Player Matchup

Olorun
Olorun
Masters
 
Olorun
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond II
CrazyBroski
Hel
Diamond II
Level 64
God Stats
5W - 2L
1,944 SR
Queue Stats
54W - 24L
2,688 MMR
Solo
Nemesis
Nemesis
Masters
TinyThreat
Nemesis
Masters
Level 158
God Stats
15W - 10L
1,808 SR
Queue Stats
188W - 165L
2,684 MMR
Solo
Yemoja
Yemoja
Diamond II
gojirafangirl
Yemoja
Diamond II
Level 159
God Stats
2W - 1L
1,785 SR
Queue Stats
179W - 163L
2,510 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
iGKYx
Erlang Shen
Diamond III
Level 160
God Stats
1W - 2L
1,696 SR
Queue Stats
82W - 50L
2,499 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,746 SR
2,376 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,560 SR
2,002 MMR
Mulan
Mulan
Masters
 
Mulan
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
 
Sobek
Masters
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Masters
BugeyDude
Charybdis
Masters
Level 159
God Stats
4W - 1L
1,779 SR
Queue Stats
285W - 255L
2,384 MMR
Solo
Eset
Eset
Diamond II
Remitom
Eset
Diamond II
Level 157
God Stats
2W - 0L
1,440 SR
Queue Stats
608W - 603L
2,359 MMR
Solo
Thor
Thor
Diamond II
savagemonk
Thor
Diamond II
Level 160
God Stats
5W - 2L
1,582 SR
Queue Stats
216W - 205L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 1 / 1
5,112
511
3,443
3,533
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 2
5,969
597
5,675
6,354
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TinyThreat
Nemesis
10
2 / 3 / 1
5,612
561
3,474
7,149
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 4
5,220
522
2,105
6,166
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
iGKYx
Erlang Shen
5
0 / 4 / 0
4,042
404
2,134
4,854
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CamazotzAchillesOdinCliodhna

VS

Bans
GebArtioLokiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 3
7,250
725
9,556
8,917
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
 
Sobek
10
1 / 1 / 4
5,770
577
2,965
6,404
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BugeyDude
Charybdis
10
1 / 1 / 0
5,760
576
2,135
5,064
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Remitom
Eset
10
1 / 2 / 2
5,797
580
2,265
3,973
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 4
5,801
580
2,874
4,485
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
12
12
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
1
1.5
W
Mulan
 
Mulan
6
0
3
7.5
W
Sobek
 
Sobek
1
1
4
3
W
Charybdis
BugeyDude
Charybdis
1
1
0
1
L
2
3
2
1
W
Eset
Remitom
Eset
1
2
2
1
L
Nemesis
TinyThreat
Nemesis
2
3
1
0.83
L
0
1
4
2
L
Erlang Shen
iGKYx
Erlang Shen
0
4
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
19,795
28,056
Taken
28,843
12,800
Mitigated
13,390
12,150
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,443
1,723
46
1,081
3,533
770
0
723
2,810
32,612
0
W
Mulan
 
Mulan
9,556
1,906
0
5,292
8,917
5,022
0
2,213
6,704
2,372
43,597
W
Sobek
 
Sobek
2,965
210
0
2,803
6,404
3,807
0
3,708
2,696
14,155
0
W
Charybdis
BugeyDude
Charybdis
2,135
1,101
0
3,103
5,064
1,324
0
1,671
3,393
0
42,708
L
5,675
311
1,298
2,658
6,354
2,591
0
2,080
4,071
47,325
0
W
Eset
Remitom
Eset
2,265
218
19
236
3,973
1,606
0
2,488
1,485
31,273
0
L
Nemesis
TinyThreat
Nemesis
3,474
1,594
0
2,902
7,149
2,555
0
599
6,366
0
31,766
L
2,105
801
1,101
1,658
6,166
4,827
24
2,290
3,673
8,503
0
L
Erlang Shen
iGKYx
Erlang Shen
2,134
1,114
0
1,406
4,854
2,057
0
0
4,536
0
11,432
W
2,874
847
0
1,473
4,485
1,631
0
1,143
3,342
0
33,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
30,378
275
Minions Killed
342
0
Camps Cleared
0
882,627
Distance Traveled
984,825
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,112
511
68
7
0
171,478
4
W
Mulan
7,250
725
92
9
0
216,120
4
W
Sobek
5,770
577
24
2
0
198,428
2
W
Charybdis
5,760
576
94
9
0
168,549
3
L
Hel
5,969
597
88
9
0
203,425
2
W
Eset
5,797
580
74
7
0
203,190
4
L
Nemesis
5,612
561
81
8
0
220,369
2
L
Yemoja
5,220
522
17
2
0
186,035
1
L
Erlang Shen
4,042
404
21
2
0
101,320
1
W
Thor
5,801
580
58
6
0
198,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role