Player Matchup

Jormungandr
Jormungandr
Drwagner00
Jormungandr
Level 7
God Stats
0W - 4L
1,321 SR
Queue Stats
0W - 7L
1,010 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lil_windex-42069
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,167 SR
Queue Stats
2W - 13L
1,099 Elo+
Party 1
Zeus
Zeus
peteg0792
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 1
Team Averages
Level 14
1,329 SR
1,056 Elo+

VS

Team Averages
Level 18
1,514 SR
1,251 Elo+
Gilgamesh
Gilgamesh
JUJULIONXI
Gilgamesh
Level 22
God Stats
2W - 1L
1,321 SR
Queue Stats
15W - 22L
1,361 Elo+
Party 2
Olorun
Olorun
K-John97
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,076 Elo+
Party 2
Cthulhu
Cthulhu
UndeadRouge115
Cthulhu
Level 28
God Stats
4W - 2L
1,722 SR
Queue Stats
35W - 30L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drwagner00
Jormungandr
11
3 / 2 / 3
8,683
668
7,092
14,029
5,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Lil_windex-42069
Morgan Le Fay
12
3 / 4 / 2
8,620
663
12,993
10,895
4,003
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
10
0 / 8 / 4
7,445
573
2,943
9,093
2,795
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JUJULIONXI
Gilgamesh
14
4 / 3 / 9
9,230
710
11,366
14,178
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
K-John97
Olorun
13
5 / 2 / 7
9,268
713
7,396
7,925
2,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 5
8,931
687
9,626
11,165
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
14
14
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Drwagner00
Jormungandr
3
2
3
2.25
W
Gilgamesh
JUJULIONXI
Gilgamesh
4
3
9
2.83
W
Olorun
K-John97
Olorun
5
2
7
4.25
L
Morgan Le Fay
Lil_windex-42069
Morgan Le Fay
3
4
2
1
W
5
1
5
7.5
L
Zeus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
28,388
34,017
Taken
33,268
12,084
Mitigated
18,100
2,491
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Drwagner00
Jormungandr
7,092
1,513
55
1,285
14,029
5,286
352
7,409
6,156
19,537
0
W
Gilgamesh
JUJULIONXI
Gilgamesh
11,366
3,354
0
3,758
14,178
5,470
938
10,320
3,478
1,335
38,403
W
Olorun
K-John97
Olorun
7,396
3,685
1,665
3,430
7,925
2,729
1,242
5,627
1,956
25,548
0
L
Morgan Le Fay
Lil_windex-42069
Morgan Le Fay
12,993
1,039
0
647
10,895
4,003
0
4,268
6,320
30,144
0
W
9,626
309
903
1,900
11,165
9,901
158
6,862
4,050
20,780
0
L
Zeus
2,943
1,123
0
504
9,093
2,795
597
4,761
3,956
13,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
27,429
95
Minions Killed
126
1
Camps Cleared
8
603,472
Distance Traveled
674,092
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,683
668
36
3
0
204,208
3
W
Gilgamesh
9,230
710
59
5
7
250,704
3
W
Olorun
9,268
713
45
3
0
175,892
1
L
Morgan Le Fay
8,620
663
39
3
1
236,041
0
W
Cthulhu
8,931
687
22
2
1
247,496
3
L
Zeus
7,445
573
20
2
0
163,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role