Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ABoatCaptain
Izanami
Level 108
God Stats
2W - 3L
1,599 SR
Queue Stats
25W - 40L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
ISweatMilk
Gilgamesh
Level 127
God Stats
4W - 6L
1,616 SR
Queue Stats
309W - 245L
1,641 Elo+
Party 1
Da Ji
Da Ji
NukaBoi3428
Da Ji
Level 23
God Stats
18W - 18L
1,385 SR
Queue Stats
72W - 55L
1,658 Elo+
Party 1
Fenrir
Fenrir
OshieisBad
Fenrir
Level 24
God Stats
23W - 7L
1,725 SR
Queue Stats
98W - 72L
1,564 Elo+
Party 1
Team Averages
Level 80
1,565 SR
1,566 Elo+

VS

Team Averages
Level 82
1,588 SR
1,600 Elo+
Izanami
Izanami
Cringé
Izanami
Level 28
God Stats
2W - 0L
1,796 SR
Queue Stats
111W - 44L
1,704 Elo+
Party 2
Awilix
Awilix
GTXTopHat
Awilix
Level 146
God Stats
14W - 20L
1,476 SR
Queue Stats
1,244W - 1,284L
1,636 Elo+
Party 2
Geb
Geb
SubToGulsoh
Geb
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,570 Elo+
Party 2
Chaac
Chaac
Venom43
Chaac
Level 89
God Stats
14W - 11L
1,563 SR
Queue Stats
360W - 355L
1,496 Elo+
Party 2
Tiamat
Tiamat
itstooicy
Tiamat
Level 129
God Stats
30W - 34L
1,606 SR
Queue Stats
1,238W - 1,271L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 4 / 2
7,085
506
7,369
6,628
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
ABoatCaptain
Izanami
11
0 / 3 / 0
6,613
472
844
7,615
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ISweatMilk
Gilgamesh
14
3 / 2 / 3
8,259
590
8,833
15,010
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 1
7,057
504
2,717
10,012
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
OshieisBad
Fenrir
9
0 / 4 / 2
5,934
424
1,131
8,598
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cringé
Izanami
16
3 / 1 / 2
9,568
683
5,277
5,914
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
GTXTopHat
Awilix
13
5 / 1 / 6
8,602
614
7,466
7,367
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 6
7,102
507
3,182
10,075
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Venom43
Chaac
14
6 / 1 / 3
8,675
620
11,737
8,771
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
itstooicy
Tiamat
15
3 / 4 / 2
8,978
641
5,820
8,056
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
17
17
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
2
1
L
Izanami
ABoatCaptain
Izanami
0
3
0
0
W
Izanami
Cringé
Izanami
3
1
2
4
W
Awilix
GTXTopHat
Awilix
5
1
6
8
L
Gilgamesh
ISweatMilk
Gilgamesh
3
2
3
2.25
L
3
4
1
0.88
L
Fenrir
OshieisBad
Fenrir
0
4
2
0.25
W
0
2
6
1.5
W
Chaac
Venom43
Chaac
6
1
3
7.5
W
Tiamat
itstooicy
Tiamat
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
33,482
47,863
Taken
40,183
21,954
Mitigated
28,649
9,825
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,369
1,251
0
297
6,628
1,923
0
2,928
3,442
48,840
0
L
Izanami
ABoatCaptain
Izanami
844
678
0
1,850
7,615
1,719
0
333
7,240
0
48,535
W
Izanami
Cringé
Izanami
5,277
3,196
0
2,175
5,914
2,156
458
259
5,615
0
98,673
W
Awilix
GTXTopHat
Awilix
7,466
3,259
0
2,554
7,367
2,639
44
1,351
5,896
0
42,855
L
Gilgamesh
ISweatMilk
Gilgamesh
8,833
2,384
0
3,460
15,010
10,409
0
2,048
12,161
0
48,436
L
2,717
576
0
2,851
10,012
3,413
0
3,140
6,589
0
32,608
L
Fenrir
OshieisBad
Fenrir
1,131
379
0
1,367
8,598
4,490
0
2,757
5,581
0
6,148
W
3,182
316
0
1,608
10,075
9,114
0
1,935
7,969
11,547
0
W
Chaac
Venom43
Chaac
11,737
1,277
0
4,947
8,771
10,047
300
637
7,613
8,880
43,594
W
Tiamat
itstooicy
Tiamat
5,820
937
0
2,162
8,056
4,693
10
3,187
4,828
61,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
42,925
392
Minions Killed
512
0
Camps Cleared
0
1,386,575
Distance Traveled
1,422,201
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,085
506
97
7
0
267,785
4
L
Izanami
6,613
472
108
8
0
244,487
5
W
Izanami
9,568
683
179
13
0
243,340
7
W
Awilix
8,602
614
70
5
0
324,746
1
L
Gilgamesh
8,259
590
101
7
0
289,570
0
L
Da Ji
7,057
504
73
5
0
283,578
3
L
Fenrir
5,934
424
13
1
0
301,155
2
W
Geb
7,102
507
9
1
0
305,270
7
W
Chaac
8,675
620
110
8
0
268,568
1
W
Tiamat
8,978
641
144
10
0
280,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role