Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ch3AtErK666
Jormungandr
Level 18
God Stats
26W - 25L
1,572 SR
Queue Stats
31W - 29L
1,488 Elo+
Party 1
Bellona
Bellona
JoePoseiden
Bellona
Level 26
God Stats
36W - 30L
1,579 SR
Queue Stats
70W - 64L
1,475 Elo+
Party 1
Ares
Ares
SLUG_PUTZ
Ares
Level 26
God Stats
47W - 34L
1,590 SR
Queue Stats
106W - 108L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
SaltyKay999
Cthulhu
Level 69
God Stats
203W - 195L
1,538 SR
Queue Stats
219W - 218L
1,480 Elo+
Party 1
Team Averages
Level 33
1,556 SR
1,481 Elo+

VS

Team Averages
Level 12
1,414 SR
1,368 Elo+
Ra
Ra
Dan31042556
Ra
Level 6
God Stats
0W - 4L
1,237 SR
Queue Stats
9W - 17L
1,234 Elo+
Party 3
Fenrir
Fenrir
LacknLuck
Fenrir
Level 5
God Stats
1W - 3L
1,403 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
MechaCow
Hou Yi
Level 25
God Stats
3W - 2L
1,594 SR
Queue Stats
18W - 31L
1,360 Elo+
Party 3
Apollo
Apollo
Radio Demon5474
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,430 Elo+
Party 2
Athena
Athena
Robmets
Athena
Level 17
God Stats
0W - 2L
1,335 SR
Queue Stats
10W - 18L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
22 / 2 / 8
12,287
1,365
22,841
12,560
6,447
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Ch3AtErK666
Jormungandr
18
5 / 0 / 35
11,125
1,236
14,995
12,971
11,636
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
JoePoseiden
Bellona
18
8 / 1 / 23
10,372
1,152
14,953
14,010
12,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
18
5 / 0 / 27
11,240
1,249
7,376
8,823
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SaltyKay999
Cthulhu
17
4 / 0 / 33
10,472
1,164
18,868
13,880
8,720
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,467
941
12,970
11,537
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LacknLuck
Fenrir
14
0 / 11 / 1
8,026
892
9,379
19,337
13,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
MechaCow
Hou Yi
14
2 / 4 / 1
9,200
1,022
14,887
12,927
5,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 16 / 2
8,887
987
10,835
21,458
9,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Robmets
Athena
15
0 / 6 / 3
9,309
1,034
7,204
20,169
22,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
13
44
Kills
3
3
Deaths
44
126
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
22
2
8
13
W
Jormungandr
Ch3AtErK666
Jormungandr
5
0
35
22.5
L
0
7
3
0.21
W
Bellona
JoePoseiden
Bellona
8
1
23
19.5
L
Fenrir
LacknLuck
Fenrir
0
11
1
0.05
L
Hou Yi
MechaCow
Hou Yi
2
4
1
0.63
L
1
16
2
0.13
L
Athena
Robmets
Athena
0
6
3
0.25
W
Ares
5
0
27
18.5
W
Cthulhu
SaltyKay999
Cthulhu
4
0
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,033
Damage
55,275
62,244
Taken
85,428
49,781
Mitigated
56,276
14,794
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
22,841
9,249
0
4,898
12,560
6,447
0
4,174
8,386
27,573
0
W
Jormungandr
Ch3AtErK666
Jormungandr
14,995
2,567
378
1,499
12,971
11,636
0
4,171
8,800
33,380
0
L
12,970
1,837
1,770
1,195
11,537
4,660
0
9,383
2,154
30,891
0
W
Bellona
JoePoseiden
Bellona
14,953
2,946
895
4,040
14,010
12,534
0
5,025
8,985
0
29,338
L
Fenrir
LacknLuck
Fenrir
9,379
4,452
0
579
19,337
13,831
0
13,711
5,626
0
18,221
L
Hou Yi
MechaCow
Hou Yi
14,887
7,125
0
1,107
12,927
5,505
0
9,995
2,932
0
28,719
L
10,835
4,545
0
1,371
21,458
9,613
0
16,030
5,428
0
24,238
L
Athena
Robmets
Athena
7,204
1,457
0
898
20,169
22,667
0
14,961
5,208
18,255
0
W
Ares
7,376
482
0
1,167
8,823
10,444
0
2,615
6,208
12,950
0
W
Cthulhu
SaltyKay999
Cthulhu
18,868
671
917
1,000
13,880
8,720
0
4,189
9,691
38,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
43,889
165
Minions Killed
136
3
Camps Cleared
3
1,020,305
Distance Traveled
852,919
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,287
1,365
12
1
2
155,283
0
W
Jormungandr
11,125
1,236
48
5
0
210,765
2
L
Ra
8,467
941
45
5
0
168,589
1
W
Bellona
10,372
1,152
35
4
0
220,481
3
L
Fenrir
8,026
892
21
2
0
181,016
0
L
Hou Yi
9,200
1,022
28
3
2
157,785
0
L
Apollo
8,887
987
27
3
1
167,141
1
L
Athena
9,309
1,034
15
2
0
178,388
1
W
Ares
11,240
1,249
10
1
1
205,792
0
W
Cthulhu
10,472
1,164
60
7
0
227,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role