Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
IPQQPOnKids
Arachne
Level 31
God Stats
22W - 15L
1,669 SR
Queue Stats
125W - 159L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
Krawnic
Zhong Kui
Level 160
God Stats
1W - 0L
1,880 SR
Queue Stats
9W - 3L
1,695 Elo+
Party 3
Sol
Sol
McJaggerMk2
Sol
Level 160
God Stats
4W - 1L
1,577 SR
Queue Stats
155W - 155L
1,662 Elo+
Party 1
Mulan
Mulan
RΙSE
Mulan
Level 28
God Stats
1W - 0L
1,802 SR
Queue Stats
33W - 2L
1,964 Elo+
Party 3
Team Averages
Level 108
1,686 SR
1,657 Elo+

VS

Team Averages
Level 78
1,690 SR
1,520 Elo+
Da Ji
Da Ji
Immadragon
Da Ji
Level 109
God Stats
0W - 1L
1,711 SR
Queue Stats
63W - 61L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
ProtonPulse
Danzaburou
Level 49
God Stats
18W - 13L
1,604 SR
Queue Stats
57W - 62L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
RagePlaya
Sun Wukong
Level 26
God Stats
3W - 3L
1,602 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 2
Agni
Agni
Reigns NY
Agni
Level 129
God Stats
2W - 1L
1,949 SR
Queue Stats
109W - 104L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
W3APONX2O
Baron Samedi
Level 78
God Stats
6W - 3L
1,583 SR
Queue Stats
129W - 123L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 1 / 4
9,784
576
5,349
13,067
6,964
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
IPQQPOnKids
Arachne
17
9 / 3 / 5
10,628
625
8,895
12,385
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Krawnic
Zhong Kui
17
8 / 3 / 6
10,777
634
15,854
15,713
10,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 2 / 1
12,565
739
9,747
12,356
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
RΙSE
Mulan
15
7 / 1 / 11
10,749
632
12,853
17,518
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
6 / 8 / 2
9,429
555
7,735
14,277
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ProtonPulse
Danzaburou
12
1 / 9 / 1
7,839
461
4,002
10,862
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
RagePlaya
Sun Wukong
12
2 / 5 / 0
7,620
448
5,267
14,818
9,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
13
1 / 5 / 4
8,195
482
11,825
13,220
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
W3APONX2O
Baron Samedi
11
0 / 6 / 5
7,405
436
8,284
16,733
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
33
Kills
10
10
Deaths
33
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
4
4
W
Arachne
IPQQPOnKids
Arachne
9
3
5
3.83
L
Da Ji
6
8
2
0.88
W
Zhong Kui
Krawnic
Zhong Kui
8
3
6
3.67
W
7
2
1
3.75
L
Danzaburou
ProtonPulse
Danzaburou
1
9
1
0.17
L
Sun Wukong
RagePlaya
Sun Wukong
2
5
0
0.4
L
Agni
1
5
4
0.6
W
Mulan
RΙSE
Mulan
7
1
11
12.5
L
Baron Samedi
W3APONX2O
Baron Samedi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,698
Damage
37,113
71,039
Taken
69,910
42,216
Mitigated
39,684
28,244
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,349
625
0
1,745
13,067
6,964
1,413
2,207
10,754
50,243
0
W
Arachne
IPQQPOnKids
Arachne
8,895
5,997
0
5,683
12,385
7,129
224
3,339
8,928
0
76,492
L
Da Ji
7,735
1,276
0
3,297
14,277
5,428
0
6,634
7,643
0
42,078
W
Zhong Kui
Krawnic
Zhong Kui
15,854
1,443
0
7,421
15,713
10,995
212
7,427
7,862
66,605
0
W
9,747
4,541
0
7,535
12,356
4,150
2,422
1,165
11,191
115,754
0
L
Danzaburou
ProtonPulse
Danzaburou
4,002
1,843
0
1,215
10,862
3,475
25
6,010
4,852
0
39,321
L
Sun Wukong
RagePlaya
Sun Wukong
5,267
1,474
0
2,915
14,818
9,454
974
4,036
10,782
0
36,782
L
Agni
11,825
856
102
3,607
13,220
4,984
0
6,160
7,060
53,057
0
W
Mulan
RΙSE
Mulan
12,853
1,967
0
5,860
17,518
12,978
0
5,351
12,067
0
50,137
L
Baron Samedi
W3APONX2O
Baron Samedi
8,284
951
1,253
4,921
16,733
16,343
0
8,110
8,623
19,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
40,488
595
Minions Killed
357
0
Camps Cleared
0
1,655,908
Distance Traveled
1,543,193
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,784
576
106
6
0
349,524
1
W
Arachne
10,628
625
117
7
0
374,235
3
L
Da Ji
9,429
555
73
4
0
333,509
1
W
Zhong Kui
10,777
634
126
7
0
300,799
0
W
Sol
12,565
739
181
11
0
293,302
0
L
Danzaburou
7,839
461
86
5
0
298,178
7
L
Sun Wukong
7,620
448
69
4
0
293,527
2
L
Agni
8,195
482
102
6
0
309,575
0
W
Mulan
10,749
632
65
4
0
338,048
2
L
Baron Samedi
7,405
436
27
2
0
308,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role