Player Matchup

Cliodhna
Cliodhna
AftBam
Cliodhna
Level 109
God Stats
1W - 0L
1,687 SR
Queue Stats
185W - 168L
1,503 Elo+
Party 2
Neith
Neith
GorySpice7
Neith
Level 118
God Stats
3W - 4L
1,325 SR
Queue Stats
199W - 191L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
PKJ00
Sun Wukong
Level 147
God Stats
10W - 1L
1,710 SR
Queue Stats
325W - 306L
1,598 Elo+
Party 1
Merlin
Merlin
Potato_Kevin
Merlin
Level 85
God Stats
1W - 1L
1,540 SR
Queue Stats
61W - 58L
1,525 Elo+
Party 2
Eset
Eset
dukewicked
Eset
Level 160
God Stats
8W - 2L
1,664 SR
Queue Stats
844W - 837L
1,615 Elo+
Party 1
Team Averages
Level 124
1,585 SR
1,552 Elo+

VS

Team Averages
Level 130
1,526 SR
1,555 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fjolsvin
Khepri
Level 81
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 4L
1,741 Elo+
Solo
Sun Wukong
Sun Wukong
Linkstrife
Sun Wukong
Level 126
God Stats
0W - 3L
1,200 SR
Queue Stats
735W - 749L
1,517 Elo+
Solo
Poseidon
Poseidon
SchwiftyPickles
Poseidon
Level 145
God Stats
9W - 5L
1,738 SR
Queue Stats
392W - 422L
1,512 Elo+
Solo
Bakasura
Bakasura
xxTHA DON3xx
Bakasura
Level 150
God Stats
1W - 3L
1,482 SR
Queue Stats
481W - 469L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AftBam
Cliodhna
17
12 / 3 / 12
10,198
1,020
13,250
8,323
4,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
15
6 / 3 / 14
8,755
876
9,984
9,350
4,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PKJ00
Sun Wukong
16
7 / 3 / 12
9,338
934
8,050
9,934
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
1 / 1 / 18
8,339
834
8,738
5,858
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 18
8,423
842
8,925
7,408
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 5 / 7
8,013
801
7,722
13,178
14,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Fjolsvin
Khepri
12
1 / 6 / 7
7,315
732
2,734
11,773
9,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Linkstrife
Sun Wukong
14
3 / 5 / 6
8,269
827
5,895
10,076
11,159
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
16
5 / 5 / 4
8,976
898
11,371
7,238
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
xxTHA DON3xx
Bakasura
11
0 / 7 / 5
6,573
657
2,359
9,985
4,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
28
Kills
11
13
Deaths
28
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
7
1.1
W
Cliodhna
AftBam
Cliodhna
12
3
12
6
L
Khepri
Fjolsvin
Khepri
1
6
7
0.75
W
Neith
6
3
14
4.33
L
Sun Wukong
Linkstrife
Sun Wukong
3
5
6
1.2
W
Sun Wukong
PKJ00
Sun Wukong
7
3
12
4.33
W
Merlin
1
1
18
10
L
Poseidon
5
5
4
1.4
W
2
3
18
3.67
L
Bakasura
xxTHA DON3xx
Bakasura
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
30,081
40,873
Taken
52,250
20,257
Mitigated
41,563
14,591
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,722
190
1,209
2,880
13,178
14,359
0
5,261
7,710
14,853
0
W
Cliodhna
AftBam
Cliodhna
13,250
1,847
890
1,941
8,323
4,650
0
3,460
4,563
0
23,730
L
Khepri
Fjolsvin
Khepri
2,734
113
400
123
11,773
9,814
0
2,837
8,832
7,600
0
W
Neith
9,984
3,324
1,144
2,652
9,350
4,039
1,478
5,695
3,371
0
22,113
L
Sun Wukong
Linkstrife
Sun Wukong
5,895
814
493
342
10,076
11,159
0
4,207
5,756
0
11,192
W
Sun Wukong
PKJ00
Sun Wukong
8,050
836
50
2,163
9,934
6,532
516
4,572
5,087
0
16,407
W
Merlin
8,738
249
686
776
5,858
2,200
938
3,971
1,670
19,763
0
L
Poseidon
11,371
1,162
696
492
7,238
2,213
0
1,873
5,317
30,517
0
W
8,925
172
2,292
1,997
7,408
2,836
742
3,052
4,110
18,142
0
L
Bakasura
xxTHA DON3xx
Bakasura
2,359
1,891
684
1,395
9,985
4,018
0
3,485
6,358
0
3,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
39,146
121
Minions Killed
84
0
Camps Cleared
0
978,717
Distance Traveled
855,414
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,013
801
12
1
0
175,773
4
W
Cliodhna
10,198
1,020
29
3
0
202,620
1
L
Khepri
7,315
732
13
1
0
182,713
0
W
Neith
8,755
876
29
3
0
194,882
2
L
Sun Wukong
8,269
827
10
1
0
148,456
0
W
Sun Wukong
9,338
934
16
2
0
183,615
1
W
Merlin
8,339
834
19
2
0
194,288
0
L
Poseidon
8,976
898
37
4
0
173,931
0
W
Eset
8,423
842
28
3
0
203,312
1
L
Bakasura
6,573
657
12
1
0
174,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role