Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BeefyTortuga
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 98L
1,571 Elo+
Party 3
Charybdis
Charybdis
Shura125
Charybdis
Level 126
God Stats
0W - 2L
1,346 SR
Queue Stats
112W - 100L
1,564 Elo+
Party 3
Set
Set
eddie325
Set
Level 127
God Stats
4W - 4L
1,439 SR
Queue Stats
50W - 50L
1,579 Elo+
Party 3
Zeus
Zeus
percivol
Zeus
Level 66
God Stats
27W - 21L
1,626 SR
Queue Stats
251W - 238L
1,540 Elo+
Party 2
Team Averages
Level 122
1,482 SR
1,551 Elo+

VS

Team Averages
Level 136
1,501 SR
1,499 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ChuyitoRik0o
Bastet
Level 125
God Stats
3W - 3L
1,725 SR
Queue Stats
61W - 67L
1,514 Elo+
Party 1
Sobek
Sobek
Pinoy_Gamer_ED
Sobek
Level 129
God Stats
3W - 2L
1,396 SR
Queue Stats
118W - 128L
1,483 Elo+
Solo
Kukulkan
Kukulkan
violet_Einzber2
Kukulkan
Level 123
God Stats
2W - 0L
1,386 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 4
7,630
763
9,305
10,572
7,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
2 / 3 / 4
7,375
738
11,642
7,841
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Shura125
Charybdis
13
2 / 6 / 2
7,259
726
5,488
10,743
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
5,184
518
0
0
0
Zeus
12
1 / 6 / 1
6,697
670
5,651
6,219
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 1 / 4
9,561
956
8,490
9,009
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
 
Hun Batz
14
7 / 2 / 3
9,510
951
9,805
8,465
3,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
14
4 / 1 / 8
8,554
855
8,747
10,460
4,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 5
7,807
781
3,777
12,720
11,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
12
0 / 2 / 2
6,554
655
669
4,872
1,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
18
18
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
4
1.33
W
Jing Wei
 
Jing Wei
5
1
4
7
W
Hun Batz
 
Hun Batz
7
2
3
4.25
L
Merlin
2
3
4
1.33
W
Bastet
4
1
8
8
W
2
1
5
4.5
L
Charybdis
Shura125
Charybdis
2
6
2
0.5
L
0
0
0
0
L
Zeus
1
6
1
0.25
W
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
31,488
35,375
Taken
45,526
13,747
Mitigated
25,188
5,354
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,305
3,348
0
2,175
10,572
7,842
1
3,075
7,497
25,320
0
W
Jing Wei
 
Jing Wei
8,490
6,407
0
2,145
9,009
4,030
2,958
4,491
4,283
0
38,649
W
Hun Batz
 
Hun Batz
9,805
3,479
0
0
8,465
3,229
0
5,313
3,098
0
26,020
L
Merlin
11,642
643
68
1,751
7,841
2,255
0
927
6,914
35,706
0
W
Bastet
8,747
1,570
0
3,067
10,460
4,257
104
5,515
4,739
0
19,443
W
3,777
175
0
3,212
12,720
11,992
0
7,150
5,215
16,360
0
L
Charybdis
Shura125
Charybdis
5,488
3,041
0
1,335
10,743
2,609
0
393
10,350
0
20,974
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
5,651
219
0
25
6,219
1,041
0
235
5,984
14,870
0
W
Kukulkan
669
0
230
864
4,872
1,680
105
3,710
1,162
16,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
41,986
199
Minions Killed
231
5
Camps Cleared
11
700,580
Distance Traveled
912,167
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,630
763
50
5
1
190,350
2
W
Jing Wei
9,561
956
96
10
7
202,675
3
W
Hun Batz
9,510
951
36
4
2
170,850
1
L
Merlin
7,375
738
56
6
1
182,053
1
W
Bastet
8,554
855
29
3
0
207,379
0
W
Sobek
7,807
781
33
3
1
202,261
1
L
Charybdis
7,259
726
54
5
2
164,871
1
L
Set
5,184
518
0
0
0
0
0
L
Zeus
6,697
670
39
4
1
163,306
1
W
Kukulkan
6,554
655
37
4
1
129,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role