Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DarthLahey19
Achilles
Level 89
God Stats
13W - 16L
1,505 SR
Queue Stats
431W - 437L
1,467 Elo+
Solo
Bellona
Bellona
Rockyroad75V
Bellona
Level 88
God Stats
12W - 7L
1,555 SR
Queue Stats
506W - 547L
1,373 Elo+
Solo
Sol
Sol
mcsuseyou
Sol
Level 118
God Stats
7W - 6L
1,817 SR
Queue Stats
160W - 197L
1,388 Elo+
Solo
Jing Wei
Jing Wei
were40
Jing Wei
Level 104
God Stats
20W - 23L
1,543 SR
Queue Stats
117W - 106L
1,500 Elo+
Party 1
Team Averages
Level 109
1,584 SR
1,446 Elo+

VS

Team Averages
Level 93
1,499 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArticSnowFox93
Chaac
Level 128
God Stats
29W - 27L
1,497 SR
Queue Stats
218W - 258L
1,355 Elo+
Solo
Thor
Thor
TL_DreamXBreaker
Thor
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
TL_FeoX
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,341 Elo+
Party 2
King Arthur
King Arthur
TL_GodslayerX
King Arthur
Level 97
God Stats
3W - 6L
1,495 SR
Queue Stats
53W - 61L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 1 / 11
8,804
518
7,401
13,530
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
DarthLahey19
Achilles
17
14 / 0 / 5
10,790
635
13,233
11,465
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Rockyroad75V
Bellona
14
2 / 5 / 7
9,132
537
8,633
13,917
13,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 2 / 9
10,732
631
15,079
11,685
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
were40
Jing Wei
14
4 / 1 / 3
9,025
531
8,754
8,294
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 1
7,232
425
6,151
8,444
2,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
7,180
422
8,406
16,728
12,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 8 / 1
7,100
418
7,951
13,771
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TL_FeoX
Kukulkan
13
3 / 8 / 2
8,194
482
9,219
12,433
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
TL_GodslayerX
King Arthur
11
1 / 5 / 1
7,222
425
7,743
17,118
10,169
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
9
9
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
11
7.5
L
Neith
 
Neith
1
3
1
0.5
L
1
5
1
0.3
W
Achilles
DarthLahey19
Achilles
14
0
5
16.5
W
Bellona
Rockyroad75V
Bellona
2
5
7
1.1
L
3
8
1
0.44
L
Kukulkan
TL_FeoX
Kukulkan
3
8
2
0.5
L
King Arthur
TL_GodslayerX
King Arthur
1
5
1
0.3
W
7
2
9
5.75
W
Jing Wei
were40
Jing Wei
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,100
Damage
39,470
58,891
Taken
68,494
46,052
Mitigated
33,828
15,455
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,401
722
0
984
13,530
19,058
149
1,245
12,285
23,524
0
L
Neith
 
Neith
6,151
3,444
0
941
8,444
2,383
288
3,336
5,108
0
34,938
L
8,406
1,504
154
4,551
16,728
12,382
153
7,203
9,525
0
47,279
W
Achilles
DarthLahey19
Achilles
13,233
3,337
0
4,311
11,465
5,620
0
1,252
10,213
0
57,602
W
Bellona
Rockyroad75V
Bellona
8,633
1,859
170
4,226
13,917
13,439
695
2,884
11,033
5,871
50,684
L
7,951
1,807
0
1,229
13,771
4,697
0
4,390
9,381
0
33,741
L
Kukulkan
TL_FeoX
Kukulkan
9,219
1,575
0
2,540
12,433
4,197
0
3,911
8,522
45,466
0
L
King Arthur
TL_GodslayerX
King Arthur
7,743
789
0
3,904
17,118
10,169
0
5,093
12,025
0
36,825
W
15,079
7,128
0
5,764
11,685
4,756
5,169
2,923
8,762
67,621
0
W
Jing Wei
were40
Jing Wei
8,754
6,920
0
0
8,294
3,179
1,170
915
7,379
0
48,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,483
Gold Earned
36,928
476
Minions Killed
357
0
Camps Cleared
0
1,745,529
Distance Traveled
1,581,194
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,804
518
23
1
0
334,204
0
L
Neith
7,232
425
68
4
0
313,702
9
L
Chaac
7,180
422
81
5
0
315,350
0
W
Achilles
10,790
635
103
6
0
403,835
1
W
Bellona
9,132
537
111
7
0
308,588
3
L
Thor
7,100
418
51
3
0
317,220
0
L
Kukulkan
8,194
482
83
5
0
297,352
0
L
King Arthur
7,222
425
74
4
0
337,570
2
W
Sol
10,732
631
131
8
0
330,914
3
W
Jing Wei
9,025
531
108
6
0
367,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role