Player Matchup

Cerberus
Cerberus
AndreDemetrius
Cerberus
Level 28
God Stats
8W - 16L
1,382 SR
Queue Stats
81W - 141L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
diamond_King400
Cliodhna
Level 43
God Stats
1W - 6L
1,299 SR
Queue Stats
91W - 149L
1,368 Elo+
Party 1
Aphrodite
Aphrodite
gvld_jade
Aphrodite
Level 45
God Stats
25W - 29L
1,553 SR
Queue Stats
81W - 133L
1,359 Elo+
Party 1
Team Averages
Level 39
1,411 SR
1,363 Elo+

VS

Team Averages
Level 73
1,581 SR
1,218 Elo+
Izanami
Izanami
Dindon No Cap
Izanami
Level 63
God Stats
5W - 8L
1,357 SR
Queue Stats
287W - 410L
1,270 Elo+
Solo
Arachne
Arachne
God of war45880
Arachne
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 60L
1,206 Elo+
Solo
Baron Samedi
Baron Samedi
Zysmatex
Baron Samedi
Level 16
God Stats
3W - 0L
1,885 SR
Queue Stats
9W - 18L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
8 / 4 / 8
12,117
808
8,171
23,370
18,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
15
5 / 7 / 10
10,830
722
16,196
17,017
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
gvld_jade
Aphrodite
14
3 / 5 / 9
9,906
660
6,431
15,328
11,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
7 / 3 / 8
11,864
791
21,233
11,012
4,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 13
10,473
698
9,009
16,642
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Zysmatex
Baron Samedi
15
8 / 6 / 8
11,966
798
17,384
13,679
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
16
Kills
16
16
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
8
4
8
3
W
Izanami
7
3
8
3.67
W
1
7
13
1.07
W
Baron Samedi
Zysmatex
Baron Samedi
8
6
8
2
L
Cliodhna
5
7
10
1.43
L
Aphrodite
gvld_jade
Aphrodite
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
47,626
55,715
Taken
41,333
37,184
Mitigated
16,570
21,661
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,171
952
0
6,713
23,370
18,639
662
6,282
17,088
32,316
0
W
Izanami
21,233
13,834
200
1,502
11,012
4,055
1,756
2,639
8,373
0
64,682
W
9,009
7,072
0
4,473
16,642
6,361
291
6,899
9,743
0
26,786
W
Baron Samedi
Zysmatex
Baron Samedi
17,384
1,180
1,363
4,061
13,679
6,154
552
5,851
7,828
41,501
0
L
Cliodhna
16,196
2,377
1,173
5,371
17,017
6,747
393
4,713
12,304
0
41,279
L
Aphrodite
gvld_jade
Aphrodite
6,431
1,343
3,618
4,786
15,328
11,798
520
6,600
8,728
24,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
34,303
200
Minions Killed
181
4
Camps Cleared
8
767,880
Distance Traveled
765,326
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,117
808
85
6
1
284,047
0
W
Izanami
11,864
791
102
7
1
249,047
1
W
Arachne
10,473
698
32
2
6
277,024
0
W
Baron Samedi
11,966
798
47
3
1
239,255
2
L
Cliodhna
10,830
722
72
5
3
247,115
0
L
Aphrodite
9,906
660
43
3
0
236,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role