
KGNO_PR
Morgan Le Fay
3
1
5
5.5
L
2
6
4
0.67
L
0
5
3
0.3
L
Bastet
6
6
0
1
W
Bastet
StrongerL
Bastet
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,919
Damage
50,564
69,884
Taken
62,420
30,905
Mitigated
34,287
14,444
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrzDBlue
Cthulhu
4,340
319
0
992
10,570
7,274
0
1,130
9,440
25,289
0
W
Gilgamesh
DeeboIsDead
Gilgamesh
6,435
1,591
0
1,626
11,046
7,095
963
4,641
6,405
0
42,341
L
Anhur
GBAudiS6
Anhur
5,205
2,004
0
2,466
14,014
3,923
0
2,026
11,988
0
41,243
W
Cernunnos
Issai15
Cernunnos
11,921
6,346
0
5,794
13,712
5,014
4,468
4,820
8,892
0
94,106
W
Xing Tian
KERS726
Xing Tian
3,913
510
226
1,828
14,642
13,302
232
2,315
12,327
24,593
0
W
Morgan Le Fay
KGNO_PR
Morgan Le Fay
4,692
543
0
1,856
6,907
3,006
549
2,907
4,000
65,698
0
L
7,737
1,395
0
4,085
18,059
11,679
0
1,322
16,303
57,215
4,062
L
5,757
125
0
1,482
9,799
2,725
0
2,617
7,182
49,008
0
L
Bastet
11,880
4,171
0
5,419
17,442
5,304
0
1,510
15,839
0
44,571
W
Bastet
StrongerL
Bastet
23,603
8,648
0
8,165
16,113
5,870
303
2,914
13,199
0
93,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
51,638
419
Minions Killed
564
0
Camps Cleared
0
1,692,617
Distance Traveled
1,852,866
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,006
421
51
3
0
376,555
0
W
Gilgamesh
9,861
519
86
5
0
385,175
1
L
Anhur
8,268
435
71
4
0
313,394
0
W
Cernunnos
10,879
573
178
9
0
306,587
0
W
Xing Tian
9,301
490
31
2
0
380,511
1
W
Morgan Le Fay
10,094
531
127
7
0
363,731
0
L
Ymir
9,806
516
134
7
0
306,662
3
L
Merlin
7,883
415
95
5
0
334,494
2
L
Bastet
9,370
493
68
4
0
361,512
4
W
Bastet
11,503
605
142
7
0
416,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role