Player Matchup

Ganesha
Ganesha
Catalystic_V1
Ganesha
Level 103
God Stats
1W - 2L
1,653 SR
Queue Stats
122W - 128L
1,482 Elo+
Party 1
Charybdis
Charybdis
Rango0911
Charybdis
Level 29
God Stats
3W - 11L
1,146 SR
Queue Stats
152W - 168L
1,458 Elo+
Party 1
Ra
Ra
SparEsmart
Ra
Level 144
God Stats
6W - 5L
1,657 SR
Queue Stats
81W - 73L
1,646 Elo+
Party 1
Team Averages
Level 92
1,485 SR
1,529 Elo+

VS

Team Averages
Level 24
1,729 SR
1,516 Elo+
Izanami
Izanami
ByAndres664
Izanami
Level 27
God Stats
4W - 2L
1,671 SR
Queue Stats
25W - 17L
1,531 Elo+
Party 2
Chaac
Chaac
LaRataDelServer
Chaac
Level 26
God Stats
4W - 3L
1,679 SR
Queue Stats
21W - 19L
1,508 Elo+
Party 2
Anubis
Anubis
LittleChungusBoy
Anubis
Level 18
God Stats
3W - 0L
1,838 SR
Queue Stats
28W - 29L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 7 / 9
10,918
642
11,751
24,004
30,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Rango0911
Charybdis
13
2 / 8 / 5
10,024
590
5,640
15,922
5,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 3
12,539
738
18,789
11,382
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByAndres664
Izanami
16
8 / 4 / 10
12,346
726
17,507
14,167
4,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 11
11,685
687
12,097
18,023
10,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 4 / 11
12,200
718
15,170
14,256
5,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
19
19
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
ByAndres664
Izanami
8
4
10
3.25
L
Ganesha
1
7
9
0.79
W
5
3
11
3.5
W
6
4
11
2.88
L
Charybdis
Rango0911
Charybdis
2
8
5
0.56
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
44,774
51,308
Taken
46,446
40,799
Mitigated
21,412
10,197
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ByAndres664
Izanami
17,507
12,477
0
3,273
14,167
4,653
1,297
10,377
3,790
0
60,864
L
Ganesha
11,751
723
0
1,348
24,004
30,804
0
7,264
16,740
26,858
0
W
12,097
1,021
0
8,278
18,023
10,895
200
11,389
6,634
0
43,800
W
15,170
1,548
0
6,440
14,256
5,864
781
9,672
4,584
47,783
0
L
Charybdis
Rango0911
Charybdis
5,640
4,029
0
985
15,922
5,954
880
3,746
12,176
0
17,674
L
18,789
964
4,416
3,448
11,382
4,041
505
4,746
6,636
58,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
36,231
169
Minions Killed
224
4
Camps Cleared
11
922,858
Distance Traveled
907,604
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,346
726
102
6
4
285,790
1
L
Ganesha
10,918
642
14
1
0
298,674
7
W
Chaac
11,685
687
62
4
3
340,076
1
W
Anubis
12,200
718
60
4
4
281,738
4
L
Charybdis
10,024
590
52
3
1
282,420
3
L
Ra
12,539
738
103
6
3
341,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role