Player Matchup

Baron Samedi
Baron Samedi
Anttiwritr
Baron Samedi
Level 28
God Stats
11W - 8L
1,611 SR
Queue Stats
111W - 136L
1,415 Elo+
Party 2
Ganesha
Ganesha
Girkk
Ganesha
Level 83
God Stats
2W - 4L
1,542 SR
Queue Stats
199W - 164L
1,532 Elo+
Party 2
Set
Set
PotatoAim5
Set
Level 26
God Stats
7W - 6L
1,347 SR
Queue Stats
91W - 105L
1,449 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,466 Elo+

VS

Team Averages
Level 45
1,316 SR
1,105 Elo+
Ah Puch
Ah Puch
DODAGNAR
Ah Puch
Level 51
God Stats
3W - 7L
1,383 SR
Queue Stats
30W - 75L
1,109 Elo+
Party 1
Nemesis
Nemesis
JoRomo117
Nemesis
Level 19
God Stats
14W - 26L
1,350 SR
Queue Stats
18W - 61L
1,097 Elo+
Party 1
Gilgamesh
Gilgamesh
fropepecrack07
Gilgamesh
Level 66
God Stats
2W - 9L
1,216 SR
Queue Stats
36W - 76L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anttiwritr
Baron Samedi
14
4 / 2 / 14
10,243
683
13,046
11,462
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Girkk
Ganesha
14
1 / 2 / 19
10,929
729
9,369
15,549
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
15 / 1 / 4
12,023
802
11,994
13,482
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DODAGNAR
Ah Puch
13
2 / 5 / 3
9,302
620
16,223
14,075
4,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JoRomo117
Nemesis
12
3 / 8 / 2
9,219
615
7,218
15,929
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
fropepecrack07
Gilgamesh
12
0 / 7 / 4
8,556
570
4,495
13,353
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
20
Kills
5
5
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anttiwritr
Baron Samedi
4
2
14
5.5
L
Ah Puch
DODAGNAR
Ah Puch
2
5
3
0.7
W
Ganesha
Girkk
Ganesha
1
2
19
5.25
L
Nemesis
JoRomo117
Nemesis
3
8
2
0.5
W
15
1
4
17
L
Gilgamesh
fropepecrack07
Gilgamesh
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
27,936
40,493
Taken
43,357
30,969
Mitigated
16,988
12,729
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anttiwritr
Baron Samedi
13,046
695
2,176
3,474
11,462
5,524
1,048
5,768
5,694
41,570
0
L
Ah Puch
DODAGNAR
Ah Puch
16,223
775
0
3,540
14,075
4,387
25
7,852
5,962
36,632
0
W
Ganesha
Girkk
Ganesha
9,369
660
0
3,342
15,549
17,684
307
5,706
9,843
32,232
0
L
Nemesis
JoRomo117
Nemesis
7,218
4,045
0
2,043
15,929
7,121
1,019
7,025
8,541
0
32,890
W
11,994
6,115
0
3,737
13,482
7,761
527
4,826
8,656
0
28,407
L
Gilgamesh
fropepecrack07
Gilgamesh
4,495
664
362
1,295
13,353
5,480
0
8,008
5,193
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
27,077
171
Minions Killed
125
6
Camps Cleared
6
821,481
Distance Traveled
759,271
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,243
683
92
6
3
274,407
4
L
Ah Puch
9,302
620
45
3
0
231,643
0
W
Ganesha
10,929
729
22
1
0
274,684
0
L
Nemesis
9,219
615
50
3
5
263,776
0
W
Set
12,023
802
57
4
3
272,390
0
L
Gilgamesh
8,556
570
30
2
1
263,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role